/usr/include/dolfin/plot/plot.h is in libdolfin1.0-dev 1.0.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 | // Copyright (C) 2007-2009 Anders Logg
//
// This file is part of DOLFIN.
//
// DOLFIN is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// DOLFIN is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with DOLFIN. If not, see <http://www.gnu.org/licenses/>.
//
// First added: 2007-05-02
// Last changed: 2009-10-07
#ifndef __PLOT_H
#define __PLOT_H
#include <string>
#include <dolfin/common/types.h>
#include <dolfin/mesh/MeshFunction.h>
namespace dolfin
{
class Function;
class Expression;
class Mesh;
/// Simple built-in plot commands for plotting functions and meshes.
/// For plotting to work, PyDOLFIN and Viper must be installed.
/// Plot function
void plot(const Function& v,
std::string title="Function", std::string mode="auto");
/// Plot function
void plot(const Expression& v, const Mesh& mesh,
std::string title="Expression", std::string mode="auto");
/// Plot mesh
void plot(const Mesh& mesh,
std::string title="Mesh");
/// Plot mesh function
void plot(const MeshFunction<uint>& f,
std::string title="DOLFIN MeshFunction<uint>");
/// Plot mesh function
void plot(const MeshFunction<double>& f,
std::string title="MeshFunction<double>");
/// Plot mesh function
void plot(const MeshFunction<bool>& f,
std::string title="MeshFunction<bool>");
}
#endif
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