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<div class="title">Class Hierarchy</div>  </div>
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<tr><td><img src="inherit_graph_9.png" border="0" alt="" usemap="#_c_bot_1_1_c_bot_doubly_linked_list_3_01_t_01_4"/>
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</td></tr>
<tr><td><img src="inherit_graph_10.png" border="0" alt="" usemap="#_c_bot_1_1_c_bot_external_call"/>
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</td></tr>
<tr><td><img src="inherit_graph_11.png" border="0" alt="" usemap="#_c_bot_1_1_c_bot_external_call_list"/>
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</td></tr>
<tr><td><img src="inherit_graph_12.png" border="0" alt="" usemap="#_c_bot_1_1_c_bot_file"/>
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<tr><td><img src="inherit_graph_13.png" border="0" alt="" usemap="#_c_bot_1_1_c_bot_file_access_handler"/>
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<tr><td><img src="inherit_graph_14.png" border="0" alt="" usemap="#_c_bot_1_1_c_bot_instr"/>
<map name="_c_bot_1_1_c_bot_instr" id="_c_bot_1_1_c_bot_instr">
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<area shape="rect" id="node26" href="class_c_bot_1_1_c_bot_for.html" title="Instruction for (init; test; incr) { ... }. " alt="" coords="212,1221,324,1248"/>
<area shape="rect" id="node27" href="class_c_bot_1_1_c_bot_function.html" title="A function declaration in the code. " alt="" coords="195,1272,341,1299"/>
<area shape="rect" id="node28" href="class_c_bot_1_1_c_bot_if.html" title="Instruction if (condition) { ... } else { ... }. " alt="" coords="217,1323,319,1349"/>
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<area shape="rect" id="node37" href="class_c_bot_1_1_c_bot_logic_expr.html" title="An &quot;inline if&quot; operator &#45; condition ? if_true : if_false. " alt="" coords="191,1779,345,1805"/>
<area shape="rect" id="node38" href="class_c_bot_1_1_c_bot_new.html" title="Creation of a class instance &#45; &quot;new&quot; operator &#45; new SomeClass() " alt="" coords="207,1829,329,1856"/>
<area shape="rect" id="node39" href="class_c_bot_1_1_c_bot_par_expr.html" title="An expression. " alt="" coords="197,1880,339,1907"/>
<area shape="rect" id="node40" href="class_c_bot_1_1_c_bot_post_inc_expr.html" title="Post increment/decrement. " alt="" coords="184,1931,352,1957"/>
<area shape="rect" id="node41" href="class_c_bot_1_1_c_bot_pre_inc_expr.html" title="Pre increment/decrement. " alt="" coords="187,1981,349,2008"/>
<area shape="rect" id="node42" href="class_c_bot_1_1_c_bot_return.html" title="The &quot;return&quot; instruction. " alt="" coords="201,2032,335,2059"/>
<area shape="rect" id="node43" href="class_c_bot_1_1_c_bot_switch.html" title="The switch structure. " alt="" coords="201,2083,335,2109"/>
<area shape="rect" id="node44" href="class_c_bot_1_1_c_bot_throw.html" title="The &quot;throw&quot; instruction. " alt="" coords="202,2133,334,2160"/>
<area shape="rect" id="node45" href="class_c_bot_1_1_c_bot_try.html" title="The &quot;try&quot; structure. " alt="" coords="213,2184,323,2211"/>
<area shape="rect" id="node46" href="class_c_bot_1_1_c_bot_two_op_expr.html" title="Any expression with two operands. " alt="" coords="186,2235,350,2261"/>
<area shape="rect" id="node47" href="class_c_bot_1_1_c_bot_while.html" title="The &quot;while&quot; loop &#45; while (condition) { ... }. " alt="" coords="203,2285,333,2312"/>
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</td></tr>
<tr><td><img src="inherit_graph_15.png" border="0" alt="" usemap="#_c_bot_1_1_c_bot_linked_list_3_01_c_bot_def_param_01_4"/>
<map name="_c_bot_1_1_c_bot_linked_list_3_01_c_bot_def_param_01_4" id="_c_bot_1_1_c_bot_linked_list_3_01_c_bot_def_param_01_4">
<area shape="rect" id="node1" href="class_c_bot_1_1_c_bot_linked_list.html" title="CBot::CBotLinkedList\l\&lt; CBotDefParam \&gt;" alt="" coords="5,5,164,47"/>
<area shape="rect" id="node2" href="class_c_bot_1_1_c_bot_def_param.html" title="The CBotDefParam class A list of parameters. " alt="" coords="212,13,368,39"/>
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</td></tr>
<tr><td><img src="inherit_graph_16.png" border="0" alt="" usemap="#_c_bot_1_1_c_bot_linked_list_3_01_c_bot_var_01_4"/>
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<area shape="rect" id="node1" href="class_c_bot_1_1_c_bot_linked_list.html" title="CBot::CBotLinkedList\l\&lt; CBotVar \&gt;" alt="" coords="5,191,164,233"/>
<area shape="rect" id="node2" href="class_c_bot_1_1_c_bot_var.html" title="A CBot variable. " alt="" coords="212,199,325,225"/>
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<area shape="rect" id="node4" href="class_c_bot_1_1_c_bot_var_class.html" title="CBotVar subclass for managing classes (CBotTypClass, CBotTypIntrinsic) " alt="" coords="407,56,555,83"/>
