/var/lib/ghc/package.conf.d/OpenGLRaw-3.2.7.0.conf is in libghc-openglraw-dev 3.2.7.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 | name: OpenGLRaw
version: 3.2.7.0
id: OpenGLRaw-3.2.7.0-L8uIfV1Q6wyDPFA3cL20qq
key: OpenGLRaw-3.2.7.0-L8uIfV1Q6wyDPFA3cL20qq
license: BSD3
copyright: Copyright (C) 2009-2017 Sven Panne
maintainer: Sven Panne <svenpanne@gmail.com>, Jason Dagit <dagitj@gmail.com>
homepage: http://www.haskell.org/haskellwiki/Opengl
synopsis: A raw binding for the OpenGL graphics system
description:
OpenGLRaw is a raw Haskell binding for the OpenGL 4.5 graphics system and
lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API,
intended as a basis for a nicer interface. OpenGLRaw offers access to all
necessary functions, tokens and types plus a general facility for loading
extension entries. The module hierarchy closely mirrors the naming structure
of the OpenGL extensions, making it easy to find the right module to import.
All API entries are loaded dynamically, so no special C header files are
needed for building this package. If an API entry is not found at runtime, a
userError is thrown.
.
OpenGL is the industry's most widely used and supported 2D and 3D graphics
application programming interface (API), incorporating a broad set of
rendering, texture mapping, special effects, and other powerful visualization
functions. For more information about OpenGL and its various extensions,
please see <http://www.opengl.org/>
and <http://www.opengl.org/registry/>.
category: Graphics
author: Sven Panne
exposed: True
exposed-modules:
Graphics.GL Graphics.GL.AMD Graphics.GL.AMD.BlendMinmaxFactor
Graphics.GL.AMD.DebugOutput Graphics.GL.AMD.DepthClampSeparate
Graphics.GL.AMD.DrawBuffersBlend
Graphics.GL.AMD.FramebufferSamplePositions
Graphics.GL.AMD.GPUShaderHalfFloat Graphics.GL.AMD.GPUShaderInt64
Graphics.GL.AMD.InterleavedElements
Graphics.GL.AMD.MultiDrawIndirect Graphics.GL.AMD.NameGenDelete
Graphics.GL.AMD.OcclusionQueryEvent
Graphics.GL.AMD.PerformanceMonitor Graphics.GL.AMD.PinnedMemory
Graphics.GL.AMD.QueryBufferObject Graphics.GL.AMD.SamplePositions
Graphics.GL.AMD.SeamlessCubemapPerTexture
Graphics.GL.AMD.SparseTexture
Graphics.GL.AMD.StencilOperationExtended
Graphics.GL.AMD.TransformFeedback4
Graphics.GL.AMD.VertexShaderTessellator Graphics.GL.APPLE
Graphics.GL.APPLE.AuxDepthStencil Graphics.GL.APPLE.ClientStorage
Graphics.GL.APPLE.ElementArray Graphics.GL.APPLE.Fence
Graphics.GL.APPLE.FloatPixels Graphics.GL.APPLE.FlushBufferRange
Graphics.GL.APPLE.ObjectPurgeable Graphics.GL.APPLE.RGB422
Graphics.GL.APPLE.RowBytes Graphics.GL.APPLE.SpecularVector
