/usr/include/NTL/xdouble.h is in libntl-dev 5.4.2-4.1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 | #ifndef NTL_xdouble__H
#define NTL_xdouble__H
#include <NTL/ZZ.h>
NTL_OPEN_NNS
// NTL_XD_HBOUND = 2^{max(NTL_DOUBLE_PRECISION,NTL_BITS_PER_LONG)+4}
#if (NTL_DOUBLE_PRECISION > NTL_BITS_PER_LONG)
#define NTL_XD_HBOUND (NTL_FDOUBLE_PRECISION*32.0)
#define NTL_XD_HBOUND_LOG (NTL_DOUBLE_PRECISION+4)
#else
#define NTL_XD_HBOUND (double(1L << (NTL_BITS_PER_LONG - 2))*64.0)
#define NTL_XD_HBOUND_LOG (NTL_BITS_PER_LONG+4)
#endif
#define NTL_XD_HBOUND_INV (double(1)/NTL_XD_HBOUND)
#define NTL_XD_BOUND (NTL_XD_HBOUND*NTL_XD_HBOUND)
#define NTL_XD_BOUND_INV (double(1)/NTL_XD_BOUND)
class xdouble {
public:
double x;
long e;
xdouble() : x(0), e(0) { }
inline xdouble& operator=(double a);
~xdouble() { }
void normalize();
static long oprec;
static void SetOutputPrecision(long p);
static long OutputPrecision() { return oprec; }
double mantissa() const { return x; }
long exponent() const { return e; }
xdouble(double xx, long ee) : x(xx), e(ee) { } // internal use only
};
inline xdouble to_xdouble(int a) { return xdouble(a, 0); }
inline xdouble to_xdouble(long a) { return xdouble(a, 0); }
inline xdouble to_xdouble(unsigned int a) { return xdouble(a, 0); }
inline xdouble to_xdouble(unsigned long a) { return xdouble(a, 0); }
xdouble to_xdouble(double a);
inline xdouble to_xdouble(float a) { return to_xdouble(double(a)); }
xdouble to_xdouble(const char *a);
inline xdouble& xdouble::operator=(double a)
{ *this = to_xdouble(a); return *this; }
xdouble operator+(const xdouble& a, const xdouble& b);
inline xdouble operator+(const xdouble& a, double b)
{ return a + to_xdouble(b); }
inline xdouble operator+(double a, const xdouble& b)
{ return to_xdouble(a) + b; }
xdouble operator-(const xdouble& a, const xdouble& b);
inline xdouble operator-(const xdouble& a, double b)
{ return a - to_xdouble(b); }
inline xdouble operator-(double a, const xdouble& b)
{ return to_xdouble(a) - b; }
xdouble operator*(const xdouble& a, const xdouble& b);
inline xdouble operator*(const xdouble& a, double b)
{ return a * to_xdouble(b); }
inline xdouble operator*(double a, const xdouble& b)
{ return to_xdouble(a) * b; }
xdouble operator/(const xdouble& a, const xdouble& b);
inline xdouble operator/(const xdouble& a, double b)
{ return a / to_xdouble(b); }
inline xdouble operator/(double a, const xdouble& b)
{ return to_xdouble(a) / b; }
xdouble operator-(const xdouble& a);
inline xdouble& operator+=(xdouble& a, const xdouble& b)
{ a = a + b; return a; }
inline xdouble& operator+=(xdouble& a, double b)
{ a = a + b; return a; }
inline xdouble& operator-=(xdouble& a, const xdouble& b)
{ a = a - b; return a; }
inline xdouble& operator-=(xdouble& a, double b)
{ a = a - b; return a; }
inline xdouble& operator*=(xdouble& a, const xdouble& b)
{ a = a * b; return a; }
inline xdouble& operator*=(xdouble& a, double b)
{ a = a * b; return a; }
inline xdouble& operator/=(xdouble& a, const xdouble& b)
{ a = a / b; return a; }
inline xdouble& operator/=(xdouble& a, double b)
{ a = a / b; return a; }
inline xdouble& operator++(xdouble& a) { a = a + to_xdouble(1); return a; }
inline xdouble& operator--(xdouble& a) { a = a - to_xdouble(1); return a; }
inline void operator++(xdouble& a, int) { a = a + to_xdouble(1); }
inline void operator--(xdouble& a, int) { a = a - to_xdouble(1); }
long compare(const xdouble& a, const xdouble& b);
inline long compare(const xdouble& a, double b)
{ return compare(a, to_xdouble(b)); }
inline long compare(double a, const xdouble& b)
{ return compare(to_xdouble(a), b); }
long sign(const xdouble& a);
inline long operator==(const xdouble& a, const xdouble& b)
{ return compare(a, b) == 0; }
inline long operator!=(const xdouble& a, const xdouble& b)
{ return compare(a, b) != 0; }
inline long operator<=(const xdouble& a, const xdouble& b)
