/usr/share/games/endless-sky/data/interfaces.txt is in endless-sky-data 0.9.8-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#
# Endless Sky is free software: you can redistribute it and/or modify it under the
# terms of the GNU General Public License as published by the Free Software
# Foundation, either version 3 of the License, or (at your option) any later version.
#
# Endless Sky is distributed in the hope that it will be useful, but WITHOUT ANY
# WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
# PARTICULAR PURPOSE. See the GNU General Public License for more details.
color "hover" 1. 1. 1. 0.
color "active" .75 .75 .75 0.
color "inactive" .25 .25 .25 0.
color "bright" .75 .75 .75 0.
color "medium" .5 .5 .5 0.
color "dim" .25 .25 .25 0.
color "faint" .1 .1 .1 0.
color "shields" .43 .55 .70 .75
color "hull" .70 .62 .43 .75
color "heat" .70 .43 .43 .75
color "energy" .6 .6 .6 .75
color "fuel" .70 .62 .43 .75
color "flagship highlight" .5 .8 .2 0.
color "available job" .9 .6 0. 1.
color "available back" .5 .3 0. .5
color "unavailable job" .5 .3 0. 1.
color "unavailable back" .3 .1 0. .5
color "active mission" .2 .7 1. 1.
color "active back" 0. .4 .5 .5
color "blocked mission" 0. .4 .6 1.
color "blocked back" 0. .15 .2 .5
color "waypoint" .1 .2 .9 1.
color "waypoint back" 0. .3 .7 .5
color "escort present" .8 .8 .8 1.
color "escort elsewhere" .4 .4 .6 1.
color "escort not ready" .9 .8 0. 1.
color "escort blocked" .9 .2 0. 1.
color "escort selected" .2 .8 0. 1.
color "escort hostile" 1. .6 .4 1.
color "overlay friendly shields" 0. .5 0. .25
color "overlay friendly hull" .45 .5 0. .25
color "overlay hostile shields" .5 .15 0. .25
color "overlay hostile hull" .5 .3 0. .25
color "overlay outfit scan" .5 .5 .5 .25
color "overlay cargo scan" .7 .7 .7 .25
color "radar player" .2 1. 0. 0.
color "radar friendly" .4 .6 1. 0.
color "radar unfriendly" .8 .8 .4 0.
color "radar hostile" 1. .6 .4 0.
color "radar inactive" .4 .4 .4 0.
color "radar special" 1. 1. 1. 0.
color "radar anomalous" .7 0. 1. 0.
color "radar blink" 1. 1. 1. 0.
interface "menu background"
sprite "_menu/g0"
center 0 -280
sprite "_menu/forest2"
center 0 280
sprite "_menu/oberon"
center 140 180
interface "main menu"
sprite "_menu/compass"
center 0 0
sprite "_menu/title"
center 0 -170
sprite "_menu/side panel"
center -360 0
sprite "_menu/side panel"
center 360 0
visible if "pilot loaded"
button e "_Enter Ship"
center 435 155
dimensions 90 30
visible if "!pilot loaded"
button n "_New Pilot"
center 435 155
dimensions 90 30
visible
button l "_Load / Save..."
center 300 155
dimensions 120 30
# Left panel (credits):
button q "_Quit"
center -285 155
dimensions 90 30
button p "_Preferences..."
