/usr/include/Inventor/engines/SoSubEngine.h is in libcoin60-dev 3.1.3-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#define COIN_SOSUBENGINE_H
/**************************************************************************\
*
* This file is part of the Coin 3D visualization library.
* Copyright (C) by Kongsberg Oil & Gas Technologies.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.GPL at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using Coin with software that can not be combined with the GNU
* GPL, and for taking advantage of the additional benefits of our
* support services, please contact Kongsberg Oil & Gas Technologies
* about acquiring a Coin Professional Edition License.
*
* See http://www.coin3d.org/ for more information.
*
* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
*
\**************************************************************************/
#include <assert.h>
#include <Inventor/SbName.h>
#include <Inventor/SoType.h>
#include <Inventor/C/tidbits.h>
#include <Inventor/engines/SoEngine.h>
#include <Inventor/engines/SoOutputData.h>
#include <Inventor/fields/SoFieldData.h>
// *************************************************************************
//
// FIXME: document macros. pederb, 20000309
//
#define PRIVATE_ENGINE_TYPESYSTEM_HEADER( ) \
public: \
static SoType getClassTypeId(void); \
virtual SoType getTypeId(void) const; \
private: \
static SoType classTypeId
#define SO_ENGINE_ABSTRACT_HEADER(_classname_) \
PRIVATE_ENGINE_TYPESYSTEM_HEADER(); \
protected: \
static const SoFieldData ** getInputDataPtr(void); \
static const SoEngineOutputData ** getOutputDataPtr(void); \
public: \
virtual const SoFieldData * getFieldData(void) const; \
virtual const SoEngineOutputData * getOutputData(void) const; \
private: \
static unsigned int classinstances; \
static SoFieldData * inputdata; \
static const SoFieldData ** parentinputdata; \
static SoEngineOutputData * outputdata; \
static const SoEngineOutputData ** parentoutputdata; \
static void atexit_cleanup(void)
#define SO_ENGINE_HEADER(_classname_) \
SO_ENGINE_ABSTRACT_HEADER(_classname_); \
public: \
static void * createInstance(void)
// *************************************************************************
#define PRIVATE_ENGINE_TYPESYSTEM_SOURCE(_class_) \
SoType _class_::getClassTypeId(void) { return _class_::classTypeId; } \
SoType _class_::getTypeId(void) const { return _class_::classTypeId; } \
SoType _class_::classTypeId STATIC_SOTYPE_INIT
#define SO_ENGINE_ABSTRACT_SOURCE(_class_) \
PRIVATE_ENGINE_TYPESYSTEM_SOURCE(_class_); \
\
unsigned int _class_::classinstances = 0; \
SoFieldData * _class_::inputdata = NULL; \
const SoFieldData ** _class_::parentinputdata = NULL; \
SoEngineOutputData * _class_::outputdata = NULL; \
const SoEngineOutputData ** _class_::parentoutputdata = NULL; \
\
const SoFieldData ** \
_class_::getInputDataPtr(void) \
{ \
return const_cast<const SoFieldData **>(&_class_::inputdata); \
} \
\
const SoFieldData * \
_class_::getFieldData(void) const \
{ \
return _class_::inputdata; \
} \
\
const SoEngineOutputData ** \
_class_::getOutputDataPtr(void) \
{ \
return const_cast<const SoEngineOutputData**>(&_class_::outputdata); \
} \
\
const SoEngineOutputData * \
_class_::getOutputData(void) const \
{ \
return _class_::outputdata; \
} \
\
void \
_class_::atexit_cleanup(void) \
{ \
delete _class_::inputdata; \
delete _class_::outputdata; \
_class_::inputdata = NULL; \
_class_::outputdata = NULL; \
_class_::parentinputdata = NULL; \
_class_::parentoutputdata = NULL; \
assert(_class_::classTypeId != SoType::badType()); \
SoType::removeType(_class_::classTypeId.getName()); \
_class_::classTypeId STATIC_SOTYPE_INIT; \
_class_::classinstances = 0; \
}
#define SO_ENGINE_SOURCE(_class_) \
SO_ENGINE_ABSTRACT_SOURCE(_class_); \
\
void * \
_class_::createInstance(void) \
{ \
return new _class_; \
}
// *************************************************************************
#define SO_ENGINE_IS_FIRST_INSTANCE() \
(classinstances == 1)
#define SO_ENGINE_CONSTRUCTOR(_class_) \
do { \
SoBase::staticDataLock(); \
_class_::classinstances++; \
