/usr/include/crystalspace-2.0/csutil/cfgacc.h is in libcrystalspace-dev 2.0+dfsg-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 | /*
Copyright (C) 2001 by Martin Geisse <mgeisse@gmx.net>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __CS_CFGACC_H__
#define __CS_CFGACC_H__
/**\file
* Convenience class that can be used to deal with the sytem config manager
*/
#include "csextern.h"
#include "csutil/array.h"
#include "iutil/cfgmgr.h"
struct iConfigFile;
struct iObjectRegistry;
/**
* This is a simple convenience class that can be used to deal with the
* sytem config manager. It adds config files to the manager on demand and
* automatically removes them when destroyed. In addition, you can use
* the '->' operator to access the system configuration. Note that you must
* use the same iObjectRegistry for all config files you add.
*/
class CS_CRYSTALSPACE_EXPORT csConfigAccess
{
public:
/// constructor
csConfigAccess();
/// constructor (provides access to config manager, but doesn't add file)
csConfigAccess(iObjectRegistry *object_reg);
/// constructor (also adds a config file)
csConfigAccess(iObjectRegistry *object_reg, const char *Filename,
bool vfs = true, int Priority = iConfigManager::ConfigPriorityPlugin);
/// constructor (also adds a config object)
csConfigAccess(iObjectRegistry *object_reg, iConfigFile* file,
int Priority = iConfigManager::ConfigPriorityPlugin);
/// destructor
~csConfigAccess();
/// add a config file
void AddConfig(iObjectRegistry *object_reg, const char *Filename,
bool vfs = true, int Priority = iConfigManager::ConfigPriorityPlugin);
/// add a config object
void AddConfig(iObjectRegistry *object_reg, iConfigFile* file,
int Priority = iConfigManager::ConfigPriorityPlugin);
/// access to system configuration
iConfigFile *operator->();
/// access to system configuration
operator iConfigFile* ();
private:
iObjectRegistry *object_reg;
csArray<iConfigFile*> ConfigFiles;
};
#endif // __CS_CFGACC_H__
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