<area shape="rect" id="node5" href="class_c_bot_1_1_c_bot_var_pointer.html" title="CBotVar subclass for managing pointers to classes (CBotTypPointer) " alt="" coords="402,107,561,133"/>
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<area shape="rect" id="node9" href="class_c_bot_1_1_c_bot_var_value.html" title="CBot::CBotVarValue\l\&lt; bool, type \&gt;" alt="" coords="407,223,556,265"/>
<area shape="rect" id="node12" href="class_c_bot_1_1_c_bot_var_value.html" title="CBot::CBotVarValue\l\&lt; float, type \&gt;" alt="" coords="407,289,556,330"/>
<area shape="rect" id="node16" href="class_c_bot_1_1_c_bot_var_value.html" title="CBot::CBotVarValue\l\&lt; int, type \&gt;" alt="" coords="407,354,556,395"/>
<area shape="rect" id="node20" href="class_c_bot_1_1_c_bot_var_value.html" title="CBot::CBotVarValue\l\&lt; std::string, CBotTypString \&gt;" alt="" coords="373,419,589,461"/>
<area shape="rect" id="node7" href="class_c_bot_1_1_c_bot_var_number_base.html" title="A number based variable (bool, int, float) " alt="" coords="637,158,835,199"/>
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<area shape="rect" id="node13" href="class_c_bot_1_1_c_bot_var_number_base.html" title="CBot::CBotVarNumberBase\l\&lt; float, type \&gt;" alt="" coords="637,289,835,330"/>
<area shape="rect" id="node14" href="class_c_bot_1_1_c_bot_var_number.html" title="CBot::CBotVarNumber\l\&lt; float, CBotTypFloat \&gt;" alt="" coords="883,289,1057,330"/>
<area shape="rect" id="node15" href="class_c_bot_1_1_c_bot_var_float.html" title="CBotVar subclass for managing float values (CBotTypFloat) " alt="" coords="1105,296,1251,323"/>
<area shape="rect" id="node17" href="class_c_bot_1_1_c_bot_var_number_base.html" title="CBot::CBotVarNumberBase\l\&lt; int, type \&gt;" alt="" coords="637,354,835,395"/>
<area shape="rect" id="node18" href="class_c_bot_1_1_c_bot_var_number.html" title="CBot::CBotVarNumber\l\&lt; int, CBotTypInt \&gt;" alt="" coords="887,354,1053,395"/>
<area shape="rect" id="node19" href="class_c_bot_1_1_c_bot_var_int.html" title="CBotVar subclass for managing integer values (CBotTypInt) " alt="" coords="1113,361,1243,388"/>
<area shape="rect" id="node21" href="class_c_bot_1_1_c_bot_var_string.html" title="CBotVar subclass for managing string values (CBotTypString) " alt="" coords="661,427,811,453"/>
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</td></tr>
<tr><td><img src="inherit_graph_17.png" border="0" alt="" usemap="#_c_bot_1_1_c_bot_linked_list_3_01_t_01_4"/>
<map name="_c_bot_1_1_c_bot_linked_list_3_01_t_01_4" id="_c_bot_1_1_c_bot_linked_list_3_01_t_01_4">
<area shape="rect" id="node1" href="class_c_bot_1_1_c_bot_linked_list.html" title="CBot::CBotLinkedList\&lt; T \&gt;" alt="" coords="5,5,201,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_18.png" border="0" alt="" usemap="#_c_bot_1_1_c_bot_program"/>
<map name="_c_bot_1_1_c_bot_program" id="_c_bot_1_1_c_bot_program">
<area shape="rect" id="node1" href="class_c_bot_1_1_c_bot_program.html" title="Class that manages a CBot program. This is the main entry point into the CBot engine. " alt="" coords="5,5,152,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_19.png" border="0" alt="" usemap="#_c_bot_1_1_c_bot_stack"/>
<map name="_c_bot_1_1_c_bot_stack" id="_c_bot_1_1_c_bot_stack">
<area shape="rect" id="node1" href="class_c_bot_1_1_c_bot_stack.html" title="The execution stack. " alt="" coords="5,5,133,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_20.png" border="0" alt="" usemap="#_c_bot_1_1_c_bot_typ_result"/>
<map name="_c_bot_1_1_c_bot_typ_result" id="_c_bot_1_1_c_bot_typ_result">
<area shape="rect" id="node1" href="class_c_bot_1_1_c_bot_typ_result.html" title="Class to define the complete type of a variable. " alt="" coords="5,5,160,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_21.png" border="0" alt="" usemap="#_c_buffer"/>
<map name="_c_buffer" id="_c_buffer">
<area shape="rect" id="node1" href="class_c_buffer.html" title="CBuffer" alt="" coords="5,5,76,32"/>
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<tr><td><img src="inherit_graph_22.png" border="0" alt="" usemap="#_c_channel"/>
<map name="_c_channel" id="_c_channel">
<area shape="rect" id="node1" href="class_c_channel.html" title="CChannel" alt="" coords="5,5,89,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_23.png" border="0" alt="" usemap="#_c_controller"/>
<map name="_c_controller" id="_c_controller">
<area shape="rect" id="node1" href="class_c_controller.html" title="Entry point into CRobotMain. " alt="" coords="5,5,100,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_24.png" border="0" alt="" usemap="#_c_event_queue"/>
<map name="_c_event_queue" id="_c_event_queue">
<area shape="rect" id="node1" href="class_c_event_queue.html" title="Global event queue. " alt="" coords="5,5,116,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_25.png" border="0" alt="" usemap="#_character"/>
<map name="_character" id="_character">
