This file is indexed.

/usr/include/crystalspace-2.0/csutil/refcount.h is in libcrystalspace-dev 2.0+dfsg-1build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
/*
    Crystal Space Reference Counting Interface
    Copyright (C) 2002 by Jorrit Tyberghein

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/

#ifndef __CS_REFCOUNT_H__
#define __CS_REFCOUNT_H__

/**\file
 * Reference Counting Interface
 */

#include "csextern.h"
#include "csutil/threading/atomicops.h"
#include "csutil/reftrackeraccess.h"

/**
 * This is a class which provides basic reference-counting semantics.  It can
 * be used in conjunction with the smart pointer template class csRef (see
 * <ref.h>).  This class itself provides no functionality beyond
 * reference counting.  It is intended that you should subclass csRefCount and 
 * add needed functionality.
 */
class csRefCount
{
protected:
  int ref_count;

  // To avoid a problem with MSVC and multiple DLLs (with separate memory
  // space) we have to use a virtual destructor.
  // @@@ Another alternative is to force this function to be non-inline, as
  // doing so will most likely achieve the same result.
  virtual void Delete ()
  {
    delete this;
  }

  virtual ~csRefCount () 
  {
    csRefTrackerAccess::TrackDestruction (this, ref_count);
  }

public:
  //@{
  /// Initialize object and set reference to 1.
  csRefCount () : ref_count (1) 
  {
    csRefTrackerAccess::TrackConstruction (this);
  }
  csRefCount (const csRefCount& other) : ref_count (1) 
  {
    csRefTrackerAccess::TrackConstruction (this);
  }
  //@}

  /// Increase the number of references to this object.
  void IncRef () 
  { 
    csRefTrackerAccess::TrackIncRef (this, ref_count); 
    ref_count++; 
  }
  /// Decrease the number of references to this object.
  void DecRef ()
  {
    csRefTrackerAccess::TrackDecRef (this, ref_count);
    ref_count--;
    if (ref_count <= 0)
      Delete ();
  }
  /// Get the reference count (only for debugging).
  int GetRefCount () const { return ref_count; }
};

namespace CS
{
  namespace Utility
  {
    /**
     * This is a class which provides basic reference-counting semantics.  It can
     * be used in conjunction with the smart pointer template class csRef (see
     * <ref.h>).  This class itself provides no functionality beyond
     * reference counting.  It is intended that you should subclass FastRefCount
     * and add needed functionality.
     *
     * This class has slightly less overhead than csRefCount, but is also less
     * generally useable: 
     *  - Pointers can *not* be passed across plugin boundaries.
     *  - Deriving from a class C derived from \a ActualClass without using a
     *    virtual destructor in C can lead to the wrong destructor being
     *    called.
     *  - Using virtual methods eliminates the overhead advantage.
     */
    template<typename ActualClass>
    class FastRefCount
    {
    protected:
      int ref_count;

      ~FastRefCount () 
      {
        csRefTrackerAccess::TrackDestruction (this, ref_count);
      }

    public:
      //@{
      /// Initialize object and set reference to 1.
      FastRefCount () : ref_count (1) 
      {
        csRefTrackerAccess::TrackConstruction (this);
      }
      FastRefCount (const FastRefCount& other) : ref_count (1) 
      {
        csRefTrackerAccess::TrackConstruction (this);
      }
      //@}

      /// Increase the number of references to this object.
      void IncRef () 
      { 
        csRefTrackerAccess::TrackIncRef (this, ref_count); 
        ref_count++; 
      }
      /// Decrease the number of references to this object.
      void DecRef ()
      {
        csRefTrackerAccess::TrackDecRef (this, ref_count);
        ref_count--;
        if (ref_count <= 0)
          delete static_cast<ActualClass*> (this);
      }
      /// Get the reference count (only for debugging).
      int GetRefCount () const { return ref_count; }
    };

    /**
     * This class is used to hold a reference count seperate to the normal one.
     * It allows the tracking of 'internal' references (such as those held by a
     * collection), and the execution of some action when the ref count decrements
     * to 0.
     */
    class InternalRefCount
    {
    protected:
      int internal_ref_count;

      // To be implemented as needed.
      virtual void InternalRemove() { return; }

      virtual ~InternalRefCount ()
      {
        csRefTrackerAccess::TrackDestruction (this, internal_ref_count);
      }

    public:
      /// Initialize object and set internal references to 0.
      InternalRefCount () : internal_ref_count (0)
      {
        csRefTrackerAccess::TrackConstruction (this);
      }

      /// Increase the number of internal references to this object.
      void InternalIncRef()
      {
        csRefTrackerAccess::TrackIncRef (this, internal_ref_count);
        internal_ref_count++;
      }

      /// Decrease the number of internal references to this object.
      void InternalDecRef ()
      {
        csRefTrackerAccess::TrackDecRef (this, internal_ref_count);
        internal_ref_count--;
        if (internal_ref_count <= 0)
        {
          InternalRemove();
        }
      }

      /// Get the reference count (only for debugging).
      int GetInternalRefCount () const { return internal_ref_count; }
    };

    /**
     * This is a class which provides basic atomic reference-counting semantics.
     * It behaves like csRefCount, with the difference that the reference count
     * is increased/decreased atomically, making this class suitable for using
     * reference-counted objects across threads.
     */
    class AtomicRefCount
    {
    protected:
      int32 ref_count;

      // To avoid a problem with MSVC and multiple DLLs (with separate memory
      // space) we have to use a virtual destructor.
      // @@@ Another alternative is to force this function to be non-inline, as
      // doing so will most likely achieve the same result.
      virtual void Delete ()
      {
        delete this;
      }

      virtual ~AtomicRefCount () 
      {
        csRefTrackerAccess::TrackDestruction (this, ref_count);
      }

    public:
      //@{
      /// Initialize object and set reference to 1.
      AtomicRefCount () : ref_count (1) 
      {
        csRefTrackerAccess::TrackConstruction (this);
      }
      AtomicRefCount (const AtomicRefCount& other) : ref_count (1) 
      {
        csRefTrackerAccess::TrackConstruction (this);
      }
      //@}

      /// Increase the number of references to this object.
      void IncRef () 
      { 
        csRefTrackerAccess::TrackIncRef (this, ref_count); 
        CS::Threading::AtomicOperations::Increment (&ref_count);
      }
      /// Decrease the number of references to this object.
      void DecRef ()
      {
        csRefTrackerAccess::TrackDecRef (this, ref_count);
        if (CS::Threading::AtomicOperations::Decrement (&ref_count) == 0)
          Delete ();
      }
      /// Get the reference count (only for debugging).
      int GetRefCount () const
      { return CS::Threading::AtomicOperations::Read (&ref_count); }
    };

  } // namespace Utility
} // namespace CS

#endif // __CS_REFCOUNT_H__