/usr/include/vtk-6.2/vtkAtomicInt.h is in libvtk6-dev 6.2.0+dfsg1-10build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Program: Visualization Toolkit
Module: vtkAtomicInt.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkAtomicInt - Provides support for atomic integers
// .SECTION Description
// Objects of atomic types are C++ objects that are free from data races;
// that is, if one thread writes to an atomic object while another thread
// reads from it, the behavior is well-defined. vtkAtomicInt provides
// a subset of the std::atomic API and implementation, mainly for 32 bit
// and 64 bit signed integers. For these types, vtkAtomicInt defines a
// number of operations that happen atomically - without interruption
// by another thread. Furthermore, these operations happen in a
// sequentially-consistent way and use full memory fences. This means
// that operations relating to atomic variables happen in the specified
// order and the results are made visible to other processing cores to
// guarantee proper sequential operation. Other memory access patterns
// supported by std::atomic are not currently supported.
//
// Note that when atomic operations are not available on a particular
// platform or compiler, mutexes, which are significantly slower, are used
// as a fallback.
#ifndef vtkAtomicInt_h
#define vtkAtomicInt_h
#include "vtkCommonCoreModule.h" // For export macro
#include "vtkSystemIncludes.h"
#include "vtkConfigure.h"
#if defined(__APPLE__)
# include <libkern/OSAtomic.h>
#endif
#if (defined(_WIN32) && !defined(__MINGW32__))
# define VTK_WINDOWS_ATOMIC
# if defined(_MSC_VER)
# pragma warning(disable:4324) // disable warning about the padding due to alignment
# endif
#endif
#if defined(VTK_WINDOWS_ATOMIC) || defined(__APPLE__) || defined(VTK_HAVE_SYNC_BUILTINS)
# define VTK_HAS_ATOMIC32
#endif
// Overall, we assume that 64 bit atomic operations are not available on 32
// bit systems.
#if VTK_SIZEOF_VOID_P == 8
# if defined(VTK_WINDOWS_ATOMIC) || defined(__APPLE__) || defined(VTK_HAVE_SYNC_BUILTINS)
# define VTK_HAS_ATOMIC64
# endif
#endif
#if !defined(VTK_HAS_ATOMIC64) || !defined(VTK_HAS_ATOMIC32)
class vtkSimpleCriticalSection;
#endif
// Below are the actual implementations of 32 and 64 bit atomic operations.
namespace detail
{
#if defined (VTK_WINDOWS_ATOMIC)
# define VTK__ALIGN32 __declspec(align(32))
#else
# define VTK__ALIGN32
#endif
template <typename T> class vtkAtomicIntImpl;
template <>
#if defined(VTK_HAS_ATOMIC32) && !defined(VTK_WINDOWS_ATOMIC)
class vtkAtomicIntImpl<vtkTypeInt32>
#else
class VTKCOMMONCORE_EXPORT vtkAtomicIntImpl<vtkTypeInt32>
#endif
{
public:
// Description:
// Atomic pre-increment.
#if defined(VTK_HAS_ATOMIC32) && !defined(VTK_WINDOWS_ATOMIC)
vtkTypeInt32 operator++()
{
# if defined(__APPLE__)
return OSAtomicIncrement32Barrier(&this->Value);
// GCC, CLANG, etc
# elif defined(VTK_HAVE_SYNC_BUILTINS)
return __sync_add_and_fetch(&this->Value, 1);
# endif
}
// Description:
// Atomic pre-decrement.
vtkTypeInt32 operator--()
{
# if defined(__APPLE__)
return OSAtomicDecrement32Barrier(&this->Value);
// GCC, CLANG, etc
# elif defined(VTK_HAVE_SYNC_BUILTINS)
return __sync_sub_and_fetch(&this->Value, 1);
# endif
}
// Description:
// Atomic add. Returns value after addition.
vtkTypeInt32 operator+=(vtkTypeInt32 val)
{
# if defined(__APPLE__)
return OSAtomicAdd32Barrier(val, &this->Value);
// GCC, CLANG, etc
# elif defined(VTK_HAVE_SYNC_BUILTINS)
return __sync_add_and_fetch(&this->Value, val);
# endif
}
// Description:
// Atomic fetch.
vtkTypeInt32 load() const
{
# if defined(__APPLE__)
vtkTypeInt32 retval = 0;
OSAtomicCompareAndSwap32Barrier(retval, this->Value, &retval);
return retval;
// GCC, CLANG, etc
# elif defined(VTK_HAVE_SYNC_BUILTINS)
vtkTypeInt32 retval = 0;
__sync_val_compare_and_swap(&retval, retval, this->Value);
return retval;
# endif
}
// Description:
// Atomic save.
void store(vtkTypeInt32 val)
{
# if defined(__APPLE__)
OSAtomicCompareAndSwap32Barrier(this->Value, val, &this->Value);
// GCC, CLANG, etc
# elif defined(VTK_HAVE_SYNC_BUILTINS)
__sync_val_compare_and_swap(&this->Value, this->Value, val);
#endif
}
#else // defined(VTK_HAS_ATOMIC32) && !defined(VTK_WINDOWS_ATOMIC)
// These methods are for when using a mutex. Same as above.