Graphics.GL.APPLE.TextureRange Graphics.GL.APPLE.TransformHint
Graphics.GL.APPLE.VertexArrayObject
Graphics.GL.APPLE.VertexArrayRange
Graphics.GL.APPLE.VertexProgramEvaluators
Graphics.GL.APPLE.YCbCr422 Graphics.GL.ARB
Graphics.GL.ARB.BaseInstance Graphics.GL.ARB.BindlessTexture
Graphics.GL.ARB.BlendFuncExtended Graphics.GL.ARB.BufferStorage
Graphics.GL.ARB.CLEvent Graphics.GL.ARB.ClearBufferObject
Graphics.GL.ARB.ClearTexture Graphics.GL.ARB.ClipControl
Graphics.GL.ARB.ColorBufferFloat
Graphics.GL.ARB.CompressedTexturePixelStorage
Graphics.GL.ARB.ComputeShader
Graphics.GL.ARB.ComputeVariableGroupSize
Graphics.GL.ARB.ConditionalRenderInverted
Graphics.GL.ARB.CopyBuffer Graphics.GL.ARB.CopyImage
Graphics.GL.ARB.CullDistance Graphics.GL.ARB.DebugOutput
Graphics.GL.ARB.DepthBufferFloat Graphics.GL.ARB.DepthClamp
Graphics.GL.ARB.DepthTexture Graphics.GL.ARB.DirectStateAccess
Graphics.GL.ARB.DrawBuffers Graphics.GL.ARB.DrawBuffersBlend
Graphics.GL.ARB.DrawElementsBaseVertex Graphics.GL.ARB.DrawIndirect
Graphics.GL.ARB.DrawInstanced Graphics.GL.ARB.ES2Compatibility
Graphics.GL.ARB.ES31Compatibility Graphics.GL.ARB.ES32Compatibility
Graphics.GL.ARB.ES3Compatibility Graphics.GL.ARB.EnhancedLayouts
Graphics.GL.ARB.ExplicitUniformLocation
Graphics.GL.ARB.FragmentProgram Graphics.GL.ARB.FragmentShader
Graphics.GL.ARB.FramebufferNoAttachments
Graphics.GL.ARB.FramebufferObjectCompatibility
Graphics.GL.ARB.FramebufferObjectCore
Graphics.GL.ARB.FramebufferSRGB Graphics.GL.ARB.GPUShader5
Graphics.GL.ARB.GPUShaderFP64 Graphics.GL.ARB.GPUShaderInt64
Graphics.GL.ARB.GeometryShader4 Graphics.GL.ARB.GetProgramBinary
Graphics.GL.ARB.GetTextureSubImage Graphics.GL.ARB.GlSpirv
Graphics.GL.ARB.HalfFloatPixel Graphics.GL.ARB.HalfFloatVertex
Graphics.GL.ARB.ImagingCompatibility Graphics.GL.ARB.ImagingCore
Graphics.GL.ARB.IndirectParameters Graphics.GL.ARB.InstancedArrays
Graphics.GL.ARB.InternalformatQuery
Graphics.GL.ARB.InternalformatQuery2
Graphics.GL.ARB.InvalidateSubdata
Graphics.GL.ARB.MapBufferAlignment Graphics.GL.ARB.MapBufferRange
Graphics.GL.ARB.MatrixPalette Graphics.GL.ARB.MultiBind
Graphics.GL.ARB.MultiDrawIndirect Graphics.GL.ARB.Multisample
Graphics.GL.ARB.Multitexture Graphics.GL.ARB.OcclusionQuery
Graphics.GL.ARB.OcclusionQuery2
Graphics.GL.ARB.ParallelShaderCompile
Graphics.GL.ARB.PipelineStatisticsQuery
Graphics.GL.ARB.PixelBufferObject Graphics.GL.ARB.PointParameters
Graphics.GL.ARB.PointSprite Graphics.GL.ARB.PolygonOffsetClamp
Graphics.GL.ARB.ProgramInterfaceQuery
Graphics.GL.ARB.ProvokingVertex Graphics.GL.ARB.QueryBufferObject
