/usr/include/blitz/range.h is in libblitz0-dev 1:0.10-3.3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/***************************************************************************
* blitz/range.h Declaration of the Range class
*
* $Id$
*
* Copyright (C) 1997-2011 Todd Veldhuizen <tveldhui@acm.org>
*
* This file is a part of Blitz.
*
* Blitz is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Blitz is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Blitz. If not, see <http://www.gnu.org/licenses/>.
*
* Suggestions: blitz-devel@lists.sourceforge.net
* Bugs: blitz-support@lists.sourceforge.net
*
* For more information, please see the Blitz++ Home Page:
* https://sourceforge.net/projects/blitz/
*
***************************************************************************/
#ifndef BZ_RANGE_H
#define BZ_RANGE_H
#include <blitz/blitz.h>
#include <blitz/etbase.h>
#include <blitz/array/asexpr.h>
#include <blitz/prettyprint.h>
#include <blitz/tinyvec2.h>
#include <climits> // for INT_MIN, INT_MAX
BZ_NAMESPACE(blitz)
// A Range object is an ET that generates the specified sequence.
// Examples:
// Array<int,1> A(7);
// A = 0,1,2,3,4,5,6;
// A(Range::all()); [0,1,2,3,4,5,6]
// A(Range(3,5)); [3,4,5]
// A(Range(3,toEnd)); [3,4,5,6]
// A(Range(fromStart,3)); [0,1,2,3]
// A(Range(1,5,2)); [1,3,5]
// A(Range(5,1,-2)); [5,3,1]
// A(Range(fromStart,toEnd,2)); [0,2,4,6]
template<int N_rank> class RectDomain;
class nilArraySection;
const int fromStart = INT_MIN;
const int toEnd = INT_MAX;
// Class Range
class Range : public ETBase<Range> {
public:
typedef int T_numtype;
typedef opType<T_numtype>::T_optype T_optype;
typedef asET<T_numtype>::T_wrapped T_typeprop;
typedef unwrapET<T_typeprop>::T_unwrapped T_result;
typedef void T_ctorArg1;
typedef char T_ctorArg2; // dummy
typedef TinyVector<int, 1> T_index;
typedef Range T_range_result;
static const int
numArrayOperands = 0,
numTVOperands = 0,
numTMOperands = 0,
numIndexPlaceholders = 1,
minWidth = simdTypes<T_numtype>::vecWidth,
maxWidth = simdTypes<T_numtype>::vecWidth,
rank_ = 1;
/** The vectorized return type for a Range should be another range,
but that's not useful since a vectorized TinyVector assignment
can not contain index placeholders. In fact, since vectorization
doesn't work for index expressions anyway, we can just set this
to a dummy. */
template<int N> struct tvresult {
typedef FastTV2Iterator<T_numtype, N> Type;
};
Range()
{
first_ = fromStart;
last_ = toEnd;
stride_ = 1;
}
Range(const Range& r)
{
first_ = r.first_;
last_ = r.last_;
stride_ = r.stride_;
}
explicit Range(T_numtype slicePosition)
{
first_ = slicePosition;
last_ = slicePosition;
stride_ = 1;
}
Range(T_numtype first, T_numtype last, diffType stride=1)
: first_(first), last_(last), stride_(stride)
{
BZPRECHECK((first == fromStart) || (last == toEnd) ||
((first < last) && (stride > 0)) ||
((first > last) && (stride < 0)) ||
(first == last), (*this) << " is an invalid range.");
BZPRECHECK((first == fromStart) || (last == toEnd) ||
(last-first) % stride == 0,
(*this) << ": the stride must evenly divide the range");
}
T_numtype operator*() const { BZPRECONDITION(0); return 0; }
T_numtype first_value() const { BZPRECONDITION(0); return 0; }
int ascending(const int) const { return true; }
int ordering(const int) const { return 0; }
int lbound(const int) const { return 0; }
int ubound(const int) const { return length()-1; }
RectDomain<rank_> domain() const;
bool assertInRange(const T_index& BZ_DEBUG_PARAM(index)) const;
#ifdef BZ_ARRAY_EXPR_PASS_INDEX_BY_VALUE
template<int N_rank>
T_numtype operator()(const TinyVector<int,N_rank> i) const
{ assertInRange(i); return operator[](i[0]); }
#else
template<int N_rank>
T_numtype operator()(const TinyVector<int,N_rank>& i) const
{ assertInRange(i); return operator[](i[0]); }
#endif
T_numtype operator[](int i) const;
T_numtype operator()(int i) const
{
return operator[](i);
}
// we could work out how this should work.