<area shape="rect" id="node1" href="struct_character.html" title="Character" alt="" coords="5,5,91,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_26.png" border="0" alt="" usemap="#_c_image"/>
<map name="_c_image" id="_c_image">
<area shape="rect" id="node1" href="class_c_image.html" title="Image loaded from file. " alt="" coords="5,5,77,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_27.png" border="0" alt="" usemap="#_c_input_stream"/>
<map name="_c_input_stream" id="_c_input_stream">
<area shape="rect" id="node1" href="class_c_input_stream_buffer_container.html" title="CInputStreamBufferContainer" alt="" coords="5,5,219,32"/>
<area shape="rect" id="node2" href="class_c_input_stream.html" title="CInputStream" alt="" coords="267,31,377,57"/>
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<tr><td><img src="inherit_graph_28.png" border="0" alt="" usemap="#_c_input_stream_buffer"/>
<map name="_c_input_stream_buffer" id="_c_input_stream_buffer">
<area shape="rect" id="node2" href="class_c_input_stream_buffer.html" title="CInputStreamBuffer" alt="" coords="148,5,299,32"/>
<area shape="rect" id="node3" href="class_c_output_stream_buffer.html" title="COutputStreamBuffer" alt="" coords="143,56,304,83"/>
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<tr><td><img src="inherit_graph_29.png" border="0" alt="" usemap="#_c_level_parser"/>
<map name="_c_level_parser" id="_c_level_parser">
<area shape="rect" id="node1" href="class_c_level_parser.html" title="CLevelParser" alt="" coords="5,5,112,32"/>
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<tr><td><img src="inherit_graph_30.png" border="0" alt="" usemap="#_c_level_parser_exception"/>
<map name="_c_level_parser_exception" id="_c_level_parser_exception">
<area shape="rect" id="node2" href="class_c_level_parser_exception.html" title="CLevelParserException" alt="" coords="174,45,345,71"/>
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</td></tr>
<tr><td><img src="inherit_graph_31.png" border="0" alt="" usemap="#_c_level_parser_line"/>
<map name="_c_level_parser_line" id="_c_level_parser_line">
<area shape="rect" id="node1" href="class_c_level_parser_line.html" title="CLevelParserLine" alt="" coords="5,5,139,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_32.png" border="0" alt="" usemap="#_c_level_parser_param"/>
<map name="_c_level_parser_param" id="_c_level_parser_param">
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</td></tr>
<tr><td><img src="inherit_graph_33.png" border="0" alt="" usemap="#_c_main_movie"/>
<map name="_c_main_movie" id="_c_main_movie">
<area shape="rect" id="node1" href="class_c_main_movie.html" title="CMainMovie" alt="" coords="5,5,107,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_34.png" border="0" alt="" usemap="#_c_motion"/>
<map name="_c_motion" id="_c_motion">
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</td></tr>
<tr><td><img src="inherit_graph_35.png" border="0" alt="" usemap="#_c_object_container_proxy"/>
<map name="_c_object_container_proxy" id="_c_object_container_proxy">
<area shape="rect" id="node1" href="class_c_object_container_proxy.html" title="CObjectContainerProxy" alt="" coords="5,5,179,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_36.png" border="0" alt="" usemap="#_c_object_factory"/>
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</td></tr>
<tr><td><img src="inherit_graph_37.png" border="0" alt="" usemap="#_c_object_iterator_proxy"/>
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</td></tr>
<tr><td><img src="inherit_graph_38.png" border="0" alt="" usemap="#_c_output_stream"/>
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</td></tr>
<tr><td><img src="inherit_graph_39.png" border="0" alt="" usemap="#_c_pause_manager"/>
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</td></tr>
<tr><td><img src="inherit_graph_40.png" border="0" alt="" usemap="#_c_physics"/>
<map name="_c_physics" id="_c_physics">
<area shape="rect" id="node1" href="class_c_physics.html" title="CPhysics" alt="" coords="5,5,85,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_41.png" border="0" alt="" usemap="#_c_player_profile"/>
<map name="_c_player_profile" id="_c_player_profile">
<area shape="rect" id="node1" href="class_c_player_profile.html" title="CPlayerProfile" alt="" coords="5,5,119,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_42.png" border="0" alt="" usemap="#_c_power_container"/>
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<area shape="rect" id="node1" href="class_c_power_container.html" title="Interface for objects hold power (PowerCells and some buildings) " alt="" coords="5,5,140,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_43.png" border="0" alt="" usemap="#_c_profiler"/>
<map name="_c_profiler" id="_c_profiler">
<area shape="rect" id="node1" href="class_c_profiler.html" title="CProfiler" alt="" coords="5,5,83,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_44.png" border="0" alt="" usemap="#_crash_sphere"/>
