This file is indexed.

/usr/include/rheolef/hazel.h is in librheolef-dev 5.93-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
#ifndef _RHEO_HAZEL_H
#define _RHEO_HAZEL_H
///
/// This file is part of Rheolef.
///
/// Copyright (C) 2000-2009 Pierre Saramito <Pierre.Saramito@imag.fr>
///
/// Rheolef is free software; you can redistribute it and/or modify
/// it under the terms of the GNU General Public License as published by
/// the Free Software Foundation; either version 2 of the License, or
/// (at your option) any later version.
///
/// Rheolef is distributed in the hope that it will be useful,
/// but WITHOUT ANY WARRANTY; without even the implied warranty of
/// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
/// GNU General Public License for more details.
///
/// You should have received a copy of the GNU General Public License
/// along with Rheolef; if not, write to the Free Software
/// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
/// 
/// =========================================================================
// 
// Subdivision tree on a mesh with grid stump 
// and octree-like embranching. 
//
// author: jocelyn.etienne@imag.fr
//
// date: 14 Feb 2002
// 
#include "rheolef/meshpoint.h"
#include "rheolef/Vector.h"
namespace rheolef { 

#ifdef _RHEOLEF_HAVE_SLIST
# include <slist>
#elif defined(_RHEOLEF_HAVE_SLIST_H)
# include <slist.h>
#else
# include <list>
# ifndef slist
#  define slist list
# endif
#endif

//! hazel tree node basic container 
/*! Does not need to provide neighbourhood information
 */
//<hazel_stump
class hazel_stump
 {
public:
 
	typedef meshpoint::size_type size_type;

// allocators/deallocators
	
	hazel_stump (int level, int* i_stump, int* i_bough);
	~hazel_stump ();

// modifiers
	
	void
	add_interior_element (size_type element_index);

	void
	add_boundary_element (size_type element_index);

	size_type
	pop_interior_element ();

	size_type
	pop_boundary_element ();

// accessors

	//! Depth in the hazel tree, beginning 0
	int
	level () const;

	//! Indices of stump forebear
	void
	stump_coordinates (int* i_stump) const;

	//! Indices in a virtual grid division by 2^level x 2^level x 2^level
	//! of stump forebear : allows calculation of physical coordinates 
	void
	bough_coordinates (int* i_bough) const;

	size_type
	n_boundary_elements () const;

	size_type
	n_interior_elements () const;

	std::slist<size_type>::const_iterator
	begin_interior () const;

	std::slist<size_type>::const_iterator
	end_interior () const;

	std::slist<size_type>::const_iterator
	begin_boundary () const;

	std::slist<size_type>::const_iterator
	end_boundary () const;

	friend std::ostream&
	operator << (std::ostream& s, const hazel_stump& h);

private:
	int i_stump_[3];
	int i_bough_[3];
	int	   level_;

	size_type n_interior_elements_;
	size_type n_boundary_elements_;
	//! List of elements in the leaf
	/*! List of elements intersecting the slab defined by the
	 *  tree leaf. NULL if not a leaf.
	 */
	std::slist<size_type> interior_element_list;
	std::slist<size_type> boundary_element_list;
 };
//>hazel_stump

inline
int
hazel_stump::level () const
 {
	return level_;
 }

inline
void
hazel_stump::stump_coordinates (int* i_stump) const
 {
	for (int i=0;i<3;i++) i_stump[i]=i_stump_[i];
 }

inline
void
hazel_stump::bough_coordinates (int* i_bough) const
 {
	for (int i=0;i<3;i++) i_bough[i]=i_bough_[i];
 }


inline
hazel_stump::size_type
hazel_stump::n_interior_elements () const
 {
	return n_interior_elements_;
 }


inline
hazel_stump::size_type
hazel_stump::n_boundary_elements () const
 {
	return n_boundary_elements_;
 }


inline
std::slist<hazel_stump::size_type>::const_iterator
hazel_stump::begin_boundary () const
 {
 	return boundary_element_list.begin();
 };

inline
std::slist<hazel_stump::size_type>::const_iterator
hazel_stump::end_boundary () const
 {
 	return boundary_element_list.end();
 };

inline
std::slist<hazel_stump::size_type>::const_iterator
hazel_stump::begin_interior () const
 {
 	return interior_element_list.begin();
 };

