This file is indexed.

/usr/lib/nodejs/lodash.floor/index.js is in node-lodash-packages 4.15.0-1.

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The actual contents of the file can be viewed below.

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/**
 * lodash (Custom Build) <https://lodash.com/>
 * Build: `lodash modularize exports="npm" -o ./`
 * Copyright jQuery Foundation and other contributors <https://jquery.org/>
 * Released under MIT license <https://lodash.com/license>
 * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
 * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
 */

/** Used as references for various `Number` constants. */
var INFINITY = 1 / 0,
    MAX_INTEGER = 1.7976931348623157e+308,
    NAN = 0 / 0;

/** `Object#toString` result references. */
var symbolTag = '[object Symbol]';

/** Used to match leading and trailing whitespace. */
var reTrim = /^\s+|\s+$/g;

/** Used to detect bad signed hexadecimal string values. */
var reIsBadHex = /^[-+]0x[0-9a-f]+$/i;

/** Used to detect binary string values. */
var reIsBinary = /^0b[01]+$/i;

/** Used to detect octal string values. */
var reIsOctal = /^0o[0-7]+$/i;

/** Built-in method references without a dependency on `root`. */
var freeParseInt = parseInt;

/** Detect free variable `global` from Node.js. */
var freeGlobal = typeof global == 'object' && global && global.Object === Object && global;

/** Detect free variable `self`. */
var freeSelf = typeof self == 'object' && self && self.Object === Object && self;

/** Used as a reference to the global object. */
var root = freeGlobal || freeSelf || Function('return this')();

/** Used for built-in method references. */
var objectProto = Object.prototype;

/**
 * Used to resolve the
 * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
 * of values.
 */
var objectToString = objectProto.toString;

/** Built-in value references. */
var Symbol = root.Symbol;

/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeMin = Math.min;

/** Used to convert symbols to primitives and strings. */
var symbolProto = Symbol ? Symbol.prototype : undefined,
    symbolToString = symbolProto ? symbolProto.toString : undefined;

/**
 * The base implementation of `_.toString` which doesn't convert nullish
 * values to empty strings.
 *
 * @private
 * @param {*} value The value to process.
 * @returns {string} Returns the string.
 */
function baseToString(value) {
  // Exit early for strings to avoid a performance hit in some environments.
  if (typeof value == 'string') {
    return value;
  }
  if (isSymbol(value)) {
    return symbolToString ? symbolToString.call(value) : '';
  }
  var result = (value + '');
  return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;
}

/**
 * Creates a function like `_.round`.
 *
 * @private
 * @param {string} methodName The name of the `Math` method to use when rounding.
 * @returns {Function} Returns the new round function.
 */
function createRound(methodName) {
  var func = Math[methodName];
  return function(number, precision) {
    number = toNumber(number);
    precision = nativeMin(toInteger(precision), 292);
    if (precision) {
      // Shift with exponential notation to avoid floating-point issues.
      // See [MDN](https://mdn.io/round#Examples) for more details.
      var pair = (toString(number) + 'e').split('e'),
          value = func(pair[0] + 'e' + (+pair[1] + precision));

      pair = (toString(value) + 'e').split('e');
      return +(pair[0] + 'e' + (+pair[1] - precision));
    }
    return func(number);
  };
}

/**
 * Checks if `value` is the
 * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)
 * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
 *
 * @static
 * @memberOf _
 * @since 0.1.0
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is an object, else `false`.
 * @example
 *
 * _.isObject({});
 * // => true
 *
 * _.isObject([1, 2, 3]);
 * // => true
 *
 * _.isObject(_.noop);
 * // => true
 *
 * _.isObject(null);
 * // => false
 */
function isObject(value) {
  var type = typeof value;
  return !!value && (type == 'object' || type == 'function');
}

/**
 * Checks if `value` is object-like. A value is object-like if it's not `null`
 * and has a `typeof` result of "object".
 *
 * @static
 * @memberOf _
 * @since 4.0.0
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is object-like, else `false`.
 * @example
 *
 * _.isObjectLike({});
 * // => true
 *
 * _.isObjectLike([1, 2, 3]);
 * // => true
 *
 * _.isObjectLike(_.noop);
 * // => false
 *
 * _.isObjectLike(null);
 * // => false
 */
function isObjectLike(value) {
  return !!value && typeof value == 'object';
}