Graphics.GL.ARB.RobustnessCompatibility
Graphics.GL.ARB.RobustnessCore Graphics.GL.ARB.SampleLocations
Graphics.GL.ARB.SampleShading Graphics.GL.ARB.SamplerObjects
Graphics.GL.ARB.SeamlessCubeMap
Graphics.GL.ARB.SeamlessCubemapPerTexture
Graphics.GL.ARB.SeparateShaderObjects
Graphics.GL.ARB.ShaderAtomicCounters
Graphics.GL.ARB.ShaderImageLoadStore Graphics.GL.ARB.ShaderObjects
Graphics.GL.ARB.ShaderStorageBufferObject
Graphics.GL.ARB.ShaderSubroutine Graphics.GL.ARB.ShadingLanguage100
Graphics.GL.ARB.ShadingLanguageInclude Graphics.GL.ARB.Shadow
Graphics.GL.ARB.ShadowAmbient Graphics.GL.ARB.SparseBuffer
Graphics.GL.ARB.SparseTexture Graphics.GL.ARB.SpirvExtensions
Graphics.GL.ARB.StencilTexturing Graphics.GL.ARB.Sync
Graphics.GL.ARB.TessellationShader Graphics.GL.ARB.TextureBarrier
Graphics.GL.ARB.TextureBorderClamp
Graphics.GL.ARB.TextureBufferObject
Graphics.GL.ARB.TextureBufferObjectRGB32
Graphics.GL.ARB.TextureBufferRange
Graphics.GL.ARB.TextureCompression
Graphics.GL.ARB.TextureCompressionBPTC
Graphics.GL.ARB.TextureCompressionRGTC
Graphics.GL.ARB.TextureCubeMap Graphics.GL.ARB.TextureCubeMapArray
Graphics.GL.ARB.TextureEnvCombine Graphics.GL.ARB.TextureEnvDot3
Graphics.GL.ARB.TextureFilterAnisotropic
Graphics.GL.ARB.TextureFilterMinmax Graphics.GL.ARB.TextureFloat
Graphics.GL.ARB.TextureGather
Graphics.GL.ARB.TextureMirrorClampToEdge
Graphics.GL.ARB.TextureMirroredRepeat
Graphics.GL.ARB.TextureMultisample Graphics.GL.ARB.TextureRG
Graphics.GL.ARB.TextureRGB10A2UI Graphics.GL.ARB.TextureRectangle
Graphics.GL.ARB.TextureStencil8 Graphics.GL.ARB.TextureStorage
Graphics.GL.ARB.TextureStorageMultisample
Graphics.GL.ARB.TextureSwizzle Graphics.GL.ARB.TextureView
Graphics.GL.ARB.TimerQuery Graphics.GL.ARB.TransformFeedback2
Graphics.GL.ARB.TransformFeedback3
Graphics.GL.ARB.TransformFeedbackInstanced
Graphics.GL.ARB.TransformFeedbackOverflowQuery
Graphics.GL.ARB.TransposeMatrix Graphics.GL.ARB.UniformBufferObject
Graphics.GL.ARB.VertexArrayBGRA Graphics.GL.ARB.VertexArrayObject
Graphics.GL.ARB.VertexAttrib64Bit
Graphics.GL.ARB.VertexAttribBinding Graphics.GL.ARB.VertexBlend
Graphics.GL.ARB.VertexBufferObject Graphics.GL.ARB.VertexProgram
Graphics.GL.ARB.VertexShader Graphics.GL.ARB.VertexType10f11f11fRev
Graphics.GL.ARB.VertexType2101010RevCompatibility
Graphics.GL.ARB.VertexType2101010RevCore
Graphics.GL.ARB.ViewportArray Graphics.GL.ARB.WindowPos
Graphics.GL.ATI Graphics.GL.ATI.DrawBuffers
Graphics.GL.ATI.ElementArray Graphics.GL.ATI.EnvmapBumpmap
Graphics.GL.ATI.FragmentShader Graphics.GL.ATI.MapObjectBuffer
Graphics.GL.ATI.Meminfo Graphics.GL.ATI.PNTriangles