inline
std::slist<hazel_stump::size_type>::const_iterator
hazel_stump::end_interior () const
 {
 	return interior_element_list.end();
 };

inline
std::ostream&
operator << (std::ostream& s, const hazel_stump& h) 
 {
 	typedef hazel_stump::size_type size_type;
	std::slist<size_type>::const_iterator e =h.boundary_element_list.begin();
	std::slist<size_type>::const_iterator last =h.boundary_element_list.end();
	while (e!=last)
	 {
		s << (*e) << " ";
		e++;
	 };
	return s << "\n";
 };

class hazel_node;

//! hazel tree node (other than a stump) container
/*! These contain additionnal data on neighbouring nodes
 *  (in a given direction, node B is a neighbour of A iff 
 *  B is the deepest node in the tree which A has one side 
 *  fully in common with) 
 */
//<hazel_bough
class hazel_bough:public hazel_stump
 {
public:
	
// allocators/dellocators
	hazel_bough (int l, int * is, int * ib) : hazel_stump (l,is,ib)
		{};
// modifiers

	//! Roughly set the neighbours to the guess raw_neighbours
	/*! raw_neighbours are supposed exact or may be the father's 
	 *  neighbours in directions marked by squirrel_leap.
	 */
	void
	set_neighbours (hazel_node* raw_neighbours[6], 
					const int squirrel_leap[3]);
	
	//! Refines the guess to exact neighbours
	void
	identify_neighbours ();

// accessors

	hazel_node**
	get_neighbours (); 

private:
	/*! Info for acceleration of neighbour-finding */
	int 	squirrel_leap_[3];

	//! List of neighbours
	/*! List of deepest neighbouring nodes among shallower or as deep
	 *  hazel nodes in every direction.
	 */
	hazel_node*	neighbour_[6];
 };
//>hazel_bough;

//! Node of a hazel tree
class hazel_node : public hazel_bough
 {
public:
	hazel_node(int l, int * is, int * ib) : hazel_bough(l, is, ib)
		{};
private:
	hazel_bough** branch;
 };

//! Subdivision tree on a mesh with grid stump 
//! and octree-like embranching. 
//<hazel
class hazel : private Vector<hazel_node*>
 {
public:

// allocators/deallocators
	
	/*! Creates a hazel with a maximal number of elements per leaf as far 
	 * as max_depth allows (if set). An upper bound for the number of stumps 
	 * can be set, which will be approached as close as possible.
	 *
	 * tolerance<0 for using default value (non-zero)
	 */
	hazel 	();
	
	~hazel	();

// initialization

	void
	grow
	 (
		std::vector<geo_element>::const_iterator begin_element,
		std::vector<geo_element>::const_iterator end_element,
		const std::vector<point>::const_iterator begin_node,
		const std::vector<point>::const_iterator end_node,
		std::vector<geo_element>::const_iterator begin_boundary,
		std::vector<geo_element>::const_iterator end_boundary,
		const int mesh_size,
		const int space_dimension,
		const point& x_min, const point& x_max,
		Float tolerance,
		const size_type elements_per_leaf, 
		const size_type max_depth=std::numeric_limits<size_type>::max()
	 );

// definitions

	typedef enum
	 {
	 	left 	= 0,
		right 	= 1,
		down	= 2,
		up		= 3,
		back	= 4,
		forth	= 5
	 } 	direction;
	 
// accessors

	int
	avg_list_size ();
	
	/*! True iff x is in omega
	 *  - In: x[omega.dimension] 
	 *  - Out: element containing x, hazel leaf
	 *  	containing element.
	 */
	
	bool
	localize	(const point& x, geo_element::size_type& element) const;

	/*! - In: x[omega.dimension]
	 *  - Out: y, wich is either :
	 *			- x if x is in omega
	 *			- the projection of x on the nearest segment of omega.
	 *		element containing y, hazel leaf containing element.
	 */
	
	void
	localize_nearest	(const point& x, point& y, geo_element::size_type& element) const;