center -420 155
dimensions 120 30
interface "menu player info"
outline "ship sprite"
center 360 -90
dimensions 120 120
label "pilot:"
from 250 -15
align left
string "pilot"
from 310 -15
align left
label "ship:"
from 250 5
align left
string "ship"
from 310 5
align left
label "planet:"
from 250 35
align left
string "planet"
from 310 35
align left
label "system:"
from 250 55
align left
string "system"
from 310 55
align left
label "credits:"
from 250 85
align left
string "credits"
from 310 85
align left
label "date:"
from 250 105
align left
string "date"
from 310 105
align left
interface "load menu"
sprite "_menu/side panel"
center -360 0
sprite "_menu/side panel"
center 0 0
sprite "_menu/side panel"
center 360 0
button n "_New Pilot"
center -420 155
dimensions 120 30
active if "pilot selected"
button D "Delete"
center -285 155
dimensions 90 30
active if "pilot alive"
button a "_Add Snapshot"
center -60 155
dimensions 120 30
active if "snapshot selected"
button R "Remove"
center 75 155
dimensions 90 30
active
button b "_Back to Menu"
center 300 155
dimensions 120 30
active if "pilot loaded"
button l "_Load Game"
center 435 155
dimensions 90 30
interface "controls"
sprite "ui/keys panel"
center -65 -20
button c "_Controls"
center -300 -230
dimensions 90 30
color bright
button s "_Settings"
center -300 -190
dimensions 90 30
color medium
hover bright
button p "_Plugins"
center -300 -150
dimensions 90 30
color medium
hover bright
interface "settings"
sprite "ui/settings panel"
center -20 -20
button c "_Controls"
center -300 -230
dimensions 90 30
color medium
hover bright
button s "_Settings"
center -300 -190
dimensions 90 30
color bright
button p "_Plugins"
center -300 -150
dimensions 90 30
color medium
hover bright
interface "plugins"
sprite "ui/settings panel"
center -20 -20
button c "_Controls"
center -300 -230
dimensions 90 30
color medium
hover bright
button s "_Settings"
center -300 -190
dimensions 90 30
color medium
hover bright
button p "_Plugins"
center -300 -150
dimensions 90 30
color bright
interface "preferences"
button b "_Back to Menu..."
center 195 210
dimensions 120 30
bar "volume"
from 280.5 -85
dimensions 0 -200
color "energy"
size 3
interface "status" top right
sprite "ui/status"
from 0 0
align top right
string "location"
from -20 25
color "medium"
align right
string "date"
from -20 45
color "medium"
align right
string "credits"
from -20 65
color "medium"
align right
outline "player sprite"
center -75 155
dimensions 70 70
ring "shields"
center -75 155
dimensions 120 120
color "shields"
size 1.5
ring "hull"
center -75 155
dimensions 110 110
color "hull"
size 1.5
bar "fuel"
from -53.5 425
dimensions 0 -192
color "fuel"
size 2
bar "energy"
from -33.5 415
dimensions 0 -192
color "energy"
size 2
bar "heat"
from -13.5 403
dimensions 0 -192
color "heat"
size 2
interface "targets" top left
sprite "ui/radar"
from 0 0
align top left
point radar
center 128 128
dimensions 220 260
sprite "ui/navigation"
from 200 0
align top left
string "navigation mode"
from 215 20
align left
color "medium"
string "destination"
from 230 40
align left
color "medium"
sprite "ui/target"
from 0 240
align top left
point target
center 75 315
dimensions 140 140
outline "target sprite"
center 75 315
dimensions 70 70
colored
ring "target shields"
center 75 315
dimensions 120 120
color "shields"
size 1.5
ring "target hull"
center 75 315
dimensions 110 110
color "hull"
size 1.5
string "target name"
center 75 395
color "bright"
string "target type"
center 75 415
color "medium"
string "target government"
center 75 435
color "medium"
string "mission target"
center 75 455
color "medium"
interface "planet"
image "land"
center -60 -140
sprite "ui/planet dialog"
center -60 0
button l
center -60 -140
dimensions 720 360
visible if "has shipyard"
sprite "ui/planet dialog button"
center 280 90
button s "_Shipyard"
center 280 90
dimensions 140 40
size 18
align right
pad 10 0
visible if "has outfitter"
sprite "ui/planet dialog button"
center 280 150