Graphics.GL.ATI.PixelFormatFloat Graphics.GL.ATI.SeparateStencil
Graphics.GL.ATI.TextFragmentShader
Graphics.GL.ATI.TextureEnvCombine3 Graphics.GL.ATI.TextureFloat
Graphics.GL.ATI.TextureMirrorOnce Graphics.GL.ATI.VertexArrayObject
Graphics.GL.ATI.VertexAttribArrayObject
Graphics.GL.ATI.VertexStreams Graphics.GL.Compatibility30
Graphics.GL.Compatibility31 Graphics.GL.Compatibility32
Graphics.GL.Compatibility33 Graphics.GL.Compatibility40
Graphics.GL.Compatibility41 Graphics.GL.Compatibility42
Graphics.GL.Compatibility43 Graphics.GL.Compatibility44
Graphics.GL.Compatibility45 Graphics.GL.Compatibility46
Graphics.GL.Core30 Graphics.GL.Core31 Graphics.GL.Core32
Graphics.GL.Core33 Graphics.GL.Core40 Graphics.GL.Core41
Graphics.GL.Core42 Graphics.GL.Core43 Graphics.GL.Core44
Graphics.GL.Core45 Graphics.GL.Core46 Graphics.GL.EXT
Graphics.GL.EXT.ABGR Graphics.GL.EXT.BGRA
Graphics.GL.EXT.BindableUniform Graphics.GL.EXT.BlendColor
Graphics.GL.EXT.BlendEquationSeparate
Graphics.GL.EXT.BlendFuncSeparate Graphics.GL.EXT.BlendMinmax
Graphics.GL.EXT.BlendSubtract Graphics.GL.EXT.CMYKA
Graphics.GL.EXT.ClipVolumeHint Graphics.GL.EXT.ColorSubtable
Graphics.GL.EXT.CompiledVertexArray Graphics.GL.EXT.Convolution
Graphics.GL.EXT.CoordinateFrame Graphics.GL.EXT.CopyTexture
Graphics.GL.EXT.CullVertex Graphics.GL.EXT.DebugLabel
Graphics.GL.EXT.DebugMarker Graphics.GL.EXT.DepthBoundsTest
Graphics.GL.EXT.DirectStateAccess Graphics.GL.EXT.DrawBuffers2
Graphics.GL.EXT.DrawInstanced Graphics.GL.EXT.DrawRangeElements
Graphics.GL.EXT.ExternalBuffer Graphics.GL.EXT.FogCoord
Graphics.GL.EXT.FourTwoTwoPixels Graphics.GL.EXT.FramebufferBlit
Graphics.GL.EXT.FramebufferMultisample
Graphics.GL.EXT.FramebufferMultisampleBlitScaled
Graphics.GL.EXT.FramebufferObject Graphics.GL.EXT.FramebufferSRGB
Graphics.GL.EXT.GPUProgramParameters Graphics.GL.EXT.GPUShader4
Graphics.GL.EXT.GeometryShader4 Graphics.GL.EXT.Histogram
Graphics.GL.EXT.IndexArrayFormats Graphics.GL.EXT.IndexFunc
Graphics.GL.EXT.IndexMaterial Graphics.GL.EXT.LightTexture
Graphics.GL.EXT.MemoryObject Graphics.GL.EXT.MemoryObjectFd
Graphics.GL.EXT.MemoryObjectWin32 Graphics.GL.EXT.MultiDrawArrays
Graphics.GL.EXT.Multisample Graphics.GL.EXT.PackedDepthStencil
Graphics.GL.EXT.PackedFloat Graphics.GL.EXT.PackedPixels
Graphics.GL.EXT.PalettedTexture Graphics.GL.EXT.PixelBufferObject
Graphics.GL.EXT.PixelTransform Graphics.GL.EXT.PointParameters
Graphics.GL.EXT.PolygonOffset Graphics.GL.EXT.PolygonOffsetClamp
Graphics.GL.EXT.ProvokingVertex Graphics.GL.EXT.RasterMultisample
Graphics.GL.EXT.RescaleNormal Graphics.GL.EXT.SecondaryColor
