/usr/include/ossim/base/ItemCache.h is in libossim-dev 2.2.2-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#define ossimItemCache_HEADER
#include <ossim/base/RWLock.h>
#include <map>
#include <memory>
#include <mutex>
namespace ossim
{
/**
* This is a generic cache. The only requirement is that it expects
* the item to support shared_ptr. The ItemCache allows one to specify the
* maximum items to cache and will use a "Least Recently Used" (LRU) to purge old
* items from the cache back to a minimum cache size.
*
* Example Use:
*
* @code
#include <ossim/base/ItemCache.h>
#include <ossim/support_data/TiffHandlerState.h>
int main(int argc, char *argv[])
{
int returnCode = 0;
ossimArgumentParser ap(&argc, argv);
ossimInit::instance()->addOptions(ap);
ossimInit::instance()->initialize(ap);
try
{
ossim_uint32 maxStates=10;
ossim::ItemCache<ossim::ImageHandlerState> stateCache;
ossim_uint32 idx = 0;
stateCache.setMaxItemsToCache(maxStates);
while(idx < maxStates)
{
ossimString id = ossimString::toString(idx);
stateCache.addItem(id, std::make_shared<ossim::TiffHandlerState>());
++idx;
}
stateCache.getItem(ossimString::toString(0)
stateCache.getItem(ossimString::toString(maxStates-1);
// should be shrinking cache size back to a minimum size of default
// 80% capacity
stateCache.addItem(ossimString::toString(idx++), std::make_shared<ossim::TiffHandlerState>());
stateCache.addItem(ossimString::toString(idx++), std::make_shared<ossim::TiffHandlerState>());
stateCache.addItem(ossimString::toString(idx++), std::make_shared<ossim::TiffHandlerState>());
}
catch(const ossimException& e)
{
ossimNotify(ossimNotifyLevel_WARN) << e.what() << std::endl;
returnCode = 1;
}
catch( ... )
{
ossimNotify(ossimNotifyLevel_WARN)
<< "ossim-foo caught unhandled exception!" << std::endl;
returnCode = 1;
}
return returnCode;
}
* @endCode
*/
template<class ItemType>
class ItemCache
{
public:
typename std::shared_ptr<ItemType> SharedItemType;
/**
* Holds information about the Item we are chaching.
* Holds the current lruId and the cacheId and the item we
* are caching
*
* Lru is adjusted when the item is searched with the getItem
*
*/
struct Node
{
ossim_uint64 m_lruId;
ossimString m_cacheId;
std::shared_ptr<ItemType> m_item;
};
typedef std::map<ossimString, std::shared_ptr<Node> > CacheType;
typedef std::map<ossim_uint64, std::shared_ptr<Node> > LruType;
/**
* Get item will adjust the LRU if the item is present.
*
* @param key Is the key used to identify the item you are
* trying to retrieve.
* @return the shared pointer to the item you are returning or
* null otherwise
*/
std::shared_ptr<ItemType> getItem(const ossimString& key);
std::shared_ptr<const ItemType> getItem(const ossimString& key)const;
/**
* Add an item to the cache given the key or id
*
* @param key Is the identifier for the Item
* @param item Is the item to cache
*/
void addItem(const ossimString& key,
std::shared_ptr<ItemType> item);
/**
* Will remove an item from the cache
*
* @param key is the identifier for the item to remove
* @return the removed item from the cache
*/
std::shared_ptr<ItemType> removeItem(const ossimString& key);
/**
* will reset the cache back to empty clearing both the LRU
* map and the cache map.
*/
void reset();
/**
* Sets the min and max cavche size. If the cache reaches max size
* it uses the min setting to flush values based on an LRU back to the
* minimum size
*/
void setMinAndMaxItemsToCache(ossim_uint32 minItemsToCache, ossim_uint32 maxItemsToCache);
/**
* @return the setting for the max items to cache
*/
ossim_uint32 getMaxItemsToCache()const;
/**
* @return the setting for the min items to cache
*/
ossim_uint32 getMinItemsToCache()const;
protected:
mutable RWLock m_itemCacheMutex;
mutable RWLock m_lruCacheMutex;
mutable ossim_uint64 m_currentId{0};
CacheType m_cache;
mutable LruType m_lruCache;
ossim_uint32 m_maxItemsToCache{100};
ossim_uint32 m_minItemsToCache{80};
/**
* The public methods locks the cache down to a read
* or write access. This will not lock and will assume
* that a lock has already been done for the Cache
*
* @param key identifies the item to cache
* @param item the item to cache.
*/
void protectedAddItem(const ossimString& key,
std::shared_ptr<ItemType> item);
/**
* Will shrink the cache based on an LRU back to
* the min cache size.
*/
void shrinkCache();
/**
* Will bump the LRU id so that the node is marked
* newest
*
* @param node the node to mark as new for LRU
*/
void touchNode(std::shared_ptr<Node> node)const;
/**
* Removes a node from the item cache
*
* @param key the identifier for the node to remove
* @return shared ptr to the node removed
*/
std::shared_ptr<Node> removeItemFromCache(const ossimString& key);
/**
* Removes a node from the LRU cache
*
* @param key the identifier for the node to remove
* @return shared ptr to the node removed
*/
std::shared_ptr<Node> removeItemFromLruCache(ossim_uint64 key)const;
/**
* This is an LRU id generator. It will bump the id and return the
* value
*
* @return the next LRU id for a node to use.