button o "_Outfitter"
center 280 150
dimensions 140 40
size 18
align right
pad 10 0
visible if "is inhabited"
sprite "ui/planet dialog button"
center -400 150
button j "_Job Board"
center -400 150
dimensions 140 40
size 18
align left
pad 10 0
sprite "ui/planet dialog button"
center 280 210
button h "_Hire Crew"
center 280 210
dimensions 140 40
size 18
align right
pad 10 0
visible if "has trade"
sprite "ui/planet dialog button"
center -400 90
button t "_Trading"
center -400 90
dimensions 140 40
size 18
align left
pad 10 0
visible if "has bank"
sprite "ui/planet dialog button"
center -400 210
button b "_Bank"
center -400 210
dimensions 140 40
size 18
align left
pad 10 0
visible if "has spaceport"
sprite "ui/planet dialog button"
center -400 270
button p "Space_port"
center -400 270
dimensions 140 40
size 18
align left
pad 10 0
visible if "has ship"
sprite "ui/planet dialog button"
center 280 270
button d "_Depart"
center 280 270
dimensions 140 40
size 18
align right
pad 10 0
interface "boarding"
sprite "ui/boarding dialog"
label "item"
from -320 -189
align left
label "value"
from -60 -189
align right
label "size"
from 10 -189
align right
label "cargo space free:"
from -320 75
align left
string "cargo space"
from 10 75
align right
label "crew"
from 190 -112
align right
label "attack"
from 260 -112
align right
label "defense"
from 330 -112
align right
label "your ship:"
from 50 -92
align left
string "your crew"
from 190 -92
align right
string "your attack"
from 260 -92
align right
string "your defense"
from 330 -92
align right
label "enemy ship:"
from 50 -72
align left
string "enemy crew"
from 190 -72
align right
string "enemy attack"
from 260 -72
align right
string "enemy defense"
from 330 -72
align right
label "capture odds (attacking):"
from 50 -42
align left
string "attack odds"
from 330 -42
align right
label "expected casualties:"
from 50 -22
align left
string "attack casualties"
from 330 -22
align right
label "survival odds (defending):"
from 50 8
align left
string "defense odds"
from 330 8
align right
label "expected casualties:"
from 50 28
align left
string "defense casualties"
from 330 28
align right
active if "can take"
button t "_Take"
center -235 115
dimensions 70 30
active if "can exit"
button x "_Done"
center -155 115
dimensions 70 30
active if "can capture"
button c "Attempt _Capture"
center -40 115
dimensions 140 30
active if "can attack"
button a "_Attack"
center 120 185
dimensions 80 30
active if "can defend"
button d "_Defend"
center 210 185
dimensions 80 30
# The top of the text panel is the planet dialog is at +70, and it is 500 x 260.
interface "hiring"
label "flagship"
center -70 85
color "bright"
align right
label "entire fleet"
center 50 85
color "bright"
align right
label "salary"
center 170 85
color "bright"
align right
label "bunks"
center -290 110
align left
string "flagship bunks"
center -70 110
align right
string "fleet bunks"
center 50 110
align right
label "required crew"
center -290 130
align left
string "flagship required"
center -70 130
align right
string "fleet required"
center 50 130
align right
string "salary required"
center 170 130
align right
label "extra crew"
center -290 150
align left
string "flagship extra"
center -70 150
align right
string "salary extra"
center 170 150
align right
active if "can hire"
sprite "ui/dialog cancel"
center 140 355
button h "_Hire"
center 140 355
dimensions 80 40
active if "can fire"
sprite "ui/dialog cancel"
center 60 355
button f "_Fire"
center 60 355
dimensions 80 40
active
string "modifier"
from -65 150
color "dim"
align left
label "passenger space"
center -290 180
align left
string "flagship unused"
center -70 180
align right
string "fleet unused"
center 50 180
align right
label "passengers"
center -290 200
align left
string "passengers"
center 50 200
align right
label "(Extra crew for your flagship increases your odds of capturing ships,"
center -60 290
label "and once you capture a ship you need crew members to serve on it.)"