Graphics.GL.EXT.Semaphore Graphics.GL.EXT.SemaphoreFd
Graphics.GL.EXT.SemaphoreWin32
Graphics.GL.EXT.SeparateShaderObjects
Graphics.GL.EXT.SeparateSpecularColor
Graphics.GL.EXT.ShaderImageLoadStore
Graphics.GL.EXT.SharedTexturePalette
Graphics.GL.EXT.StencilClearTag Graphics.GL.EXT.StencilTwoSide
Graphics.GL.EXT.StencilWrap Graphics.GL.EXT.Subtexture
Graphics.GL.EXT.Texture Graphics.GL.EXT.Texture3D
Graphics.GL.EXT.TextureArray Graphics.GL.EXT.TextureBufferObject
Graphics.GL.EXT.TextureCompressionLATC
Graphics.GL.EXT.TextureCompressionRGTC
Graphics.GL.EXT.TextureCompressionS3TC
Graphics.GL.EXT.TextureCubeMap Graphics.GL.EXT.TextureEnvCombine
Graphics.GL.EXT.TextureEnvDot3
Graphics.GL.EXT.TextureFilterAnisotropic
Graphics.GL.EXT.TextureFilterMinmax Graphics.GL.EXT.TextureInteger
Graphics.GL.EXT.TextureLODBias Graphics.GL.EXT.TextureMirrorClamp
Graphics.GL.EXT.TextureObject Graphics.GL.EXT.TexturePerturbNormal
Graphics.GL.EXT.TextureSNorm Graphics.GL.EXT.TextureSRGB
Graphics.GL.EXT.TextureSRGBDecode
Graphics.GL.EXT.TextureSharedExponent
Graphics.GL.EXT.TextureSwizzle Graphics.GL.EXT.TimerQuery
Graphics.GL.EXT.TransformFeedback Graphics.GL.EXT.VertexArray
Graphics.GL.EXT.VertexArrayBGRA Graphics.GL.EXT.VertexAttrib64Bit
Graphics.GL.EXT.VertexShader Graphics.GL.EXT.VertexWeighting
Graphics.GL.EXT.Win32KeyedMutex Graphics.GL.EXT.WindowRectangles
Graphics.GL.EXT.X11SyncObject Graphics.GL.Functions
Graphics.GL.GREMEDY Graphics.GL.GREMEDY.FrameTerminator
Graphics.GL.GREMEDY.StringMarker Graphics.GL.GetProcAddress
Graphics.GL.Groups Graphics.GL.HP
Graphics.GL.HP.ConvolutionBorderModes Graphics.GL.HP.ImageTransform
Graphics.GL.HP.OcclusionTest Graphics.GL.HP.TextureLighting
Graphics.GL.IBM Graphics.GL.IBM.CullVertex
Graphics.GL.IBM.MultimodeDrawArrays Graphics.GL.IBM.RasterposClip
Graphics.GL.IBM.StaticData Graphics.GL.IBM.TextureMirroredRepeat
Graphics.GL.IBM.VertexArrayLists Graphics.GL.INGR
Graphics.GL.INGR.BlendFuncSeparate Graphics.GL.INGR.ColorClamp
Graphics.GL.INGR.InterlaceRead Graphics.GL.INTEL
Graphics.GL.INTEL.ConservativeRasterization
Graphics.GL.INTEL.FramebufferCmaa Graphics.GL.INTEL.MapTexture
Graphics.GL.INTEL.ParallelArrays Graphics.GL.INTEL.PerformanceQuery
Graphics.GL.KHR Graphics.GL.KHR.BlendEquationAdvanced
Graphics.GL.KHR.BlendEquationAdvancedCoherent
Graphics.GL.KHR.ContextFlushControl
Graphics.GL.KHR.DebugCompatibility Graphics.GL.KHR.DebugCore
Graphics.GL.KHR.NoError Graphics.GL.KHR.ParallelShaderCompile
Graphics.GL.KHR.Robustness
Graphics.GL.KHR.TextureCompressionASTCHDR
Graphics.GL.KHR.TextureCompressionASTCLDR Graphics.GL.MESA