template<int N_rank>
const Range operator()(const RectDomain<N_rank>& d) const
{
BZPRECONDITION(0); return *this;
}
void push(int) { }
void pop(int) { }
void advance() { }
void advance(int) { }
void loadStride(int) { }
bool isUnitStride(int) const
{ BZPRECONDITION(0); return 0; }
void advanceUnitStride()
{ }
bool canCollapse(int,int) const
{ return true; }
T_numtype fastRead(diffType) const
{ BZPRECONDITION(0); return 0; }
template<int N>
typename tvresult<N>::Type fastRead_tv(diffType) const
{ BZPRECONDITION(0); return 0; }
// this is needed for the stencil expression fastRead to work
void _bz_offsetData(sizeType i) const{BZPRECONDITION(0);};
// and these are needed for stencil expression shift to work
void _bz_offsetData(sizeType offset, int dim) const {BZPRECONDITION(0);};
void _bz_offsetData(sizeType offset1, int dim1, sizeType offset2, int dim2) const {BZPRECONDITION(0);};
diffType suggestStride(int) const
{ return 1; }
bool isStride(int,diffType) const
{ return true; }
void moveTo(int) const { BZPRECONDITION(0); }
T_numtype shift(int offset, int dim) const {
BZPRECONDITION(0); return T_numtype(); }
T_numtype shift(int offset1, int dim1,int offset2, int dim2) const
{ BZPRECONDITION(0); return T_numtype(); }
template<int N_rank>
void moveTo(const TinyVector<int,N_rank>&) const { BZPRECONDITION(0); }
void prettyPrint(BZ_STD_SCOPE(string) &str,
prettyPrintFormat& format) const
{
#ifdef BZ_HAVE_STD
BZ_STD_SCOPE(ostringstream) ostr;
#else
ostrstream ostr;
#endif
ostr << "Range(" << first_ << ", " << last_
<< ", " << stride_ << ")";
str += ostr.str();
}
// old range stuff below. what is needed for the range interface and
// what is old vecexpr stuff?
T_numtype first(T_numtype lowRange = 0) const
{
if (first_ == fromStart)
return lowRange;
return first_;
}
T_numtype last(T_numtype highRange = 0) const
{
if (last_ == toEnd)
return highRange;
return last_;
}
int length(int =0) const
{
BZPRECONDITION(first_ != fromStart);
BZPRECONDITION(last_ != toEnd);
BZPRECONDITION((last_ - first_) % stride_ == 0);
return (last_ - first_) / stride_ + 1;
}
diffType stride() const
{ return stride_; }
bool isAscendingContiguous() const
{
return (((first_ < last_) && (stride_ == 1)) || (first_ == last_));
}
void setRange(T_numtype first, T_numtype last, diffType stride=1)
{
BZPRECONDITION(((first < last) && (stride > 0)) ||
((first > last) && (stride < 0)) ||
(first == last));
BZPRECONDITION((last-first) % stride == 0);
first_ = first;
last_ = last;
stride_ = stride;
}
static Range all()
{ return Range(fromStart,toEnd,1); }
/// \todo this talks about the stride of the RANGE, not the expression stride.
bool isUnitStride() const
{ return stride_ == 1; }
// Operators
Range operator-(T_numtype shift) const
{
BZPRECONDITION(first_ != fromStart);
BZPRECONDITION(last_ != toEnd);
return Range(first_ - shift, last_ - shift, stride_);
}
Range operator+(T_numtype shift) const
{
BZPRECONDITION(first_ != fromStart);
BZPRECONDITION(last_ != toEnd);
return Range(first_ + shift, last_ + shift, stride_);
}
friend inline ostream& operator<<(ostream& os, const Range& range)
{
os << "Range(" << range.first() << "," << range.last() << ","
<< range.stride() << ")";
return os;
}
// we can't reduce the rank of a range, so we can't slice it
template<typename T1, typename T2 = nilArraySection,
class T3 = nilArraySection, typename T4 = nilArraySection,
class T5 = nilArraySection, typename T6 = nilArraySection,
class T7 = nilArraySection, typename T8 = nilArraySection,
class T9 = nilArraySection, typename T10 = nilArraySection,
class T11 = nilArraySection>
class SliceInfo {
public:
typedef void T_slice;
};
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6,
typename T7, typename T8, typename T9, typename T10, typename T11>
typename SliceInfo<T1,T2,T3,T4,T5,T6,T7,T8,T9,T10,T11>::T_slice
operator()(T1 r1, T2 r2, T3 r3, T4 r4, T5 r5, T6 r6, T7 r7, T8 r8, T9 r9, T10 r10, T11 r11) const
{
return *this;
}
private:
T_numtype first_, last_;
diffType stride_;
};
BZ_NAMESPACE_END
#endif // BZ_RANGE_H
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