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/* -*- mode: C++; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */

/* linbox/randiter/modular-balanced.h
 * Copyright (C) 1999-2005 William J Turner,
 *               2002 Bradford Hovinen
 *
 * Written by William J Turner <wjturner@acm.org>,
 *            Bradford Hovinen <hovinen@cis.udel.edu>
 *
 * ------------------------------------
 * 2002-04-10 Bradford Hovinen <hovinen@cis.udel.edu>
 *
 * Changed LargeModularRandIter to ModularRandIter, parameterized on the
 * element type. This change is for compatibility with the changes in
 * field/modular.h
 *
 * Renamed from large-modular.h to modular.h
 * ------------------------------------
 * 2002-05-14 William J. Turner <wjturner@acm.org>
 *
 * Seeded random number generator in constructor.  _seed was never used
 * before.
 * ------------------------------------
 * 2005-06-24 William J. Turner <wjturner@acm.org>
 *
 * Removed using declarations.
 * ------------------------------------
 *
 * See COPYING for license information.
 */

#ifndef __RANDITER_MODULAR_BALANCED_H
#define __RANDITER_MODULAR_BALANCED_H

#include <iostream>
#include <vector>

#include "time.h"
#include "linbox/integer.h"
#include "linbox/element/abstract.h"
#include "linbox/element/envelope.h"
#include "linbox/util/commentator.h"
#include "linbox/randiter/mersenne-twister.h"
#include "linbox/linbox-config.h"

namespace LinBox 
{ 

	template <class Element>
	class ModularBalanced;

	/** Random field base element generator.
	 * This encapsulated class is a generator of random field base elements for 
	 * the encapsulating field.
	 * It is required to contain constructors from a field object and
	 * two integers.  The first integer being a cardinality of a set to 
	 * draw the random elements from, and the second being a seed for the 
	 * random number generator.
	 * It is also required to contain a copy constructor, a destructor, and
	 * an operator () which acts on a reference to a field base element.  In this 
	 * operator (), the random element is placed into the input field base element 
	 * and also returned as a reference.
	 */
	template <class Element>
	class ModularBalancedRandIter
	{
	    public:

		/** Constructor from field, sampling size, and seed.
		 * The random field element iterator works in the field F, is seeded
		 * by seed, and it returns any one element with probability no more
		 * than 1/min (size, F.cardinality (c)).
		 * A sampling size of zero means to sample from the entire field.
		 * A seed of zero means to use some arbitrary seed for the generator.
		 * Purely virtual.
		 * @param F LinBox field archetype object in which to do arithmetic
		 * @param size constant integer reference of sample size from which to 
		 *             sample (default = modulus of field)
		 * @param seed constant integer reference from which to seed random number
		 *             generator (default = 0)
		 */
		ModularBalancedRandIter (const ModularBalanced<Element> &F, 
				 const integer &size = 0, 
				 const integer &seed = 0)
			: _F (F), _size (size), _seed (seed)
		{
			if (_seed == 0) _seed = time (NULL);

			integer cardinality;

			F.cardinality (cardinality);

			if ((_size == 0) || (_size > cardinality))
				_size = cardinality;

			commentator.report (10, INTERNAL_DESCRIPTION)
				<< "Created random generator with size " << _size 
				<< " and seed " << _seed << std::endl;

			// Seed random number generator
			srand (_seed);
		}

		/** Copy constructor.
		 * Constructs ModularBalancedRandIter object by copying the random field
		 * element generator.
		 * This is required to allow generator objects to be passed by value
		 * into functions.
		 * @param  R ModularBalancedRandIter object.
		 */
		ModularBalancedRandIter (const ModularBalancedRandIter<Element> &R) 
			: _F (R._F), _size (R._size), _seed (R._seed) {}

		/** Destructor.
		 * This destructs the random field element generator object.
		 */
		~ModularBalancedRandIter () {}
    
		/** Assignment operator.
		 * Assigns ModularBalancedRandIter object R to generator.
		 * @param  R ModularBalancedRandIter object.
		 */
		ModularBalancedRandIter<Element> &operator=(const ModularBalancedRandIter<Element> &R)
		{
			if (this != &R) { // guard against self-assignment
				_size = R._size;
				_seed = R._seed;
			}

			return *this;
		}
 
		/** Random field element creator.
		 * This returns a random field element from the information supplied
		 * at the creation of the generator.
		 * Required by abstract base class.
		 * @return reference to random field element
		 */
		Element &random (Element &a) const
		{ return _F.init(a,rand()); }

		/** Random field element creator.
		 * This returns a random field element from the information supplied
		 * at the creation of the generator.
		 * Required by abstract base class.
		 * @return reference to random field element
		 */
		ElementAbstract &random (ElementAbstract &a) const
		{
			Element tmp;

			random (tmp);
			return (a = ElementEnvelope <ModularBalanced<Element> > (tmp));
		}

	    private:
		/// Field in which arithmetic is done
		ModularBalanced<Element> _F;

		/// Sampling size
		integer _size;
    
		/// Seed
		long _seed;

	}; // class ModularBalancedRandIter

} // namespace LinBox 

#endif