Graphics.GL.MESA.PackInvert Graphics.GL.MESA.ProgramBinaryFormats
Graphics.GL.MESA.ResizeBuffers Graphics.GL.MESA.TileRasterOrder
Graphics.GL.MESA.WindowPos Graphics.GL.MESA.YCbCrTexture
Graphics.GL.MESAX Graphics.GL.MESAX.TextureStack Graphics.GL.NV
Graphics.GL.NV.AlphaToCoverageDitherControl
Graphics.GL.NV.BindlessMultiDrawIndirect
Graphics.GL.NV.BindlessMultiDrawIndirectCount
Graphics.GL.NV.BindlessTexture Graphics.GL.NV.BlendEquationAdvanced
Graphics.GL.NV.BlendEquationAdvancedCoherent
Graphics.GL.NV.BlendMinmaxFactor Graphics.GL.NV.ClipSpaceWScaling
Graphics.GL.NV.CommandList Graphics.GL.NV.ComputeProgram5
Graphics.GL.NV.ConditionalRender Graphics.GL.NV.ConservativeRaster
Graphics.GL.NV.ConservativeRasterDilate
Graphics.GL.NV.ConservativeRasterPreSnap
Graphics.GL.NV.ConservativeRasterPreSnapTriangles
Graphics.GL.NV.CopyDepthToColor Graphics.GL.NV.CopyImage
Graphics.GL.NV.DeepTexture3D Graphics.GL.NV.DepthBufferFloat
Graphics.GL.NV.DepthClamp Graphics.GL.NV.DrawTexture
Graphics.GL.NV.DrawVulkanImage Graphics.GL.NV.Evaluators
Graphics.GL.NV.ExplicitMultisample Graphics.GL.NV.Fence
Graphics.GL.NV.FillRectangle Graphics.GL.NV.FloatBuffer
Graphics.GL.NV.FogDistance Graphics.GL.NV.FragmentCoverageToColor
Graphics.GL.NV.FragmentProgram Graphics.GL.NV.FragmentProgram2
Graphics.GL.NV.FramebufferMixedSamples
Graphics.GL.NV.FramebufferMultisampleCoverage
Graphics.GL.NV.GPUMulticast Graphics.GL.NV.GPUProgram4
Graphics.GL.NV.GPUProgram5 Graphics.GL.NV.GPUShader5
Graphics.GL.NV.GeometryProgram4 Graphics.GL.NV.HalfFloat
Graphics.GL.NV.InternalformatSampleQuery
Graphics.GL.NV.LightMaxExponent Graphics.GL.NV.MultisampleCoverage
Graphics.GL.NV.MultisampleFilterHint Graphics.GL.NV.OcclusionQuery
Graphics.GL.NV.PackedDepthStencil
Graphics.GL.NV.ParameterBufferObject
Graphics.GL.NV.PathRenderingCompatibility
Graphics.GL.NV.PathRenderingCore
Graphics.GL.NV.PathRenderingSharedEdge
Graphics.GL.NV.PixelDataRange Graphics.GL.NV.PointSprite
Graphics.GL.NV.PresentVideo Graphics.GL.NV.PrimitiveRestart
Graphics.GL.NV.QueryResource Graphics.GL.NV.QueryResourceTag
Graphics.GL.NV.RegisterCombiners Graphics.GL.NV.RegisterCombiners2
Graphics.GL.NV.RobustnessVideoMemoryPurge
Graphics.GL.NV.SampleLocations Graphics.GL.NV.ShaderBufferLoad
Graphics.GL.NV.ShaderBufferStore Graphics.GL.NV.ShaderThreadGroup
Graphics.GL.NV.TessellationProgram5 Graphics.GL.NV.TexgenEmboss
Graphics.GL.NV.TexgenReflection Graphics.GL.NV.TextureBarrier
Graphics.GL.NV.TextureEnvCombine4
Graphics.GL.NV.TextureExpandNormal
Graphics.GL.NV.TextureMultisample Graphics.GL.NV.TextureRectangle
Graphics.GL.NV.TextureShader Graphics.GL.NV.TextureShader2
