/usr/include/Inventor/nodes/SoTextureCombine.h is in libcoin60-dev 3.1.3-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 | #ifndef COIN_SOTEXTURECOMBINE_H
#define COIN_SOTEXTURECOMBINE_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/fields/SoSFString.h>
#include <Inventor/fields/SoMFEnum.h>
#include <Inventor/fields/SoSFFloat.h>
#include <Inventor/fields/SoSFVec4f.h>
#include <Inventor/elements/SoTextureCombineElement.h>
class COIN_DLL_API SoTextureCombine : public SoNode {
typedef SoNode inherited;
SO_NODE_HEADER(SoTextureCombine);
public:
static void initClass(void);
SoTextureCombine(void);
enum Source {
PRIMARY_COLOR = SoTextureCombineElement::PRIMARY_COLOR,
TEXTURE = SoTextureCombineElement::TEXTURE,
CONSTANT = SoTextureCombineElement::CONSTANT,
PREVIOUS = SoTextureCombineElement::PREVIOUS
};
enum Operand {
SRC_COLOR = SoTextureCombineElement::SRC_COLOR,
ONE_MINUS_SRC_COLOR = SoTextureCombineElement::ONE_MINUS_SRC_COLOR,
SRC_ALPHA = SoTextureCombineElement::SRC_ALPHA,
ONE_MINUS_SRC_ALPHA = SoTextureCombineElement::ONE_MINUS_SRC_ALPHA
};
enum Operation {
REPLACE = SoTextureCombineElement::REPLACE,
MODULATE = SoTextureCombineElement::MODULATE,
ADD = SoTextureCombineElement::ADD,
ADD_SIGNED = SoTextureCombineElement::ADD_SIGNED,
SUBTRACT = SoTextureCombineElement::SUBTRACT,
INTERPOLATE = SoTextureCombineElement::INTERPOLATE,
DOT3_RGB = SoTextureCombineElement::DOT3_RGB,
DOT3_RGBA = SoTextureCombineElement::DOT3_RGBA
};
SoMFEnum rgbSource;
SoMFEnum alphaSource;
SoMFEnum rgbOperand;
SoMFEnum alphaOperand;
SoSFEnum rgbOperation;
SoSFEnum alphaOperation;
SoSFFloat rgbScale;
SoSFFloat alphaScale;
SoSFVec4f constantColor;
virtual void doAction(SoAction * action);
virtual void callback(SoCallbackAction * action);
virtual void GLRender(SoGLRenderAction * action);
virtual void pick(SoPickAction * action);
protected:
virtual ~SoTextureCombine();
};
#endif // !COIN_SOTEXTURECOMBINE_H
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