<map name="_crash_sphere" id="_crash_sphere">
<area shape="rect" id="node1" href="struct_crash_sphere.html" title="Sphere used to detect object collisions. " alt="" coords="5,5,109,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_45.png" border="0" alt="" usemap="#_c_resource_manager"/>
<map name="_c_resource_manager" id="_c_resource_manager">
<area shape="rect" id="node1" href="class_c_resource_manager.html" title="CResourceManager" alt="" coords="5,5,152,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_46.png" border="0" alt="" usemap="#_c_resource_owning_thread_3_01_resource_01_4"/>
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<area shape="rect" id="node1" href="class_c_resource_owning_thread.html" title="Wrapper around SDL thread allowing passing of resources in safe manner. " alt="" coords="5,5,189,47"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_47.png" border="0" alt="" usemap="#_c_scoreboard"/>
<map name="_c_scoreboard" id="_c_scoreboard">
<area shape="rect" id="node1" href="class_c_scoreboard.html" title="Scoreboard used to score complex code battles. " alt="" coords="5,5,109,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_48.png" border="0" alt="" usemap="#_c_scoreboard_1_1_c_scoreboard_rule"/>
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<area shape="rect" id="node1" href="class_c_object_condition.html" title="Base object condition structure. " alt="" coords="49,61,184,88"/>
<area shape="rect" id="node2" href="class_c_scene_condition.html" title="Base scene condition structure. " alt="" coords="307,31,439,57"/>
<area shape="rect" id="node5" href="class_c_scoreboard_1_1_c_scoreboard_kill_rule.html" title="Scoreboard rule for destroying other objects. " alt="" coords="276,82,471,123"/>
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</td></tr>
<tr><td><img src="inherit_graph_49.png" border="0" alt="" usemap="#_c_script"/>
<map name="_c_script" id="_c_script">
<area shape="rect" id="node1" href="class_c_script.html" title="CScript" alt="" coords="5,5,73,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_50.png" border="0" alt="" usemap="#_c_script_functions"/>
<map name="_c_script_functions" id="_c_script_functions">
<area shape="rect" id="node1" href="class_c_script_functions.html" title="CScriptFunctions" alt="" coords="5,5,135,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_51.png" border="0" alt="" usemap="#_c_s_d_l_cond_wrapper"/>
<map name="_c_s_d_l_cond_wrapper" id="_c_s_d_l_cond_wrapper">
<area shape="rect" id="node1" href="class_c_s_d_l_cond_wrapper.html" title="Wrapper for safe creation/deletion of SDL_cond. " alt="" coords="5,5,148,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_52.png" border="0" alt="" usemap="#_c_s_d_l_file_wrapper"/>
<map name="_c_s_d_l_file_wrapper" id="_c_s_d_l_file_wrapper">
<area shape="rect" id="node1" href="class_c_s_d_l_file_wrapper.html" title="CSDLFileWrapper" alt="" coords="5,5,137,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_53.png" border="0" alt="" usemap="#_c_s_d_l_memory_wrapper"/>
<map name="_c_s_d_l_memory_wrapper" id="_c_s_d_l_memory_wrapper">
<area shape="rect" id="node1" href="class_c_s_d_l_memory_wrapper.html" title="CSDLMemoryWrapper" alt="" coords="5,5,168,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_54.png" border="0" alt="" usemap="#_c_s_d_l_mutex_wrapper"/>
<map name="_c_s_d_l_mutex_wrapper" id="_c_s_d_l_mutex_wrapper">
<area shape="rect" id="node1" href="class_c_s_d_l_mutex_wrapper.html" title="Wrapper for safe creation/deletion of SDL_mutex. " alt="" coords="5,5,156,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_55.png" border="0" alt="" usemap="#_c_signal_handlers"/>
<map name="_c_signal_handlers" id="_c_signal_handlers">
<area shape="rect" id="node1" href="class_c_signal_handlers.html" title="CSignalHandlers" alt="" coords="5,5,135,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_56.png" border="0" alt="" usemap="#_c_singleton_3_01_c_application_01_4"/>
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</td></tr>
<tr><td><img src="inherit_graph_57.png" border="0" alt="" usemap="#_c_singleton_3_01_c_config_file_01_4"/>
<map name="_c_singleton_3_01_c_config_file_01_4" id="_c_singleton_3_01_c_config_file_01_4">
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</td></tr>
<tr><td><img src="inherit_graph_58.png" border="0" alt="" usemap="#_c_singleton_3_01_c_engine_01_4"/>
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</td></tr>
<tr><td><img src="inherit_graph_59.png" border="0" alt="" usemap="#_c_singleton_3_01_c_input_01_4"/>
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<area shape="rect" id="node2" href="class_c_input.html" title="Management of mouse, keyboard and joystick. " alt="" coords="217,5,281,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_60.png" border="0" alt="" usemap="#_c_singleton_3_01_c_logger_01_4"/>