Graphics.GL.NV.TextureShader3 Graphics.GL.NV.TransformFeedback
Graphics.GL.NV.TransformFeedback2
Graphics.GL.NV.UniformBufferUnifiedMemory
Graphics.GL.NV.VDPAUInterop Graphics.GL.NV.VertexArrayRange
Graphics.GL.NV.VertexArrayRange2
Graphics.GL.NV.VertexAttribInteger64Bit
Graphics.GL.NV.VertexBufferUnifiedMemory
Graphics.GL.NV.VertexProgram Graphics.GL.NV.VertexProgram2Option
Graphics.GL.NV.VertexProgram3 Graphics.GL.NV.VertexProgram4
Graphics.GL.NV.VideoCapture Graphics.GL.NV.ViewportSwizzle
Graphics.GL.NVX Graphics.GL.NVX.ConditionalRender
Graphics.GL.NVX.GPUMemoryInfo Graphics.GL.NVX.LinkedGPUMulticast
Graphics.GL.OES Graphics.GL.OES.ByteCoordinates
Graphics.GL.OES.CompressedPalettedTexture
Graphics.GL.OES.FixedPoint Graphics.GL.OES.QueryMatrix
Graphics.GL.OES.ReadFormat Graphics.GL.OES.SinglePrecision
Graphics.GL.OML Graphics.GL.OML.Interlace Graphics.GL.OML.Resample
Graphics.GL.OML.Subsample Graphics.GL.OVR Graphics.GL.OVR.Multiview
Graphics.GL.PGI Graphics.GL.PGI.MiscHints
Graphics.GL.PGI.VertexHints Graphics.GL.REND
Graphics.GL.REND.ScreenCoordinates Graphics.GL.S3
Graphics.GL.S3.S3TC Graphics.GL.SGI Graphics.GL.SGI.ColorMatrix
Graphics.GL.SGI.ColorTable Graphics.GL.SGI.TextureColorTable
Graphics.GL.SGIS Graphics.GL.SGIS.DetailTexture
Graphics.GL.SGIS.FogFunction Graphics.GL.SGIS.GenerateMipmap
Graphics.GL.SGIS.Multisample Graphics.GL.SGIS.PixelTexture
Graphics.GL.SGIS.PointLineTexgen Graphics.GL.SGIS.PointParameters
Graphics.GL.SGIS.SharpenTexture Graphics.GL.SGIS.Texture4D
Graphics.GL.SGIS.TextureBorderClamp
Graphics.GL.SGIS.TextureColorMask Graphics.GL.SGIS.TextureEdgeClamp
Graphics.GL.SGIS.TextureFilter4 Graphics.GL.SGIS.TextureLOD
Graphics.GL.SGIS.TextureSelect Graphics.GL.SGIX
Graphics.GL.SGIX.Async Graphics.GL.SGIX.AsyncHistogram
Graphics.GL.SGIX.AsyncPixel Graphics.GL.SGIX.BlendAlphaMinmax
Graphics.GL.SGIX.CalligraphicFragment Graphics.GL.SGIX.Clipmap
Graphics.GL.SGIX.ConvolutionAccuracy Graphics.GL.SGIX.DepthTexture
Graphics.GL.SGIX.FlushRaster Graphics.GL.SGIX.FogOffset
Graphics.GL.SGIX.FragmentLighting Graphics.GL.SGIX.Framezoom
Graphics.GL.SGIX.IglooInterface Graphics.GL.SGIX.Instruments
Graphics.GL.SGIX.Interlace Graphics.GL.SGIX.IrInstrument1
Graphics.GL.SGIX.ListPriority Graphics.GL.SGIX.PixelTexture
Graphics.GL.SGIX.PixelTiles Graphics.GL.SGIX.PolynomialFFD
Graphics.GL.SGIX.ReferencePlane Graphics.GL.SGIX.Resample
Graphics.GL.SGIX.ScalebiasHint Graphics.GL.SGIX.Shadow
Graphics.GL.SGIX.ShadowAmbient Graphics.GL.SGIX.Sprite
Graphics.GL.SGIX.Subsample Graphics.GL.SGIX.TagSampleBuffer
Graphics.GL.SGIX.TextureAddEnv
