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/usr/include/kido/gui/Jitter.hpp is in libkido-gui-dev 0.1.0+dfsg-2build9.

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/*
 * (c) Copyright 1993, Silicon Graphics, Inc.
 * ALL RIGHTS RESERVED
 * Permission to use, copy, modify, and distribute this software for
 * any purpose and without fee is hereby granted, provided that the above
 * copyright notice appear in all copies and that both the copyright notice
 * and this permission notice appear in supporting documentation, and that
 * the name of Silicon Graphics, Inc. not be used in advertising
 * or publicity pertaining to distribution of the software without specific,
 * written prior permission.
 *
 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
 * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
 * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
 *
 * US Government Users Restricted Rights
 * Use, duplication, or disclosure by the Government is subject to
 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
 * (c)(1)(ii) of the Rights in Technical Data and Computer Software
 * clause at DFARS 252.227-7013 and/or in similar or successor
 * clauses in the FAR or the DOD or NASA FAR Supplement.
 * Unpublished-- rights reserved under the copyright laws of the
 * United States.  Contractor/manufacturer is Silicon Graphics,
 * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
 *
 * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
 */
/*
Jitter.h

This file contains jitter point arrays for 2,3,4,8,15,24 and 66 jitters.

The arrays are named j2, j3, etc. Each element in the array has the form,
for example, j8[0].x and j8[0].y

Values are floating point in the range -.5 < x < .5, -.5 < y < .5, and
have a gaussian distribution around the origin.

Use these to do model jittering for scene anti-aliasing and view volume
jittering for depth of field effects. Use in conjunction with the 
accwindow() routine.
*/

#ifndef KIDO_GUI_JITTER_HPP_
#define KIDO_GUI_JITTER_HPP_

#include "kido/renderer/LoadOpengl.hpp"

namespace kido {
namespace gui {

typedef struct 
{
  GLfloat x, y;
} jitter_point;

#define MAX_SAMPLES  66

class Jitter
{
public:
  static jitter_point j2[2];
  static jitter_point j4[4];
  static jitter_point j8[8];
  static jitter_point j15[15];
  static jitter_point j24[24];
  static jitter_point j66[66];
};

}  // namespace gui
}  // namespace kido

#endif  // KIDO_GUI_JITTER_HPP_