/**
 * Checks if `value` is classified as a `Symbol` primitive or object.
 *
 * @static
 * @memberOf _
 * @since 4.0.0
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.
 * @example
 *
 * _.isSymbol(Symbol.iterator);
 * // => true
 *
 * _.isSymbol('abc');
 * // => false
 */
function isSymbol(value) {
  return typeof value == 'symbol' ||
    (isObjectLike(value) && objectToString.call(value) == symbolTag);
}

/**
 * Converts `value` to a finite number.
 *
 * @static
 * @memberOf _
 * @since 4.12.0
 * @category Lang
 * @param {*} value The value to convert.
 * @returns {number} Returns the converted number.
 * @example
 *
 * _.toFinite(3.2);
 * // => 3.2
 *
 * _.toFinite(Number.MIN_VALUE);
 * // => 5e-324
 *
 * _.toFinite(Infinity);
 * // => 1.7976931348623157e+308
 *
 * _.toFinite('3.2');
 * // => 3.2
 */
function toFinite(value) {
  if (!value) {
    return value === 0 ? value : 0;
  }
  value = toNumber(value);
  if (value === INFINITY || value === -INFINITY) {
    var sign = (value < 0 ? -1 : 1);
    return sign * MAX_INTEGER;
  }
  return value === value ? value : 0;
}

/**
 * Converts `value` to an integer.
 *
 * **Note:** This method is loosely based on
 * [`ToInteger`](http://www.ecma-international.org/ecma-262/7.0/#sec-tointeger).
 *
 * @static
 * @memberOf _
 * @since 4.0.0
 * @category Lang
 * @param {*} value The value to convert.
 * @returns {number} Returns the converted integer.
 * @example
 *
 * _.toInteger(3.2);
 * // => 3
 *
 * _.toInteger(Number.MIN_VALUE);
 * // => 0
 *
 * _.toInteger(Infinity);
 * // => 1.7976931348623157e+308
 *
 * _.toInteger('3.2');
 * // => 3
 */
function toInteger(value) {
  var result = toFinite(value),
      remainder = result % 1;

  return result === result ? (remainder ? result - remainder : result) : 0;
}

/**
 * Converts `value` to a number.
 *
 * @static
 * @memberOf _
 * @since 4.0.0
 * @category Lang
 * @param {*} value The value to process.
 * @returns {number} Returns the number.
 * @example
 *
 * _.toNumber(3.2);
 * // => 3.2
 *
 * _.toNumber(Number.MIN_VALUE);
 * // => 5e-324
 *
 * _.toNumber(Infinity);
 * // => Infinity
 *
 * _.toNumber('3.2');
 * // => 3.2
 */
function toNumber(value) {
  if (typeof value == 'number') {
    return value;
  }
  if (isSymbol(value)) {
    return NAN;
  }
  if (isObject(value)) {
    var other = typeof value.valueOf == 'function' ? value.valueOf() : value;
    value = isObject(other) ? (other + '') : other;
  }
  if (typeof value != 'string') {
    return value === 0 ? value : +value;
  }
  value = value.replace(reTrim, '');
  var isBinary = reIsBinary.test(value);
  return (isBinary || reIsOctal.test(value))
    ? freeParseInt(value.slice(2), isBinary ? 2 : 8)
    : (reIsBadHex.test(value) ? NAN : +value);
}

/**
 * Converts `value` to a string. An empty string is returned for `null`
 * and `undefined` values. The sign of `-0` is preserved.
 *
 * @static
 * @memberOf _
 * @since 4.0.0
 * @category Lang
 * @param {*} value The value to process.
 * @returns {string} Returns the string.
 * @example
 *
 * _.toString(null);
 * // => ''
 *
 * _.toString(-0);
 * // => '-0'
 *
 * _.toString([1, 2, 3]);
 * // => '1,2,3'
 */
function toString(value) {
  return value == null ? '' : baseToString(value);
}

/**
 * Computes `number` rounded down to `precision`.
 *
 * @static
 * @memberOf _
 * @since 3.10.0
 * @category Math
 * @param {number} number The number to round down.
 * @param {number} [precision=0] The precision to round down to.
 * @returns {number} Returns the rounded down number.
 * @example
 *
 * _.floor(4.006);
 * // => 4
 *
 * _.floor(0.046, 2);
 * // => 0.04
 *
 * _.floor(4060, -2);
 * // => 4000
 */
var floor = createRound('floor');

module.exports = floor;