<map name="_c_singleton_3_01_c_logger_01_4" id="_c_singleton_3_01_c_logger_01_4">
<area shape="rect" id="node1" href="class_c_singleton.html" title="CSingleton\&lt; CLogger \&gt;" alt="" coords="5,5,180,32"/>
<area shape="rect" id="node2" href="class_c_logger.html" title="Class for loggin information to file or console. " alt="" coords="228,5,303,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_61.png" border="0" alt="" usemap="#_c_singleton_3_01_c_object_manager_01_4"/>
<map name="_c_singleton_3_01_c_object_manager_01_4" id="_c_singleton_3_01_c_object_manager_01_4">
<area shape="rect" id="node1" href="class_c_singleton.html" title="CSingleton\&lt; CObjectManager \&gt;" alt="" coords="5,5,235,32"/>
<area shape="rect" id="node2" href="class_c_object_manager.html" title="Manages CObject instances. " alt="" coords="283,5,412,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_62.png" border="0" alt="" usemap="#_c_singleton_3_01_c_path_manager_01_4"/>
<map name="_c_singleton_3_01_c_path_manager_01_4" id="_c_singleton_3_01_c_path_manager_01_4">
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<area shape="rect" id="node2" href="class_c_path_manager.html" title="Class for managing data/lang/save paths. " alt="" coords="268,5,383,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_63.png" border="0" alt="" usemap="#_c_singleton_3_01_c_robot_main_01_4"/>
<map name="_c_singleton_3_01_c_robot_main_01_4" id="_c_singleton_3_01_c_robot_main_01_4">
<area shape="rect" id="node1" href="class_c_singleton.html" title="CSingleton\&lt; CRobotMain \&gt;" alt="" coords="5,5,204,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_64.png" border="0" alt="" usemap="#_c_singleton_3_01_c_settings_01_4"/>
<map name="_c_singleton_3_01_c_settings_01_4" id="_c_singleton_3_01_c_settings_01_4">
<area shape="rect" id="node1" href="class_c_singleton.html" title="CSingleton\&lt; CSettings \&gt;" alt="" coords="5,5,189,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_65.png" border="0" alt="" usemap="#_c_singleton_3_01_t_01_4"/>
<map name="_c_singleton_3_01_t_01_4" id="_c_singleton_3_01_t_01_4">
<area shape="rect" id="node1" href="class_c_singleton.html" title="CSingleton\&lt; T \&gt;" alt="" coords="5,5,136,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_66.png" border="0" alt="" usemap="#_c_s_n_d_file_wrapper"/>
<map name="_c_s_n_d_file_wrapper" id="_c_s_n_d_file_wrapper">
<area shape="rect" id="node1" href="class_c_s_n_d_file_wrapper.html" title="CSNDFileWrapper" alt="" coords="5,5,140,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_67.png" border="0" alt="" usemap="#_c_sound_interface"/>
<map name="_c_sound_interface" id="_c_sound_interface">
<area shape="rect" id="node1" href="class_c_sound_interface.html" title="Sound plugin interface. " alt="" coords="5,5,135,32"/>
<area shape="rect" id="node2" href="class_c_a_l_sound.html" title="CALSound" alt="" coords="183,5,269,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_68.png" border="0" alt="" usemap="#_c_system_utils"/>
<map name="_c_system_utils" id="_c_system_utils">
<area shape="rect" id="node1" href="class_c_system_utils.html" title="Platform&#45;specific utils. " alt="" coords="5,56,116,83"/>
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<area shape="rect" id="node4" href="class_c_system_utils_mac_o_s_x.html" title="CSystemUtilsMacOSX" alt="" coords="381,56,544,83"/>
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</td></tr>
<tr><td><img src="inherit_graph_69.png" border="0" alt="" usemap="#_c_task"/>
<map name="_c_task" id="_c_task">
<area shape="rect" id="node1" href="class_c_task.html" title="CTask" alt="" coords="5,259,65,285"/>
<area shape="rect" id="node2" href="class_c_background_task.html" title="CBackgroundTask" alt="" coords="113,56,251,83"/>
<area shape="rect" id="node5" href="class_c_foreground_task.html" title="CForegroundTask" alt="" coords="115,487,249,513"/>
<area shape="rect" id="node3" href="class_c_task_gun_goal.html" title="CTaskGunGoal" alt="" coords="309,5,425,32"/>
<area shape="rect" id="node4" href="class_c_task_shield.html" title="CTaskShield" alt="" coords="317,56,417,83"/>
<area shape="rect" id="node6" href="class_c_task_advance.html" title="CTaskAdvance" alt="" coords="309,107,425,133"/>
<area shape="rect" id="node7" href="class_c_task_build.html" title="CTaskBuild" alt="" coords="321,157,414,184"/>
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<area shape="rect" id="node9" href="class_c_task_fire.html" title="CTaskFire" alt="" coords="326,259,409,285"/>
<area shape="rect" id="node10" href="class_c_task_fire_ant.html" title="CTaskFireAnt" alt="" coords="315,309,420,336"/>
<area shape="rect" id="node11" href="class_c_task_flag.html" title="CTaskFlag" alt="" coords="324,360,411,387"/>
<area shape="rect" id="node12" href="class_c_task_goto.html" title="CTaskGoto" alt="" coords="322,411,413,437"/>
