/usr/include/gnash/rc.h is in gnash-dev 0.8.11~git20160109-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//
// Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012
// Free Software Foundation, Inc
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef GNASH_RC_H
#define GNASH_RC_H
#include "dsodefs.h"
#include <string>
#include <vector>
#include <iosfwd>
#include <sstream>
#include <cstdint>
#include <boost/tokenizer.hpp>
#include "StringPredicates.h"
#if !defined(_WIN32) && !defined(__HAIKU__) && !defined(ANDROID)
#include <sys/shm.h>
#else
#ifdef _WIN32
typedef std::uint32_t key_t;
#endif // _WIN32
#endif // _WIN32 and __HAIKU__
namespace gnash {
class DSOEXPORT RcInitFile
{
public:
/// Return the default instance of RC file
static RcInitFile& getDefaultInstance();
/// Load and parse files, looking in the usual places
//
void loadFiles();
bool parseFile(const std::string& filespec);
/// \brief
/// Writes a valid gnashrc file. If the file already exists,
/// is is overwritten.
//
/// @param filespec the file to write
/// @return whether the file was successfully written.
bool updateFile(const std::string& filespec);
/// \brief Writes a gnashrc file to the file specified in the
/// GNASHRC environment variable OR to the user's home
/// directory.
//
/// @return whether the file was successfully written.
bool updateFile();
bool useSplashScreen() const { return _splashScreen; }
void useSplashScreen(bool value);
bool useActionDump() const { return _actionDump; }
void useActionDump(bool value);
bool useParserDump() const { return _parserDump; }
void useParserDump(bool value);
bool useWriteLog() const { return _writeLog; }
void useWriteLog(bool value);
int getTimerDelay() const { return _delay; }
void setTimerDelay(int x) { _delay = x; }
bool showASCodingErrors() const { return _verboseASCodingErrors; }
void showASCodingErrors(bool value);
bool showMalformedSWFErrors() const { return _verboseMalformedSWF; }
void showMalformedSWFErrors(bool value);
bool showMalformedAMFErrors() const { return _verboseMalformedAMF; }
void showMalformedAMFErrors(bool value);
int getMovieLibraryLimit() const { return _movieLibraryLimit; }
void setMovieLibraryLimit(int value) { _movieLibraryLimit = value; }
bool enableExtensions() const { return _extensionsEnabled; }
/// Return true if user is willing to start the gui in "stop" mode
//
/// defaults to false.
bool startStopped() const { return _startStopped; }
void startStopped(bool value) { _startStopped = value; }
bool insecureSSL() const { return _insecureSSL; }
void insecureSSL(bool value) { _insecureSSL = value; }
int qualityLevel() const { return _quality; }
void qualityLevel(int value) { _quality = value; }
int verbosityLevel() const { return _verbosity; }
void verbosityLevel(int value) { _verbosity = value; }
void setDebugLog(const std::string &x) { _log = x; }
const std::string& getDebugLog() const { return _log; }
void setDocumentRoot(const std::string &x) { _wwwroot = x; }
std::string getDocumentRoot() { return _wwwroot; }
bool useDebugger() const { return _debugger; }
void useDebugger(bool value) { _debugger = value; }
bool useSound() const { return _sound; }
void useSound(bool value) { _sound = value; }
// strk: I'd drop this, and allow an -f switch to select
// the gnashrc file to use instead
bool usePluginSound() const { return _pluginSound; }
void usePluginSound(bool value) { _pluginSound = value; }
bool popupMessages() const { return _popups; }
void interfacePopups(bool value) { _popups = value; }
bool useLocalDomain() const { return _localdomainOnly; }
void useLocalDomain(bool value);
/// Whether to restrict access to the local host
bool useLocalHost() const { return _localhostOnly; }
/// Set whether to restrict access to the local host
void useLocalHost(bool value);
typedef std::vector<std::string> PathList;
/// Get the current RcInitFile whitelist of domains to allow
//
/// @return a std::vector of strings containing allowed domains
const PathList& getWhiteList() const { return _whitelist; }
/// Sets the RcInitFile whitelist of domains to allow
//
/// @param list a std::vector of strings containing domains without protocol
void setWhitelist (const std::vector<std::string>& list) { _whitelist = list; }
/// Get the current RcInitFile blacklist of domains to block
//
/// @return a std::vector of strings containing blocked domains
const PathList& getBlackList() const { return _blacklist; }
/// Whether to forcibly show the mouse pointer even if the SWF file
/// disables it. THis allows touchscreen based SWF files to
/// work on a normal non-touchscreen desktop.