center -60 310
interface "trade"
active if "can buy"
sprite "ui/dialog cancel"
center 40 355
button B "Buy All"
center 40 355
dimensions 70 30
sprite "ui/wide button"
center 130 355
active if "can sell"
visible if "!can sell outfits"
button S "Sell All"
center 130 355
dimensions 90 30
active if "can sell outfits"
visible if "can sell outfits"
button S "Sell Outfits"
center 130 355
dimensions 90 30
interface "bank"
active if "can pay"
sprite "ui/dialog cancel"
center 140 355
button a "Pay _All"
center 140 355
dimensions 80 40
interface "mission" bottom
sprite "ui/mission"
align bottom
label "cargo space free:"
center -130 -85
string "cargo free"
center -130 -65
label "passenger space:"
center 0 -85
string "bunks free"
center 0 -65
label "today's date:"
center 130 -85
string "today"
center 130 -65
active if "can accept"
button a "_Accept Mission"
center -45 -25
dimensions 130 30
active if "can abort"
button A "Abort"
center 70 -25
dimensions 80 30
interface "map buttons" bottom right
sprite "ui/dialog cancel"
from -450 -50 to -360 0
button d "_Done"
from -450 -50 to -360 0
active if "!is shipyards"
sprite "ui/wide button"
from -370 -50 to -260 0
button s "_Shipyards"
from -370 -50 to -260 0
active if "!is outfitters"
sprite "ui/wide button"
from -270 -50 to -160 0
button o "_Outfitters"
from -270 -50 to -160 0
active if "!is missions"
sprite "ui/dialog cancel"
from -170 -50 to -80 0
button i "M_issions"
from -170 -50 to -80 0
active if "!is ports"
sprite "ui/dialog cancel"
from -90 -50 to 0 0
button p "_Ports"
from -90 -50 to 0 0
sprite "ui/zoom"
from 0 -40 to -90 -90
active if "!max zoom"
button + "_+"
from -10 -50 to -40 -80
size 18
active if "!min zoom"
button - "_-"
from -50 -50 to -80 -80
size 18
interface "info panel"
sprite "ui/info panel"
center 0 -5
visible if "five buttons"
sprite "ui/five info buttons"
center 0 305
visible if "three buttons"
sprite "ui/three info buttons"
center 0 305
box "player"
from -500 -290 to -250 280
box "fleet"
from -250 -290 to 500 280
box "stats"
from -500 -290 to -250 280
box "outfits"
from -250 -290 to 500 30
box "weapons"
from -250 30 to 250 280
box "cargo"
from 250 -290 to 500 280
visible if "ship tab"
button R
center -375 -270
dimensions 250 30
sprite "ui/ship tab"
center 0 -310
label "Ship Info"
center -300 -305
color "bright"
label "Player _Info"
center -420 -305
button i
center -420 -305
dimensions 120 30
visible if "player tab"
sprite "ui/player tab"
center 0 -310
label "_Ship Info"
center -300 -305
label "Player Info"
center -420 -305
color "bright"
button s
center -300 -305
dimensions 120 30
visible
button d "_Done"
center 455 305
dimensions 90 30
button m "_Missions..."
center 355 305
dimensions 90 30
active if "enable logbook"
button l "_Logbook..."
center 255 305
dimensions 90 30
active
visible if "five buttons"
button n "_Next"
center 145 305
dimensions 90 30
button p "_Previous"
center 45 305
dimensions 90 30
visible if "show park"
active if "can park"
sprite "ui/dialog cancel"
center -55 305
button P "Park"
center -55 305
dimensions 70 30
active
visible if "show unpark"
sprite "ui/dialog cancel"
center -55 305
button P "Unpark"
center -55 305
dimensions 70 30
visible if "show disown"
sprite "ui/dialog cancel"
center -150 305
button D "Disown"
center -150 305
dimensions 70 30
visible if "show dump"
active if "enable dump"
sprite "ui/wide button"
center -65 305
button c "Dump _Cargo"
center -65 305
dimensions 90 30
active
visible if "show park all"
sprite "ui/wide button"
center 145 305
button A "Park All"
center 145 305
dimensions 90 30
visible if "show unpark all"
sprite "ui/wide button"
center 145 305
button A "Unpark All"
center 145 305
dimensions 90 30
interface "hail panel"
sprite "ui/hail panel"
string "header"
center -50 -65
align left
button d "_Done"
center 250 115
dimensions 80 30
active if "can bribe"
button b "Offer _Bribe"
center 130 115
dimensions 140 30
visible if "show dominate"
active if "can dominate"
button t "Demand _Tribute"
center -20 115
dimensions 140 30
visible if "show relinquish"
button t "Relinquish _Tribute"
center -20 115
dimensions 140 30
visible if "show assist"
active if "can assist"
button h "Ask For _Help"
center -20 115
dimensions 140 30
|