Graphics.GL.SGIX.TextureCoordinateClamp
Graphics.GL.SGIX.TextureLODBias Graphics.GL.SGIX.TextureMultiBuffer
Graphics.GL.SGIX.TextureScaleBias Graphics.GL.SGIX.VertexPreclip
Graphics.GL.SGIX.YCrCb Graphics.GL.SGIX.YCrCbA Graphics.GL.SUN
Graphics.GL.SUN.ConvolutionBorderModes Graphics.GL.SUN.GlobalAlpha
Graphics.GL.SUN.MeshArray Graphics.GL.SUN.SliceAccum
Graphics.GL.SUN.TriangleList Graphics.GL.SUN.Vertex
Graphics.GL.SUNX Graphics.GL.SUNX.ConstantData Graphics.GL.ThreeDFX
Graphics.GL.ThreeDFX.Multisample Graphics.GL.ThreeDFX.Tbuffer
Graphics.GL.ThreeDFX.TextureCompressionFXT1 Graphics.GL.Tokens
Graphics.GL.Types Graphics.GL.Version10 Graphics.GL.Version11
Graphics.GL.Version12 Graphics.GL.Version13 Graphics.GL.Version14
Graphics.GL.Version15 Graphics.GL.Version20 Graphics.GL.Version21
Graphics.GL.WIN Graphics.GL.WIN.PhongShading
Graphics.GL.WIN.SpecularFog
hidden-modules: Graphics.GL.ExtensionPredicates Graphics.GL.Foreign
Graphics.GL.Functions.F01 Graphics.GL.Functions.F02
Graphics.GL.Functions.F03 Graphics.GL.Functions.F04
Graphics.GL.Functions.F05 Graphics.GL.Functions.F06
Graphics.GL.Functions.F07 Graphics.GL.Functions.F08
Graphics.GL.Functions.F09 Graphics.GL.Functions.F10
Graphics.GL.Functions.F11 Graphics.GL.Functions.F12
Graphics.GL.Functions.F13 Graphics.GL.Functions.F14
Graphics.GL.Functions.F15 Graphics.GL.Functions.F16
Graphics.GL.Functions.F17 Graphics.GL.Functions.F18
Graphics.GL.Functions.F19 Graphics.GL.Functions.F20
Graphics.GL.Functions.F21 Graphics.GL.Functions.F22
Graphics.GL.Functions.F23 Graphics.GL.Functions.F24
Graphics.GL.Functions.F25 Graphics.GL.Functions.F26
Graphics.GL.Functions.F27 Graphics.GL.Functions.F28
Graphics.GL.Functions.F29 Graphics.GL.Functions.F30
Graphics.GL.Functions.F31 Graphics.GL.Functions.F32
Graphics.GL.Functions.F33
abi: 4b2fe9bcdedac95c8e773f2045e65b67
trusted: False
import-dirs: /usr/lib/haskell-packages/ghc/lib/x86_64-linux-ghc-8.0.2/OpenGLRaw-3.2.7.0-L8uIfV1Q6wyDPFA3cL20qq
library-dirs: /usr/lib/haskell-packages/ghc/lib/x86_64-linux-ghc-8.0.2/OpenGLRaw-3.2.7.0-L8uIfV1Q6wyDPFA3cL20qq
dynamic-library-dirs: /usr/lib/haskell-packages/ghc/lib/x86_64-linux-ghc-8.0.2
data-dir: /usr/share/openglraw
hs-libraries: HSOpenGLRaw-3.2.7.0-L8uIfV1Q6wyDPFA3cL20qq
extra-libraries:
GL
depends:
base-4.9.1.0 bytestring-0.10.8.1 containers-0.5.7.1
fixed-0.2.1.1-8Jr82l0kss5Gr4nEevmXlZ
half-0.2.2.3-GHJ372Ls7FBA3PAGtGHfOR
text-1.2.2.2-9UQZjEJZQFSGMffj1Z5g00 transformers-0.5.2.0
haddock-interfaces: /usr/lib/ghc-doc/haddock/openglraw-3.2.7.0/OpenGLRaw.haddock
haddock-html: /usr/share/doc/libghc-openglraw-doc/html/
|