<area shape="rect" id="node13" href="class_c_task_info.html" title="CTaskInfo" alt="" coords="325,461,410,488"/>
<area shape="rect" id="node14" href="class_c_task_manip.html" title="CTaskManip" alt="" coords="318,512,417,539"/>
<area shape="rect" id="node15" href="class_c_task_pen.html" title="CTaskPen" alt="" coords="325,563,409,589"/>
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<area shape="rect" id="node17" href="class_c_task_search.html" title="CTaskSearch" alt="" coords="315,664,419,691"/>
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<area shape="rect" id="node21" href="class_c_task_turn.html" title="CTaskTurn" alt="" coords="324,867,411,893"/>
<area shape="rect" id="node22" href="class_c_task_wait.html" title="CTaskWait" alt="" coords="323,917,412,944"/>
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</td></tr>
<tr><td><img src="inherit_graph_70.png" border="0" alt="" usemap="#_c_thread"/>
<map name="_c_thread" id="_c_thread">
<area shape="rect" id="node1" href="class_c_thread.html" title="Wrapper for using SDL_thread with std::function. " alt="" coords="5,5,81,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_71.png" border="0" alt="" usemap="#_c_transportable_object"/>
<map name="_c_transportable_object" id="_c_transportable_object">
<area shape="rect" id="node1" href="class_c_carrier_object.html" title="Interface for carrier objects. " alt="" coords="681,81,798,108"/>
<area shape="rect" id="node2" href="class_c_old_object.html" title="COldObject" alt="" coords="899,385,993,412"/>
<area shape="rect" id="node3" href="class_c_base_building.html" title="Base class for all buildings. " alt="" coords="1049,360,1165,387"/>
<area shape="rect" id="node5" href="class_c_base_vehicle.html" title="Base class for all moving objects. " alt="" coords="1052,411,1163,437"/>
<area shape="rect" id="node4" href="class_c_exchange_post.html" title="CExchangePost" alt="" coords="1213,360,1336,387"/>
<area shape="rect" id="node6" href="class_c_base_alien.html" title="Base class for all aliens. " alt="" coords="1227,461,1323,488"/>
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<tr><td><img src="inherit_graph_72.png" border="0" alt="" usemap="#_c_worker_thread"/>
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<tr><td><img src="inherit_graph_73.png" border="0" alt="" usemap="#_engine_shadow_type"/>
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<area shape="rect" id="node1" href="struct_engine_shadow_type.html" title="Type of shadow drawn by the graphics engine. " alt="" coords="5,5,152,32"/>
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<tr><td><img src="inherit_graph_74.png" border="0" alt="" usemap="#_event"/>
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<area shape="rect" id="node1" href="struct_event.html" title="Event sent by system, interface or game. " alt="" coords="5,5,64,32"/>
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<tr><td><img src="inherit_graph_75.png" border="0" alt="" usemap="#_event_data"/>
<map name="_event_data" id="_event_data">
<area shape="rect" id="node1" href="struct_event_data.html" title="Base class for additional event data. " alt="" coords="5,132,96,159"/>
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<tr><td><img src="inherit_graph_76.png" border="0" alt="" usemap="#_exchange_post_info"/>
<map name="_exchange_post_info" id="_exchange_post_info">
<area shape="rect" id="node1" href="struct_exchange_post_info.html" title="ExchangePostInfo" alt="" coords="5,5,144,32"/>
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<tr><td><img src="inherit_graph_77.png" border="0" alt="" usemap="#_gfx_1_1_cached_font"/>
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<area shape="rect" id="node1" href="struct_gfx_1_1_cached_font.html" title="Base TTF font with UTF&#45;8 char cache. " alt="" coords="5,5,135,32"/>
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<tr><td><img src="inherit_graph_78.png" border="0" alt="" usemap="#_gfx_1_1_c_camera"/>
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<area shape="rect" id="node1" href="class_gfx_1_1_c_camera.html" title="Camera moving in 3D scene. " alt="" coords="5,5,119,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_79.png" border="0" alt="" usemap="#_gfx_1_1_c_cloud"/>
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<area shape="rect" id="node1" href="class_gfx_1_1_c_cloud.html" title="Cloud layer renderer. " alt="" coords="5,5,104,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_80.png" border="0" alt="" usemap="#_gfx_1_1_c_cloud_1_1_cloud_line"/>
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<tr><td><img src="inherit_graph_81.png" border="0" alt="" usemap="#_gfx_1_1_c_device"/>
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<tr><td><img src="inherit_graph_82.png" border="0" alt="" usemap="#_gfx_1_1_c_engine_1_1_write_screen_shot_data"/>