{ return compare(a, b) <= 0; }
inline long operator>=(const xdouble& a, const xdouble& b)
{ return compare(a, b) >= 0; }
inline long operator <(const xdouble& a, const xdouble& b)
{ return compare(a, b) < 0; }
inline long operator >(const xdouble& a, const xdouble& b)
{ return compare(a, b) > 0; }
inline long operator==(const xdouble& a, double b)
{ return compare(a, b) == 0; }
inline long operator!=(const xdouble& a, double b)
{ return compare(a, b) != 0; }
inline long operator<=(const xdouble& a, double b)
{ return compare(a, b) <= 0; }
inline long operator>=(const xdouble& a, double b)
{ return compare(a, b) >= 0; }
inline long operator <(const xdouble& a, double b)
{ return compare(a, b) < 0; }
inline long operator >(const xdouble& a, double b)
{ return compare(a, b) > 0; }
inline long operator==(double a, const xdouble& b)
{ return compare(a, b) == 0; }
inline long operator!=(double a, const xdouble& b)
{ return compare(a, b) != 0; }
inline long operator<=(double a, const xdouble& b)
{ return compare(a, b) <= 0; }
inline long operator>=(double a, const xdouble& b)
{ return compare(a, b) >= 0; }
inline long operator <(double a, const xdouble& b)
{ return compare(a, b) < 0; }
inline long operator >(double a, const xdouble& b)
{ return compare(a, b) > 0; }
void conv(ZZ& x, const xdouble& a);
// x = floor(a);
inline ZZ to_ZZ(const xdouble& a)
{ ZZ x; conv(x, a); NTL_OPT_RETURN(ZZ, x); }
xdouble to_xdouble(const ZZ& a);
inline void conv(xdouble& z, const ZZ& a)
{ z = to_xdouble(a); }
void conv(double& x, const xdouble& a);
inline double to_double(const xdouble& a)
{ double z; conv(z, a); return z; }
inline void conv(float& x, const xdouble& a)
{ double t; conv(t, a); x = float(t); }
inline float to_float(const xdouble& a)
{ float z; conv(z, a); return z; }
inline void conv(long& x, const xdouble& a)
{ double z; conv(z, a); x = long(NTL_SNS floor(z)); }
inline long to_long(const xdouble& a)
{ long z; conv(z, a); return z; }
inline void conv(int& x, const xdouble& a)
{ double z; conv(z, a); x = int(NTL_SNS floor(z)); }
inline int to_int(const xdouble& a)
{ int z; conv(z, a); return z; }
inline void conv(xdouble& x, const xdouble& a)
{ x = a; }
inline xdouble to_xdouble(const xdouble& a)
{ return a; }
inline void conv(xdouble& x, int a) { x = to_xdouble(a); }
inline void conv(xdouble& x, long a) { x = to_xdouble(a); }
inline void conv(xdouble& x, unsigned int a) { x = to_xdouble(a); }
inline void conv(xdouble& x, unsigned long a) { x = to_xdouble(a); }
inline void conv(xdouble& x, float a) { x = to_xdouble(a); }
inline void conv(xdouble& x, double a) { x = to_xdouble(a); }
inline void conv(xdouble& x, const char *a) { x = to_xdouble(a); }
NTL_SNS ostream& operator<<(NTL_SNS ostream& s, const xdouble& a);
NTL_SNS istream& operator>>(NTL_SNS istream& s, xdouble& x);
xdouble trunc(const xdouble& a);
xdouble floor(const xdouble& a);
xdouble ceil(const xdouble& a);
xdouble fabs(const xdouble& a);
xdouble sqrt(const xdouble& a);
void power(xdouble& z, const xdouble& a, const ZZ& e);
inline xdouble power(const xdouble& a, const ZZ& e)
{ xdouble z; power(z, a, e); return z; }
void power(xdouble& z, const xdouble& a, long e);
inline xdouble power(const xdouble& a, long e)
{ xdouble z; power(z, a, e); return z; }
void power2(xdouble& z, long e);
inline xdouble power2_xdouble(long e)
{ xdouble z; power2(z, e); return z; }
void MulAdd(xdouble& z, const xdouble& a, const xdouble& b, const xdouble& c);
inline xdouble MulAdd(const xdouble& a, const xdouble& b,
const xdouble& c)
{ xdouble z; MulAdd(z, a, b, c); return z; }
void MulSub(xdouble& z, const xdouble& a, const xdouble& b, const xdouble& c);
inline xdouble MulSub(const xdouble& a, const xdouble& b,
const xdouble& c)
{ xdouble z; MulSub(z, a, b, c); return z; }
double log(const xdouble& a);
xdouble xexp(double x);
NTL_CLOSE_NNS
#endif
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