/usr/include/bobcat/table is in libbobcat-dev 3.19.01-1ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117  | #ifndef INCLUDED_BOBCAT_TABLE_
#define INCLUDED_BOBCAT_TABLE_
#include <sstream>
#include <bobcat/tablebase>
namespace FBB
{
class Table: public TableBase, public std::ostringstream
{
    template <typename Type>
    friend Table &operator<<(Table &table, Type const &ref);
    public:
        typedef std::string value_type;     // for C++-0x
        typedef Element const &const_reference;  // required for push_back()
        Table(size_t nColumns, FillDirection direction,             // 0
                                WidthType widthType = COLUMNWIDTH); 
        Table(TableSupport &tableSupport,                           // 1
                size_t nColumns, FillDirection direction,             
                WidthType widthType = COLUMNWIDTH);
        Table(Table const &other) = delete;
        Table &operator=(Table const &other) = delete;
        Table &append(std::string const &str, char const *sep = " \t",
                            bool addEmpty = false);
        template <typename InputIterator>
        void fill(InputIterator begin, InputIterator end);              // .f
        void push_back(Element const &element); // add an element to       .f
                                                // the table, using the 
                                                // default alignment. 
        Table &setAlign(Align const &align);    // set an alignment        .f
        Table &def();                   // fillup an incomplete table      .f
                                        // automatically at insertions
        using TableBase::clear;
        void clearStr();                // clear the ostringstream part    .f
    private:
        Table &flush();                     // insert the text currently
                                            // inserted into the Table object
                                            // as ostringstream into the table 
};
inline void Table::clearStr()
{
    std::ostringstream::clear();
}
inline Table &Table::def()
{
    TableBase::def();
    return *this;
}
template <typename Iter>
void Table::fill(Iter it, Iter end)
{
    TableBase::clear();
    while (it != end)
    {
        std::ostringstream str;
        str << *it++;
        push_back(str.str());
    }
}
inline void Table::push_back(Element const &element)
{
    d_tabulated = false;
    d_string.push_back(element);
}
inline Table &Table::setAlign(Align const &align)
{
    TableBase::setAlign(align);
    return *this;
}
    // Free Functions
                        // Insert column or element alignments
inline Table &operator<<(Table &tab, Align const &align)
{
    return tab.setAlign(align);
}
inline Table &def(Table &table)
{
    return table.def();
}
                        // For def
inline Table &operator<<(Table &table, Table &(*fun)(Table &))
{
    return (*fun)(table);
}
                        // Insert any other insertable type into a Table
template <typename Type>    // Insert any other insertable type into a Table
Table &operator<<(Table &table, Type const &ref)
{
    reinterpret_cast<std::ostringstream &>(table) << ref;
    return table.flush();
}
} // FBB
#endif
 |