bool showMouse() const { return _showMouse; }
/// Sets the RcInitFile blacklist of domains to block
//
/// @param list a std::vector of strings containing domains without protocol
void setBlacklist (const std::vector<std::string>& list) {
_blacklist = list;
}
/// Return the list of directories to be used as the 'local' sandbox
//
/// Local sendbox is the set of resources on the filesystem we want to
/// give the current movie access to.
///
const PathList& getLocalSandboxPath() const { return _localSandboxPath; }
/// Add a directory to the local sandbox list
void addLocalSandboxPath(const std::string& dir)
{
_localSandboxPath.push_back(dir);
}
/// Sets a list of sandbox paths. Gnash will only allow movies access
/// to files in these paths. The path of the movie playing is automatically
/// added.
//
/// @param list a std::vector of strings containing paths to allow
void setLocalSandboxPath(const PathList& path)
{
_localSandboxPath = path;
}
const std::string& getFlashVersionString() const {
return _flashVersionString;
}
void setFlashVersionString(const std::string& value) {
_flashVersionString = value;
}
const std::string& getFlashSystemOS() const {
return _flashSystemOS;
}
void setFlashSystemOS(const std::string& value) {
_flashSystemOS = value;
}
const std::string& getFlashSystemManufacturer() const {
return _flashSystemManufacturer;
}
void setFlashSystemManufacturer(const std::string& value) {
_flashSystemManufacturer = value;
}
const std::string& getGstAudioSink() const { return _gstaudiosink; }
void setGstAudioSink(const std::string& value) { _gstaudiosink = value; }
int getRetries() const { return _retries; }
void setRetries(int x) { _retries = x; }
/// The number of seconds of inactivity before timing out streams downloads
double getStreamsTimeout() const { return _streamsTimeout; }
/// Set seconds of inactivity before timing out streams downloads
void setStreamsTimeout(const double &x) { _streamsTimeout = x; }
/// Get the URL opener command format
//
/// The %u label will need to be substituted by the actual url
/// properly escaped.
///
const std::string &getURLOpenerFormat() const
{
return _urlOpenerFormat;
}
void setURLOpenerFormat(const std::string& value)
{
_urlOpenerFormat = value;
}
// Get the name of the hardware acclerator to use for video
const std::string &getHWAccel() const { return _hwaccel; }
// Set the name of the hardware acclerator to use for video
void setHWAccel(const std::string &x) { _hwaccel = x; }
// Get the name of the renderer to draw the display
const std::string& getRenderer() const { return _renderer; }
// Set the name of the renderer to draw the display
void setRenderer(const std::string& x) { _renderer = x; }
// Get the name of the media handler to use for video/audio
const std::string& getMediaHandler() const { return _mediahandler; }
// Set the name of the media handler to use for video/audio
void setMediaHandler(const std::string& x) { _mediahandler = x; }
// Get the location of the sandbox for .sol files
const std::string &getSOLSafeDir() const { return _solsandbox; }
// Set the location of the sandbox for .sol files
void setSOLSafeDir(const std::string &x) { _solsandbox = x; }
bool getSOLLocalDomain() const { return _sollocaldomain; }
void setSOLLocalDomain(bool x) { _sollocaldomain = x; }
bool getSOLReadOnly() const { return _solreadonly; }
void setSOLReadOnly(bool x) { _solreadonly = x; }
bool getLocalConnection() const { return _lcdisabled; }
void setLocalConnection(bool x) { _lcdisabled = x; }
/// \brief Enable tracing all LocalConnection traffic
bool getLCTrace() const { return _lctrace; }
void setLCTrace(bool x) { _lctrace = x; }
key_t getLCShmKey() const { return static_cast<key_t>(_lcshmkey); }
void setLCShmKey(bool x) { _lcshmkey = x; }
bool ignoreFSCommand() const { return _ignoreFSCommand; }
void ignoreFSCommand(bool value) { _ignoreFSCommand = value; }
void saveStreamingMedia(bool value) { _saveStreamingMedia = value; }
