/usr/include/vdkb2/vdkb_unit.h is in vdkbuilder2 2.4.0-4.4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 | /*
* ===========================
* VDK Builder
* Version 0.1
* Revision 0.0
* November 1998
* ===========================
*
* Copyright (C) 1998,1999 Mario Motta
* Developed by Mario Motta <mmotta@guest.net>
*
* Based on VDK Library
* Copyright (C) 1998, Mario Motta
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
*/
#ifndef _vdkb_unit_
#define _vdkb_unit_
#include <vdk/vdkstring.h>
#include <vdk/vdkprops.h>
/*
unit types
*/
enum {
source_unit = 0,
object_unit,
staticlib_unit,
project_unit,
c_source_unit,
form_unit,
header_unit,
unknow_type
};
enum { prj_never_saved, prj_unsaved, prj_saved };
////////////////// VDKBUnit class /////////////
class VDKBUnit
{
public:
//
__rwproperty(VDKBUnit,int) Status;
VDKBUnit(char* name, int status );
VDKBUnit(char* name, int type, int status);
~VDKBUnit();
char* ShortName();
char* Name(char* name = NULL);
char* Header();
char* Source();
char* Dfm();
char* DfmHeader();
char* Gui();
char* GuiSource();
bool operator==(VDKBUnit& u)
{ return name == u.name; }
int Type() { return type; }
bool IsSource()
{
return
type == source_unit ||
type == project_unit ||
type == c_source_unit;
}
bool IsForm()
{
return type == form_unit;
}
protected:
VDKString name;
int type;
};
#endif
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