*/
ossim_uint64 nextId()const;
};
template<class ItemType>
typename std::shared_ptr<ItemType> ItemCache<ItemType>::getItem(const ossimString& key)
{
ossim::ScopeReadLock lock(m_itemCacheMutex);
std::shared_ptr<ItemType> result;
typename CacheType::iterator iter = m_cache.find(key);
if(iter != m_cache.end())
{
result = iter->second->m_item;
touchNode(iter->second);
}
return result;
}
template<class ItemType>
typename std::shared_ptr<const ItemType> ItemCache<ItemType>::getItem(const ossimString& key)const
{
ossim::ScopeReadLock lock(m_itemCacheMutex);
std::shared_ptr<const ItemType> result;
typename CacheType::const_iterator iter = m_cache.find(key);
if(iter != m_cache.end())
{
result = iter->second->m_item;
touchNode(iter->second);
}
return result;
}
template<class ItemType>
void ItemCache<ItemType>::addItem(const ossimString& key,
std::shared_ptr<ItemType> item)
{
ossim::ScopeWriteLock lock(m_itemCacheMutex);
protectedAddItem(key, item);
}
template<class ItemType>
typename std::shared_ptr<ItemType> ItemCache<ItemType>::removeItem(const ossimString& key)
{
ossim::ScopeWriteLock lock(m_itemCacheMutex);
std::shared_ptr<ItemType> result;
std::shared_ptr<Node> node = removeItemFromCache(key);
if(node)
{
result = node->m_item;
removeItemFromLruCache(node->m_lruId);
}
return result;
}
template<class ItemType>
void ItemCache<ItemType>::protectedAddItem(const ossimString& key,
std::shared_ptr<ItemType> item)
{
if(m_cache.size() > m_maxItemsToCache)
{
shrinkCache();
}
typename CacheType::iterator iter = m_cache.find(key);
if(iter!= m_cache.end())
{
// update the item and LRU
//
std::shared_ptr<Node> node = iter->second;
node->m_item = item;
touchNode(node);
}
else
{
std::shared_ptr<Node> nodePtr = std::make_shared<Node>();
nodePtr->m_cacheId = key;
nodePtr->m_item = item;
nodePtr->m_lruId = nextId();
m_cache.insert(std::make_pair(key, nodePtr));
{
ossim::ScopeWriteLock lock(m_lruCacheMutex);
if(m_lruCache.size() > 0)
{
m_lruCache.insert(--m_lruCache.end(),
std::make_pair(nodePtr->m_lruId,
nodePtr));
}
else
{
m_lruCache.insert(std::make_pair(nodePtr->m_lruId,
nodePtr));
}
}
}
}
template<class ItemType>
void ItemCache<ItemType>::touchNode(std::shared_ptr<Node> node)const
{
m_lruCache.erase(node->m_lruId);
node->m_lruId = nextId();
{
ossim::ScopeWriteLock lock(m_lruCacheMutex);
if(m_lruCache.size() > 0)
{
m_lruCache.insert(m_lruCache.end(), std::make_pair(node->m_lruId, node));
}
else
{
m_lruCache.insert(std::make_pair(node->m_lruId, node));
}
}
}
template<class ItemType>
ossim_uint64 ItemCache<ItemType>::nextId()const
{
return m_currentId++;
}
template<class ItemType>
void ItemCache<ItemType>::setMinAndMaxItemsToCache(ossim_uint32 maxItemsToCache,
ossim_uint32 minItemsToCache)
{
ossim::ScopeWriteLock lock(m_itemCacheMutex);
m_maxItemsToCache = maxItemsToCache;
m_minItemsToCache = minItemsToCache;
}
template<class ItemType>
void ItemCache<ItemType>::reset()
{
ossim::ScopeWriteLock lock(m_itemCacheMutex);
m_cache.clear();
m_lruCache.clear();
m_currentId = 0;
}
template<class ItemType>
void ItemCache<ItemType>::shrinkCache()
{
if(m_minItemsToCache < 1)
{
m_lruCache.clear();
m_cache.clear();
}
else
{
typename LruType::iterator iter = m_lruCache.begin();
ossim_uint32 previousSize = m_cache.size();
while((m_cache.size() > m_minItemsToCache)&&
(iter != m_lruCache.end()))
{
removeItemFromCache(iter->second->m_cacheId);
iter = m_lruCache.erase(iter);
// sanity check to make sure we continue to shrink at
// each iteration
// avoids infinite loop
if(m_cache.size() >= previousSize)
{
break;
}
}
}
}
template<class ItemType>
ossim_uint32 ItemCache<ItemType>::getMaxItemsToCache()const
{
ossim::ScopeReadLock lock(m_itemCacheMutex);
return m_maxItemsToCache;
}
template<class ItemType>
ossim_uint32 ItemCache<ItemType>::getMinItemsToCache()const
{
ossim::ScopeReadLock lock(m_itemCacheMutex);
return m_minItemsToCache;
}
template<class ItemType>
std::shared_ptr< typename ItemCache<ItemType>::Node> ItemCache<ItemType>::removeItemFromCache(const ossimString& key)
{
std::shared_ptr<Node> result;
typename CacheType::iterator iter = m_cache.find(key);
if(iter != m_cache.end())
{
result = iter->second;
m_cache.erase(iter);
}
return result;
}
template<class ItemType>
std::shared_ptr<typename ItemCache<ItemType>::Node> ItemCache<ItemType>::removeItemFromLruCache(ossim_uint64 key)const
{
std::shared_ptr<Node> result;
typename LruType::iterator iter = m_lruCache.find(key);
if(iter != m_lruCache.end())
{
result = iter->second;
m_lruCache.erase(iter);
}
return result;
}
}
#endif
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