bool saveStreamingMedia() const { return _saveStreamingMedia; }
void saveLoadedMedia(bool value) { _saveLoadedMedia = value; }
bool saveLoadedMedia() const { return _saveLoadedMedia; }
void setMediaDir(const std::string& value) { _mediaCacheDir = value; }
const std::string& getMediaDir() const { return _mediaCacheDir; }
void setWebcamDevice(int value) {_webcamDevice = value;}
int getWebcamDevice() const {return _webcamDevice;}
void setAudioInputDevice(int value) {_microphoneDevice = value;}
int getAudioInputDevice() {return _microphoneDevice;}
/// \brief Get the Root SSL certificate
const std::string& getRootCert() const {
return _rootcert;
}
/// \brief Set the Root SSL certificate
void setRootCert(const std::string& value) {
_rootcert = value;
}
/// \brief Get the Client SSL certificate
const std::string& getCertFile() const {
return _certfile;
}
/// \brief Set the Client SSL certificate
void setCertFile(const std::string& value) {
_certfile = value;
}
/// \brief Get the directory for client SSL certificates
const std::string& getCertDir() const {
return _certdir;
}
/// \brief Set the directory for client SSL certificates
void setCertDir(const std::string& value) {
_certdir = value;
}
void ignoreShowMenu(bool value) { _ignoreShowMenu=value; }
bool ignoreShowMenu() const { return _ignoreShowMenu; }
int getScriptsTimeout() const { return _scriptsTimeout; }
void setScriptsTimeout(int x) { _scriptsTimeout = x; }
int getScriptsRecursionLimit() const { return _scriptsRecursionLimit; }
void setScriptsRecursionLimit(int x) { _scriptsRecursionLimit = x; }
void lockScriptLimits(bool x) { _lockScriptLimits = x; }
bool lockScriptLimits() const { return _lockScriptLimits; }
void dump();
protected:
// A function only for writing path lists to an outstream.
void writeList(const PathList& list, std::ostream& o);
/// Construct only by getDefaultInstance()
RcInitFile();
/// Never destroy (TODO: add a destroyDefaultInstance)
~RcInitFile();
/// Substitutes user's home directory for ~ on a path string
/// according to POSIX standard.
///
/// @param path the path to expand.
static void expandPath(std::string& path);
/// \brief
/// If variable matches pattern (case-insensitive)
/// set var according to value
//
/// @return true if variable matches pattern, false otherwise
/// @param var the variable to change
/// @param pattern the pattern for matching
/// @variable the variable to match to pattern
/// @value the value to adopt if variable matches pattern.
static bool extractSetting(bool &var, const std::string& pattern,
const std::string &variable, const std::string &value);
/// \brief
/// If variable matches pattern (case-insensitive)
/// set num according to value
//
/// @return true if variable matches pattern, false otherwise
/// @param num the variable to change
/// @param pattern the pattern for matching
/// @variable the variable to match to pattern
/// @value the value to adopt if variable matches pattern.
template<typename T>
static bool extractNumber(T& num, const std::string& pattern,
const std::string &variable, const std::string &value)
{
StringNoCaseEqual noCaseCompare;
if (noCaseCompare(variable, pattern)) {
std::istringstream in(value);
if (in >> num) return true;
num = 0;
return true;
}
return false;
}
/// \brief
/// If variable matches pattern (case-insensitive)
/// set out according to value
//
/// @return true if variable matches pattern, false otherwise
/// @param out the variable to change
/// @param pattern the pattern for matching
/// @variable the variable to match to pattern
/// @value the value to adopt if variable matches pattern.
static bool extractDouble(double &out, const std::string& pattern,
const std::string &variable, const std::string &value);
/// \brief parses a space-separated list into std::vector list
//
/// @param list the vector to modify or generate.
/// @param action either 'set' or 'append': whether to add to or
/// clear the vector.