/* Catch attempts to use an engine class which has not been initialized. */ \
assert(_class_::classTypeId != SoType::badType()); \
/* Initialize a inputdata container for the class only once. */ \
if (!_class_::inputdata) { \
_class_::inputdata = \
new SoFieldData(_class_::parentinputdata ? \
*_class_::parentinputdata : NULL); \
_class_::outputdata = \
new SoEngineOutputData(_class_::parentoutputdata ? \
*_class_::parentoutputdata : NULL); \
} \
/* Extension classes from the application programmers should not be */ \
/* considered native. This is important to get the export code to do */ \
/* the Right Thing. */ \
this->isBuiltIn = FALSE; \
SoBase::staticDataUnlock(); \
} while (0)
// *************************************************************************
#define PRIVATE_COMMON_ENGINE_INIT_CODE(_class_, _classname_, _createfunc_, _parentclass_) \
do { \
/* Make sure we only initialize once. */ \
assert(_class_::classTypeId == SoType::badType()); \
/* Make sure superclass gets initialized before subclass. */ \
assert(_parentclass_::getClassTypeId() != SoType::badType()); \
\
/* Set up entry in the type system. */ \
_class_::classTypeId = \
SoType::createType(_parentclass_::getClassTypeId(), \
_classname_, \
_createfunc_); \
\
/* Store parent's data pointers for later use in the constructor. */ \
_class_::parentinputdata = _parentclass_::getInputDataPtr(); \
_class_::parentoutputdata = _parentclass_::getOutputDataPtr(); \
cc_coin_atexit_static_internal \
(reinterpret_cast<coin_atexit_f*>(_class_::atexit_cleanup)); \
} while (0)
#define SO_ENGINE_INIT_CLASS(_class_, _parentclass_, _parentname_) \
do { \
const char * classname = SO__QUOTE(_class_); \
PRIVATE_COMMON_ENGINE_INIT_CODE(_class_, classname, &_class_::createInstance, _parentclass_); \
} while (0)
#define SO_ENGINE_INIT_ABSTRACT_CLASS(_class_, _parentclass_, _parentname_) \
do { \
const char * classname = SO__QUOTE(_class_); \
PRIVATE_COMMON_ENGINE_INIT_CODE(_class_, classname, NULL, _parentclass_); \
} while (0)
// *************************************************************************
#define SO_ENGINE_ADD_INPUT(_input_, _defaultval_) \
do { \
this->_input_.setValue _defaultval_;\
this->_input_.setContainer(this); \
inputdata->addField(this, SO__QUOTE(_input_), &this->_input_);\
} while (0)
#define SO_ENGINE_ADD_OUTPUT(_output_, _type_) \
do { \
outputdata->addOutput(this, SO__QUOTE(_output_), \
&this->_output_, \
_type_::getClassTypeId()); \
this->_output_.setContainer(this); \
} while(0)
// *************************************************************************
#define SO_ENGINE_DEFINE_ENUM_VALUE(_enumname_, _enumval_) \
do { \
inputdata->addEnumValue(SO__QUOTE(_enumname_), \
SO__QUOTE(_enumval_), _enumval_); \
} while (0)
#define SO_ENGINE_OUTPUT(_engineout_, _fieldtype_, _writeop_) \
do { \
if (_engineout_.isEnabled()) { \
/* No fields can be added or removed during this loop, as it */ \
/* is a "closed" operation. (The fields are disabled for */ \
/* notification while the loop runs). */ \
int SO_ENGINE_OUTPUT_numconnections = _engineout_.getNumConnections(); \
/* The reason we use the perverted variable names is to */ \
/* avoid the possibility of getting _extremely_ hard */ \
/* to find bugs when _writeop_ contains the same variable */ \
/* names we are using internally in the macro. */ \
for (int SO_ENGINE_OUTPUT_i = 0; SO_ENGINE_OUTPUT_i < SO_ENGINE_OUTPUT_numconnections; SO_ENGINE_OUTPUT_i++) { \
_fieldtype_ * SO_ENGINE_OUTPUT_field = \
static_cast<_fieldtype_*>(_engineout_[SO_ENGINE_OUTPUT_i]); \
if (!SO_ENGINE_OUTPUT_field->isReadOnly()) { SO_ENGINE_OUTPUT_field->_writeop_; } \
} \
/* paranoid assertion */ \
assert(_engineout_.getNumConnections() == SO_ENGINE_OUTPUT_numconnections); \
} \
} while (0)
// *************************************************************************
#define SO_COMPOSE__HEADER(_name_) \
SO_ENGINE_HEADER(_name_); \
private: \
virtual void evaluate(); \
protected: \
virtual ~_name_();\
public: \
_name_(); \
static void initClass()
// *************************************************************************
#endif // !COIN_SOSUBENGINE_H
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