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<tr><td><img src="inherit_graph_83.png" border="0" alt="" usemap="#_gfx_1_1_c_framebuffer"/>
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<tr><td><img src="inherit_graph_84.png" border="0" alt="" usemap="#_gfx_1_1_c_frame_buffer_pixels"/>
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<tr><td><img src="inherit_graph_85.png" border="0" alt="" usemap="#_gfx_1_1_char_texture"/>
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<area shape="rect" id="node1" href="struct_gfx_1_1_char_texture.html" title="Texture of font character. " alt="" coords="5,5,136,32"/>
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<tr><td><img src="inherit_graph_86.png" border="0" alt="" usemap="#_gfx_1_1_c_light_manager"/>
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<area shape="rect" id="node1" href="class_gfx_1_1_c_light_manager.html" title="Manager for dynamic lights in 3D scene. " alt="" coords="5,5,156,32"/>
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<tr><td><img src="inherit_graph_87.png" border="0" alt="" usemap="#_gfx_1_1_c_light_manager_1_1_c_lights_comparator"/>
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</td></tr>
<tr><td><img src="inherit_graph_88.png" border="0" alt="" usemap="#_gfx_1_1_c_lightning"/>
<map name="_gfx_1_1_c_lightning" id="_gfx_1_1_c_lightning">
<area shape="rect" id="node1" href="class_gfx_1_1_c_lightning.html" title="Lightning effect renderer. " alt="" coords="5,5,128,32"/>
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<tr><td><img src="inherit_graph_89.png" border="0" alt="" usemap="#_gfx_1_1_c_lightning_1_1_lightning_segment"/>
<map name="_gfx_1_1_c_lightning_1_1_lightning_segment" id="_gfx_1_1_c_lightning_1_1_lightning_segment">
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<tr><td><img src="inherit_graph_90.png" border="0" alt="" usemap="#_gfx_1_1_c_model"/>
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<area shape="rect" id="node1" href="class_gfx_1_1_c_model.html" title="3D model saved in model file " alt="" coords="5,5,107,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_91.png" border="0" alt="" usemap="#_gfx_1_1_c_model_manager"/>
<map name="_gfx_1_1_c_model_manager" id="_gfx_1_1_c_model_manager">
<area shape="rect" id="node1" href="class_gfx_1_1_c_model_manager.html" title="Manager for models read from model files. " alt="" coords="5,5,163,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_92.png" border="0" alt="" usemap="#_gfx_1_1_c_model_mesh"/>
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<area shape="rect" id="node1" href="class_gfx_1_1_c_model_mesh.html" title="Mesh data saved in model file. " alt="" coords="5,5,140,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_93.png" border="0" alt="" usemap="#_gfx_1_1_c_old_model_manager"/>
<map name="_gfx_1_1_c_old_model_manager" id="_gfx_1_1_c_old_model_manager">
<area shape="rect" id="node1" href="class_gfx_1_1_c_old_model_manager.html" title="Manager for static models. " alt="" coords="5,5,184,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_94.png" border="0" alt="" usemap="#_gfx_1_1_color"/>
<map name="_gfx_1_1_color" id="_gfx_1_1_color">
<area shape="rect" id="node1" href="struct_gfx_1_1_color.html" title="RGBA color. " alt="" coords="5,5,92,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_95.png" border="0" alt="" usemap="#_gfx_1_1_color_h_s_v"/>
<map name="_gfx_1_1_color_h_s_v" id="_gfx_1_1_color_h_s_v">
<area shape="rect" id="node1" href="struct_gfx_1_1_color_h_s_v.html" title="HSV color. " alt="" coords="5,5,120,32"/>
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<tr><td><img src="inherit_graph_96.png" border="0" alt="" usemap="#_gfx_1_1_c_particle"/>
<map name="_gfx_1_1_c_particle" id="_gfx_1_1_c_particle">
<area shape="rect" id="node1" href="class_gfx_1_1_c_particle.html" title="Particle engine. " alt="" coords="5,5,116,32"/>
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<tr><td><img src="inherit_graph_97.png" border="0" alt="" usemap="#_gfx_1_1_c_planet"/>
<map name="_gfx_1_1_c_planet" id="_gfx_1_1_c_planet">
<area shape="rect" id="node1" href="class_gfx_1_1_c_planet.html" title="Planet manager. " alt="" coords="5,5,108,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_98.png" border="0" alt="" usemap="#_gfx_1_1_c_planet_1_1_planet"/>
<map name="_gfx_1_1_c_planet_1_1_planet" id="_gfx_1_1_c_planet_1_1_planet">
<area shape="rect" id="node1" href="struct_gfx_1_1_c_planet_1_1_planet.html" title="Planet texture definition. " alt="" coords="5,5,157,32"/>
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<tr><td><img src="inherit_graph_99.png" border="0" alt="" usemap="#_gfx_1_1_c_pyro"/>
<map name="_gfx_1_1_c_pyro" id="_gfx_1_1_c_pyro">
<area shape="rect" id="node1" href="class_gfx_1_1_c_pyro.html" title="Fire effect renderer. " alt="" coords="5,5,96,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_100.png" border="0" alt="" usemap="#_gfx_1_1_c_pyro_1_1_pyro_burn_part"/>
