This file is indexed.

/usr/include/d/gtkd-3/gio/TcpConnection.d is in libgtkd-3-dev 3.7.5-2build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
/*
 * This file is part of gtkD.
 *
 * gtkD is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation; either version 3
 * of the License, or (at your option) any later version, with
 * some exceptions, please read the COPYING file.
 *
 * gtkD is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with gtkD; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
 */

// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage


module gio.TcpConnection;

private import gio.SocketConnection;
private import gio.c.functions;
public  import gio.c.types;
public  import gtkc.giotypes;


/**
 * This is the subclass of #GSocketConnection that is created
 * for TCP/IP sockets.
 *
 * Since: 2.22
 */
public class TcpConnection : SocketConnection
{
	/** the main Gtk struct */
	protected GTcpConnection* gTcpConnection;

	/** Get the main Gtk struct */
	public GTcpConnection* getTcpConnectionStruct(bool transferOwnership = false)
	{
		if (transferOwnership)
			ownedRef = false;
		return gTcpConnection;
	}

	/** the main Gtk struct as a void* */
	protected override void* getStruct()
	{
		return cast(void*)gTcpConnection;
	}

	protected override void setStruct(GObject* obj)
	{
		gTcpConnection = cast(GTcpConnection*)obj;
		super.setStruct(obj);
	}

	/**
	 * Sets our main struct and passes it to the parent class.
	 */
	public this (GTcpConnection* gTcpConnection, bool ownedRef = false)
	{
		this.gTcpConnection = gTcpConnection;
		super(cast(GSocketConnection*)gTcpConnection, ownedRef);
	}


	/** */
	public static GType getType()
	{
		return g_tcp_connection_get_type();
	}

	/**
	 * Checks if graceful disconnects are used. See
	 * g_tcp_connection_set_graceful_disconnect().
	 *
	 * Returns: %TRUE if graceful disconnect is used on close, %FALSE otherwise
	 *
	 * Since: 2.22
	 */
	public bool getGracefulDisconnect()
	{
		return g_tcp_connection_get_graceful_disconnect(gTcpConnection) != 0;
	}

	/**
	 * This enables graceful disconnects on close. A graceful disconnect
	 * means that we signal the receiving end that the connection is terminated
	 * and wait for it to close the connection before closing the connection.
	 *
	 * A graceful disconnect means that we can be sure that we successfully sent
	 * all the outstanding data to the other end, or get an error reported.
	 * However, it also means we have to wait for all the data to reach the
	 * other side and for it to acknowledge this by closing the socket, which may
	 * take a while. For this reason it is disabled by default.
	 *
	 * Params:
	 *     gracefulDisconnect = Whether to do graceful disconnects or not
	 *
	 * Since: 2.22
	 */
	public void setGracefulDisconnect(bool gracefulDisconnect)
	{
		g_tcp_connection_set_graceful_disconnect(gTcpConnection, gracefulDisconnect);
	}
}