	/*!
	 *	In: x0 point of omega, v vector.
	 *
	 *	Out:
	 *		- x = x0 + t v with t<=1 such that ]x0 x[ \in omega 
	 *		with  |x0 x| to the maximum.
	 *		- element contains x.
	 */
	bool
	trace (const point& x0, const point& v,
			point& x, Float& t, size_type& element) const;

private:
	// methods :

	bool
	localize_in_leaf (const point& x, hazel_node& leaf, 
		geo_element::size_type& element) const;

	bool in_bbox_element(const geo_element&, const point&) const;
	bool try_hard_in_leaf(const point&, hazel_node&, geo_element::size_type&) const;
	void list_leaf (std::ofstream& os, hazel_node& leaf) const;

	bool
	localize_nearest_in_leaf (const point& x, point& y, const hazel_node& leaf) const;

	bool
	in_reference_element (const geo_element::enum_type t, const point& x) const;

	bool
	in_interior_element (const geo_element& e, const point& x, bool& not_too_far) const;

	bool
	in_interior_element (const geo_element& e, const point& x) const;

	/*! When true, segment [x0 x0+v] hits the element e of dimension d-1
	 * at x = x0 + t v. (out: x and t) 
	 * inward set iff vector v hits from the outside.
	 */
	
	bool
	hit_boundary_element (const geo_element& e,
						  const point& x0, const point& v, 
						  point& x, Float& ti, bool& inward) const;
	
	/*! When true,  segment [x0x1] hits the box xmin,xmax and gives the
	 * parameter t for the point of [x0x1] where the segment enters the
	 * box. "side" and "dir" give the normal of the face of the box 
	 * the segments enters thro. (side=1 and dir=0 mean n = -e1, i.e. 
	 * y-backward). 
	 *
	 * If point x1 belongs to box, then t=1, side=dir=-1.
	 */
	bool
	hit_boundingbox (const point& x0, const point& v, 
					const point& xmin, const point& xmax, 
					Float& t, int& side, int& dir) const;
	
	bool
	in_boundingbox (const point& x, const point& xmin, const point& xmax) const;

	//! Returns front bottom left point coordinates of a node
	point
	box_min	(hazel_node* leaf) const;
	//! Returns back top right point coordinates of a node
	point
	box_max	(hazel_node* leaf) const;

	//! Accesses to the stump index in Vector coming next in dir direction 
	size_type 
	get_neighbour	(const size_type stump, const direction dir) const;

	//! Returns the (linear) index number for given integer coordinates in
	//! 3d grid.
	size_type 
	index	(int* pos) const;
	size_type 
	index	(int posx, int posy, int posz) const;

	int dimension;
	point xmin, xmax;
	std::vector<geo_element>::const_iterator begin_element_;
	std::vector<geo_element>::const_iterator end_element_;
	std::vector<point>::const_iterator begin_node_;
	std::vector<geo_element>::const_iterator begin_boundary_;
	std::vector<geo_element>::const_iterator end_boundary_;

	int n_stump[3];
	point h_stump;
	//! Tolerance for inclusion tests
	Float	tol;

	bool grown;

 };
//>hazel

inline
meshpoint::size_type
hazel::index	(int posx, int posy, int posz) const
 {
	return posx +n_stump[0] *(posy +n_stump[2]*posz);
 };

inline
meshpoint::size_type
hazel::index	(int* pos) const
 {
	return pos[0] +n_stump[0] *(pos[1] +n_stump[2]*pos[2]);
 };

inline
point
hazel::box_min	(hazel_node* leaf) const
 {
	point x;
	int i_stump[3];
	int i_bough[3];
	leaf->stump_coordinates(i_stump);
	leaf->bough_coordinates(i_bough);

	for (int i=0; i<3; i++) x[i] =xmin[i] +i_stump[i]*h_stump[i]
										  +i_bough[i]*h_stump[i]/(1<<leaf->level());
	return x;
 }

inline
point
hazel::box_max	(hazel_node* leaf) const
 {
 	return box_min(leaf)+h_stump/(1<<leaf->level());
 }
inline
bool
hazel::in_boundingbox (const point& x, const point& xmin, const point& xmax) const
{
 	for (int i=0; i<dimension; i++)
	 {
	 	if (x[i]<xmin[i]) return false;
		if (x[i]>xmax[i]) return false;
	 }
	return true;
}
}// namespace rheolef
#endif // _RHEO_HAZEL_H