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/usr/share/Coin/draggerDefaults/scaleUniformDragger.iv is in libcoin80-runtime 3.1.4~abc9f50-4ubuntu2.

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#Inventor V2.1 ascii

# Standard common material definitions.

DEF SCALEUNIFORM_INACTIVE_MATERIAL Material { diffuseColor 0.5 0.5 0.5  emissiveColor 0.5 0.5 0.5 }
DEF SCALEUNIFORM_ACTIVE_MATERIAL Material { diffuseColor 0.5 0.5 0  emissiveColor 0.5 0.5 0 }
DEF SCALEUNIFORM_FEEDBACK_MATERIAL Material { diffuseColor 0.5 0 0.5  emissiveColor 0.5 0 0.5 }

# Geometry for the markers in the corners of the box.

DEF SCALEUNIFORM_SOLIDMARKER Cube { width 0.1  height 0.1  depth 0.1 }

# Define the 8 corner markers. Put them at the corner points of the
# box surrounding the geometry + 10% "air".

DEF SCALEUNIFORM_DRAGPOINTS Group {
   Separator {
      Translation { translation -1.1 1.1 1.1 }
      USE SCALEUNIFORM_SOLIDMARKER
   }
   Separator {
      Translation { translation 1.1 1.1 1.1 }
      USE SCALEUNIFORM_SOLIDMARKER
   }
   Separator {
      Translation { translation 1.1 -1.1 1.1 }
      USE SCALEUNIFORM_SOLIDMARKER
   }
   Separator {
      Translation { translation -1.1 -1.1 1.1 }
      USE SCALEUNIFORM_SOLIDMARKER
   }
   Separator {
      Translation { translation -1.1 1.1 -1.1 }
      USE SCALEUNIFORM_SOLIDMARKER
   }
   Separator {
      Translation { translation 1.1 1.1 -1.1 }
      USE SCALEUNIFORM_SOLIDMARKER
   }
   Separator {
      Translation { translation 1.1 -1.1 -1.1 }
      USE SCALEUNIFORM_SOLIDMARKER
   }
   Separator {
      Translation { translation -1.1 -1.1 -1.1 }
      USE SCALEUNIFORM_SOLIDMARKER
   }
}

DEF scaleUniformScaler Separator {
   USE SCALEUNIFORM_INACTIVE_MATERIAL
   USE SCALEUNIFORM_DRAGPOINTS
}

DEF scaleUniformScalerActive Separator {
   USE SCALEUNIFORM_ACTIVE_MATERIAL
   USE SCALEUNIFORM_DRAGPOINTS

   # Mark boundaris with a box when active, as Inventor does.
   DrawStyle { style LINES  lineWidth 1 }
   Cube { width 2.25  height 2.25  depth 2.25 }
}


# Define the axis cross. Included only to provide a visual cue to the
# orientation of the scale "box".

DEF SCALEUNIFORM_FEEDBACK_AXES Group {
   USE SCALEUNIFORM_FEEDBACK_MATERIAL
   DrawStyle { lineWidth 2 }
   Coordinate3 { point [ 1 0 0, -1 0 0, 0 1 0, 0 -1 0, 0 0 1, 0 0 -1 ] }
   IndexedLineSet { coordIndex [ 0, 1, -1, 2, 3, -1, 4, 5, -1 ] }
}

DEF scaleUniformFeedback Separator {
   USE SCALEUNIFORM_FEEDBACK_AXES
}
DEF scaleUniformFeedbackActive Separator {
   USE SCALEUNIFORM_FEEDBACK_AXES
}