/usr/include/osgFX/Scribe is in libopenscenegraph-3.4-dev 3.4.1+dfsg1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/
//osgFX - Copyright (C) 2003 Marco Jez
#ifndef OSGFX_SCRIBE_
#define OSGFX_SCRIBE_
#include <osgFX/Export>
#include <osgFX/Effect>
#include <osg/Material>
#include <osg/LineWidth>
namespace osgFX
{
    /**
     This is a two-passes effect; the first pass renders the subgraph as usual
     while the second pass switches to wireframe mode, sets up lighting and
     material to obtain a fixed (user-defined) color and then renders the subgraph.
     This effect uses the PolygonOffset attribute to avoid Z-fighting, so it
     requires at least OpenGL version 1.1.
    */
    class OSGFX_EXPORT Scribe: public Effect {
    public:
        Scribe();
        Scribe(const Scribe& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
        // effect class informations
        META_Effect(
            osgFX,
            Scribe,
            "Scribe",
            "This is a two-passes effect; the first pass renders the subgraph as usual "
            "while the second pass switches to wireframe mode, sets up lighting and "
            "material to obtain a fixed (user-defined) color and then renders the subgraph.\n"
            "This effect uses the PolygonOffset attribute to avoid Z-fighting, so it "
            "requires at least OpenGL version 1.1.",
            "Marco Jez");
        /** get the wireframe color */
        inline const osg::Vec4& getWireframeColor() const;
        /** set the wireframe color */
        inline void setWireframeColor(const osg::Vec4& color);
        /** get the wireframe line width */
        inline float getWireframeLineWidth() const;
        /** set the wireframe line width */
        inline void setWireframeLineWidth(float w);
    protected:
        virtual ~Scribe() {}
        Scribe& operator=(const Scribe&) { return *this; }
        bool define_techniques();
    private:
        osg::ref_ptr<osg::Material> _wf_mat;
        osg::ref_ptr<osg::LineWidth> _wf_lw;
    };
    // INLINE METHODS
    inline const osg::Vec4& Scribe::getWireframeColor() const
    {
        return _wf_mat->getEmission(osg::Material::FRONT_AND_BACK);
    }
    inline void Scribe::setWireframeColor(const osg::Vec4& color)
    {
        _wf_mat->setEmission(osg::Material::FRONT_AND_BACK, color);
    }
    inline float Scribe::getWireframeLineWidth() const
    {
        return _wf_lw->getWidth();
    }
    inline void Scribe::setWireframeLineWidth(float w)
    {
        _wf_lw->setWidth(w);
    }
}
#endif
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