// A virtual descructor is used becase the mutex is constructed
// with new to avoid including windows header in the .h file.
vtkAtomicIntImpl<vtkTypeInt32>();
virtual ~vtkAtomicIntImpl<vtkTypeInt32>();
vtkTypeInt32 operator++();
vtkTypeInt32 operator--();
vtkTypeInt32 operator+=(vtkTypeInt32 val);
vtkTypeInt32 load() const;
void store(vtkTypeInt32 val);
#endif // defined(VTK_HAS_ATOMIC32) && !defined(VTK_WINDOWS_ATOMIC)
protected:
// Explicitely aligning Value on Windows is probably not necessary
// since the compiler should automatically do it. Just being extra
// cautious since the InterlockedXXX() functions require alignment.
VTK__ALIGN32 vtkTypeInt32 Value;
#if !defined(VTK_HAS_ATOMIC32)
vtkSimpleCriticalSection* AtomicInt32CritSec;
#endif
};
#if defined (VTK_WINDOWS_ATOMIC)
# define VTK__ALIGN64 __declspec(align(64))
#else
# define VTK__ALIGN64
#endif
template <>
#if defined(VTK_HAS_ATOMIC64) && !defined(VTK_WINDOWS_ATOMIC)
class vtkAtomicIntImpl<vtkTypeInt64>
#else
class VTKCOMMONCORE_EXPORT vtkAtomicIntImpl<vtkTypeInt64>
#endif
{
public:
// Description:
// Atomic pre-increment.
#if defined(VTK_HAS_ATOMIC64) && !defined(VTK_WINDOWS_ATOMIC)
vtkTypeInt64 operator++()
{
# if defined(__APPLE__)
return OSAtomicIncrement64Barrier(&this->Value);
// GCC, CLANG, etc
# elif defined(VTK_HAVE_SYNC_BUILTINS)
return __sync_add_and_fetch(&this->Value, 1);
# endif
}
// Description:
// Atomic pre-decrement.
vtkTypeInt64 operator--()
{
# if defined(__APPLE__)
return OSAtomicDecrement64Barrier(&this->Value);
// GCC, CLANG, etc
# elif defined(VTK_HAVE_SYNC_BUILTINS)
return __sync_sub_and_fetch(&this->Value, 1);
# endif
}
// Description:
// Atomic add. Returns value after addition.
vtkTypeInt64 operator+=(vtkTypeInt64 val)
{
# if defined(__APPLE__)
return OSAtomicAdd64Barrier(val, &this->Value);
// GCC, CLANG, etc
# elif defined(VTK_HAVE_SYNC_BUILTINS)
return __sync_add_and_fetch(&this->Value, val);
# endif
}
// Description:
// Atomic fetch.
vtkTypeInt64 load() const
{
# if defined(__APPLE__)
vtkTypeInt64 retval = 0;
OSAtomicCompareAndSwap64Barrier(retval, this->Value, &retval);
return retval;
// GCC, CLANG, etc
# elif defined(VTK_HAVE_SYNC_BUILTINS)
vtkTypeInt64 retval = 0;
__sync_val_compare_and_swap(&retval, retval, this->Value);
return retval;
# endif
}
// Description:
// Atomic store.
void store(vtkTypeInt64 val)
{
# if defined(__APPLE__)
OSAtomicCompareAndSwap64Barrier(this->Value, val, &this->Value);
// GCC, CLANG, etc
# elif defined(VTK_HAVE_SYNC_BUILTINS)
__sync_val_compare_and_swap(&this->Value, this->Value, val);
# endif
}
#else // defined(VTK_HAS_ATOMIC64) && !defined(VTK_WINDOWS_ATOMIC)
// These methods are for when using a mutex. Same as above.
// A virtual descructor is used becase the mutex is constructed
// with new to avoid including windows header in the .h file.
vtkAtomicIntImpl<vtkTypeInt64>();
virtual ~vtkAtomicIntImpl<vtkTypeInt64>();
vtkTypeInt64 operator++();
vtkTypeInt64 operator--();
vtkTypeInt64 operator+=(vtkTypeInt64 val);
vtkTypeInt64 load() const;
void store(vtkTypeInt64 val);
#endif // defined(VTK_HAS_ATOMIC64) && !defined(VTK_WINDOWS_ATOMIC)
protected:
// Explicitely aligning Value on Windows is probably not necessary
// since the compiler should automatically do it. Just being extra
// cautious since the InterlockedXXX() functions require alignment.
VTK__ALIGN64 vtkTypeInt64 Value;
#if !defined(VTK_HAS_ATOMIC64)
vtkSimpleCriticalSection* AtomicInt64CritSec;
#endif
};
}
template <typename T>
class vtkAtomicInt: public detail::vtkAtomicIntImpl<T>
{
typedef detail::vtkAtomicIntImpl<T> Superclass;
public:
// Description:
// Default constructor. Not atomic.
vtkAtomicInt()
{
this->Value = 0;
}
// Description:
// Constructor with initialization. Not atomic.
vtkAtomicInt(T val)
{
this->Value = val;
}
// Description:
// Atomic pre-increment.
T operator++()
{
return this->Superclass::operator++();
}
// Description:
// Atomic post-increment.
T operator++(int)
{
return this->operator++() - 1;
}
// Description:
// Atomic pre-decrement.
T operator--()
{
return this->Superclass::operator--();
}
// Description:
// Atomic post-decrement.
T operator--(int)
{
return this->operator--() + 1;
}
// Description:
// Atomic subtraction. Returns value after.
T operator-=(T val)
{
return this->operator+=(-val);
}
// Description:
// Atomic load.
operator T() const
{
return this->load();
}
// Description:
// Atomic save.
T operator=(T val)
{
this->store(val);
return val;
}
};
#endif
// VTK-HeaderTest-Exclude: vtkAtomicInt.h
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