/// @param items string of space-separated values. This gets nuked.
void parseList(std::vector<std::string>& list, const std::string &action,
const std::string &items);
typedef boost::char_separator<char> Sep;
typedef boost::tokenizer< Sep > Tok;
/// The timer delay
std::uint32_t _delay;
/// Max number of movie clips to store in the library
std::uint32_t _movieLibraryLimit;
/// Enable debugging of this class
bool _debug;
/// Enable the Flash movie debugger
bool _debugger;
/// Level of debugging output
std::uint32_t _verbosity;
/// Command format to use to open urls
//
/// The %u label will need to be substituted by the url
/// (properly escaped)
///
std::string _urlOpenerFormat;
/// String to pass as $version in Actionscript
std::string _flashVersionString;
/// String representing the first GStreamer audio output pipeline to try
std::string _gstaudiosink;
/// \brief String to pass as System.capabilities.os
/// in Actionscript. If empty, leaves detection
/// to System.cpp (default).
std::string _flashSystemOS;
/// \brief String to pass as
/// System.capabilities.manufacturer
/// in Actionscript
std::string _flashSystemManufacturer;
/// Enable dumping actionscript classes
bool _actionDump;
/// Enable dumping parser data
bool _parserDump;
/// Enable ActionScript errors verbosity
bool _verboseASCodingErrors;
/// Enable Malformed SWF verbosity
bool _verboseMalformedSWF;
/// Enable Malformed AMF verbosity
bool _verboseMalformedAMF;
/// Display a splash screen when loading a movie
bool _splashScreen;
/// Only access network resources in the local domain
bool _localdomainOnly;
/// Only access network resources on the local host
bool _localhostOnly;
/// Show the mouse pointer
bool _showMouse;
/// Allowed domains
PathList _whitelist;
/// Blocked Domains
PathList _blacklist;
/// The name of the debug log
std::string _log;
/// Enable writing the debug log to disk
bool _writeLog;
/// The root path for the streaming server
std::string _wwwroot;
/// the number of retries for a thread
int _retries;
/// Enable the sound handler at startup
bool _sound;
/// Enable sound for the plugin
bool _pluginSound;
/// Enable scanning plugin path for extensions
bool _extensionsEnabled;
/// Start the gui in "stop" mode
bool _startStopped;
/// Allow SSL connections without verifying the certificate
bool _insecureSSL;
/// The number of seconds of inactivity triggering download timeout
double _streamsTimeout;
/// \brief Local sandbox: the set of resources on the
/// filesystem we want to give the current movie access to.
PathList _localSandboxPath;
/// \brief SOL Sandbox: This is the only dir .sol (Shared Object)
/// files can be written in, or read from.
std::string _solsandbox;
/// Whether SOL files can be written
bool _solreadonly;
bool _sollocaldomain;
// Disable local connection
bool _lcdisabled;
/// Trace local connection activity (in log)
bool _lctrace;
/// Shared memory segment key (can be set for
/// compatibility with other players.)
std::uint32_t _lcshmkey;
/// Whether the player should respond to fscommands
/// (showmenu, quit etc)
bool _ignoreFSCommand;
/// The quality to display SWFs in. -1 to allow the SWF to override.
int _quality;
bool _saveStreamingMedia;
bool _saveLoadedMedia;
std::string _mediaCacheDir;
bool _popups;
///FIXME: this should probably eventually be changed to a more readable
///config option instead of an integer
int _webcamDevice;
int _microphoneDevice;
/// \var _certfile
/// This is the name of the client certificate file
std::string _certfile;
/// \var _certdir
/// This is the path to the directory containing cert files
std::string _certdir;
/// \var _rootcert
/// This is the name of the root certificate
std::string _rootcert;
/// Whether the player will recognize changes to Stage.showMenu in AS
/// default value is true
bool _ignoreShowMenu;
/// Whether to use HW video decoding support, no value means disabled.
/// The only currently supported values are: none or vaapi
/// support is coming.
std::string _hwaccel;
/// Which renderer backend to use, no value means use the default.
/// The currently supported values are agg, opengl, or cairo. AGG
/// being the default.
std::string _renderer;
/// Which media player backend to use, no value means use the default.
/// The default is set in the MediaFactory initialization table.
std::string _mediahandler;
/// The number of seconds after which action execution is
/// considered to be slow enough to prompt the user for aborting
int _scriptsTimeout;
/// The max actionscript function call stack depth
int _scriptsRecursionLimit;
/// Whether to ignore SWF ScriptLimits tags
bool _lockScriptLimits;
};
// End of gnash namespace
}
#endif
// local Variables:
// mode: C++
// indent-tabs-mode: t
// End:
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