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/**
 * lodash (Custom Build) <https://lodash.com/>
 * Build: `lodash modularize exports="npm" -o ./`
 * Copyright jQuery Foundation and other contributors <https://jquery.org/>
 * Released under MIT license <https://lodash.com/license>
 * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
 * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
 */

/** Used as references for various `Number` constants. */
var INFINITY = 1 / 0,
    NAN = 0 / 0;

/** `Object#toString` result references. */
var symbolTag = '[object Symbol]';

/** Detect free variable `global` from Node.js. */
var freeGlobal = typeof global == 'object' && global && global.Object === Object && global;

/** Detect free variable `self`. */
var freeSelf = typeof self == 'object' && self && self.Object === Object && self;

/** Used as a reference to the global object. */
var root = freeGlobal || freeSelf || Function('return this')();

/** Used for built-in method references. */
var objectProto = Object.prototype;

/**
 * Used to resolve the
 * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
 * of values.
 */
var objectToString = objectProto.toString;

/** Built-in value references. */
var Symbol = root.Symbol;

/** Used to convert symbols to primitives and strings. */
var symbolProto = Symbol ? Symbol.prototype : undefined,
    symbolToString = symbolProto ? symbolProto.toString : undefined;

/**
 * The base implementation of `_.toNumber` which doesn't ensure correct
 * conversions of binary, hexadecimal, or octal string values.
 *
 * @private
 * @param {*} value The value to process.
 * @returns {number} Returns the number.
 */
function baseToNumber(value) {
  if (typeof value == 'number') {
    return value;
  }
  if (isSymbol(value)) {
    return NAN;
  }
  return +value;
}

/**
 * The base implementation of `_.toString` which doesn't convert nullish
 * values to empty strings.
 *
 * @private
 * @param {*} value The value to process.
 * @returns {string} Returns the string.
 */
function baseToString(value) {
  // Exit early for strings to avoid a performance hit in some environments.
  if (typeof value == 'string') {
    return value;
  }
  if (isSymbol(value)) {
    return symbolToString ? symbolToString.call(value) : '';
  }
  var result = (value + '');
  return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;
}

/**
 * Creates a function that performs a mathematical operation on two values.
 *
 * @private
 * @param {Function} operator The function to perform the operation.
 * @param {number} [defaultValue] The value used for `undefined` arguments.
 * @returns {Function} Returns the new mathematical operation function.
 */
function createMathOperation(operator, defaultValue) {
  return function(value, other) {
    var result;
    if (value === undefined && other === undefined) {
      return defaultValue;
    }
    if (value !== undefined) {
      result = value;
    }
    if (other !== undefined) {
      if (result === undefined) {
        return other;
      }
      if (typeof value == 'string' || typeof other == 'string') {
        value = baseToString(value);
        other = baseToString(other);
      } else {
        value = baseToNumber(value);
        other = baseToNumber(other);
      }
      result = operator(value, other);
    }
    return result;
  };
}

/**
 * Checks if `value` is object-like. A value is object-like if it's not `null`
 * and has a `typeof` result of "object".
 *
 * @static
 * @memberOf _
 * @since 4.0.0
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is object-like, else `false`.
 * @example
 *
 * _.isObjectLike({});
 * // => true
 *
 * _.isObjectLike([1, 2, 3]);
 * // => true
 *
 * _.isObjectLike(_.noop);
 * // => false
 *
 * _.isObjectLike(null);
 * // => false
 */
function isObjectLike(value) {
  return !!value && typeof value == 'object';
}

/**
 * Checks if `value` is classified as a `Symbol` primitive or object.
 *
 * @static
 * @memberOf _
 * @since 4.0.0
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.
 * @example
 *
 * _.isSymbol(Symbol.iterator);
 * // => true
 *
 * _.isSymbol('abc');
 * // => false
 */
function isSymbol(value) {
  return typeof value == 'symbol' ||
    (isObjectLike(value) && objectToString.call(value) == symbolTag);
}

/**
 * Adds two numbers.
 *
 * @static
 * @memberOf _
 * @since 3.4.0
 * @category Math
 * @param {number} augend The first number in an addition.
 * @param {number} addend The second number in an addition.
 * @returns {number} Returns the total.
 * @example
 *
 * _.add(6, 4);
 * // => 10
 */
var add = createMathOperation(function(augend, addend) {
  return augend + addend;
}, 0);

module.exports = add;