/usr/include/IGSTK/igstkAxesObjectRepresentation.h is in libigstk4-dev 4.4.0-6.
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Program: Image Guided Surgery Software Toolkit
Module: $RCSfile: igstkAxesObjectRepresentation.h,v $
Language: C++
Date: $Date: 2008-02-11 01:41:50 $
Version: $Revision: 1.6 $
Copyright (c) ISC Insight Software Consortium. All rights reserved.
See IGSTKCopyright.txt or http://www.igstk.org/copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __igstkAxesObjectRepresentation_h
#define __igstkAxesObjectRepresentation_h
#include "igstkMacros.h"
#include "igstkObjectRepresentation.h"
#include "igstkAxesObject.h"
#include "igstkStateMachine.h"
namespace igstk
{
/** \class AxesObjectRepresentation
*
* \brief This class provides a visual representation of an Axes object.
*
* The parameters of the object are the height of the object, and the radius.
* Default representation axis is X. The cylindrical object is rendered in a
* VTK scene using the vtkAxesSource object.
*
* \image html igstkAxesObjectRepresentation.png
* "Axes Object Representation State Machine Diagram"
* \image latex igstkAxesObjectRepresentation.eps
* "Axes Object Representation State Machine Diagram"
* \sa AxesObject
*
* \ingroup ObjectRepresentation
*/
class AxesObjectRepresentation
: public ObjectRepresentation
{
public:
/** Macro with standard traits declarations. */
igstkStandardClassTraitsMacro( AxesObjectRepresentation,
ObjectRepresentation )
public:
/** Typedefs */
typedef AxesObject AxesSpatialObjectType;
/** Return a copy of the current object representation */
Pointer Copy() const;
/** Connect this representation class to the spatial object */
void RequestSetAxesObject( const AxesSpatialObjectType * AxesObject );
protected:
AxesObjectRepresentation( void );
virtual ~AxesObjectRepresentation( void );
/** Print object information */
virtual void PrintSelf( std::ostream& os, itk::Indent indent ) const;
/** Create the VTK actors */
void CreateActors();
private:
AxesObjectRepresentation(const Self&); //purposely not implemented
void operator=(const Self&); //purposely not implemented
/** Internal itkSpatialObject */
AxesSpatialObjectType::ConstPointer m_AxesSpatialObject;
/** update the visual representation with changes in the geometry */
virtual void UpdateRepresentationProcessing();
/** Connect this representation class to the spatial object. Only to be
* called by the State Machine. */
void SetAxesObjectProcessing();
/** Method for performing a null operation during a State Machine
* transition */
void NoProcessing();
private:
/** Inputs to the State Machine */
igstkDeclareInputMacro( ValidAxesObject );
igstkDeclareInputMacro( NullAxesObject );
/** States for the State Machine */
igstkDeclareStateMacro( NullAxesObject );
igstkDeclareStateMacro( ValidAxesObject );
AxesSpatialObjectType::ConstPointer m_AxesObjectToAdd;
};
} // end namespace igstk
#endif // __igstkAxesObjectRepresentation_h
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