<map name="_gfx_1_1_c_pyro_1_1_pyro_burn_part" id="_gfx_1_1_c_pyro_1_1_pyro_burn_part">
<area shape="rect" id="node1" href="struct_gfx_1_1_c_pyro_1_1_pyro_burn_part.html" title="Gfx::CPyro::PyroBurnPart" alt="" coords="5,5,188,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_101.png" border="0" alt="" usemap="#_gfx_1_1_c_pyro_1_1_pyro_light_oper"/>
<map name="_gfx_1_1_c_pyro_1_1_pyro_light_oper" id="_gfx_1_1_c_pyro_1_1_pyro_light_oper">
<area shape="rect" id="node1" href="struct_gfx_1_1_c_pyro_1_1_pyro_light_oper.html" title="Gfx::CPyro::PyroLightOper" alt="" coords="5,5,196,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_102.png" border="0" alt="" usemap="#_gfx_1_1_c_pyro_manager"/>
<map name="_gfx_1_1_c_pyro_manager" id="_gfx_1_1_c_pyro_manager">
<area shape="rect" id="node1" href="class_gfx_1_1_c_pyro_manager.html" title="Gfx::CPyroManager" alt="" coords="5,5,152,32"/>
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<tr><td><img src="inherit_graph_103.png" border="0" alt="" usemap="#_gfx_1_1_c_terrain"/>
<map name="_gfx_1_1_c_terrain" id="_gfx_1_1_c_terrain">
<area shape="rect" id="node1" href="class_gfx_1_1_c_terrain.html" title="Terrain loader/generator and manager. " alt="" coords="5,5,112,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_104.png" border="0" alt="" usemap="#_gfx_1_1_c_terrain_1_1_building_level"/>
<map name="_gfx_1_1_c_terrain_1_1_building_level" id="_gfx_1_1_c_terrain_1_1_building_level">
<area shape="rect" id="node1" href="struct_gfx_1_1_c_terrain_1_1_building_level.html" title="Flat level for building. " alt="" coords="5,5,208,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_105.png" border="0" alt="" usemap="#_gfx_1_1_c_terrain_1_1_flying_limit"/>
<map name="_gfx_1_1_c_terrain_1_1_flying_limit" id="_gfx_1_1_c_terrain_1_1_flying_limit">
<area shape="rect" id="node1" href="struct_gfx_1_1_c_terrain_1_1_flying_limit.html" title="Spherical limit of flight. " alt="" coords="5,5,192,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_106.png" border="0" alt="" usemap="#_gfx_1_1_c_terrain_1_1_terrain_material"/>
<map name="_gfx_1_1_c_terrain_1_1_terrain_material" id="_gfx_1_1_c_terrain_1_1_terrain_material">
<area shape="rect" id="node1" href="struct_gfx_1_1_c_terrain_1_1_terrain_material.html" title="Material for ground surface. " alt="" coords="5,5,216,32"/>
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<tr><td><img src="inherit_graph_107.png" border="0" alt="" usemap="#_gfx_1_1_c_terrain_1_1_terrain_material_point"/>
<map name="_gfx_1_1_c_terrain_1_1_terrain_material_point" id="_gfx_1_1_c_terrain_1_1_terrain_material_point">
<area shape="rect" id="node1" href="struct_gfx_1_1_c_terrain_1_1_terrain_material_point.html" title="Material used for terrain point. " alt="" coords="5,5,216,47"/>
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</td></tr>
<tr><td><img src="inherit_graph_108.png" border="0" alt="" usemap="#_gfx_1_1_c_text"/>
<map name="_gfx_1_1_c_text" id="_gfx_1_1_c_text">
<area shape="rect" id="node1" href="class_gfx_1_1_c_text.html" title="Text rendering engine. " alt="" coords="5,5,95,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_109.png" border="0" alt="" usemap="#_gfx_1_1_c_water"/>
<map name="_gfx_1_1_c_water" id="_gfx_1_1_c_water">
<area shape="rect" id="node1" href="class_gfx_1_1_c_water.html" title="Water manager/renderer. " alt="" coords="5,5,105,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_110.png" border="0" alt="" usemap="#_gfx_1_1_c_water_1_1_water_line"/>
<map name="_gfx_1_1_c_water_1_1_water_line" id="_gfx_1_1_c_water_1_1_water_line">
<area shape="rect" id="node1" href="struct_gfx_1_1_c_water_1_1_water_line.html" title="Water strip. " alt="" coords="5,5,179,32"/>
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</td></tr>
<tr><td><img src="inherit_graph_111.png" border="0" alt="" usemap="#_gfx_1_1_c_water_1_1_water_vapor"/>
<map name="_gfx_1_1_c_water_1_1_water_vapor" id="_gfx_1_1_c_water_1_1_water_vapor">
<area shape="rect" id="node1" href="struct_gfx_1_1_c_water_1_1_water_vapor.html" title="Water particle effect. " alt="" coords="5,5,188,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_112.png" border="0" alt="" usemap="#_gfx_1_1_device_capabilities"/>
<map name="_gfx_1_1_device_capabilities" id="_gfx_1_1_device_capabilities">
<area shape="rect" id="node1" href="struct_gfx_1_1_device_capabilities.html" title="This structs contains various capabilities of graphics device. " alt="" coords="5,5,180,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_113.png" border="0" alt="" usemap="#_gfx_1_1_device_config"/>
<map name="_gfx_1_1_device_config" id="_gfx_1_1_device_config">
<area shape="rect" id="node1" href="struct_gfx_1_1_device_config.html" title="General config for graphics device. " alt="" coords="5,5,144,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_114.png" border="0" alt="" usemap="#_gfx_1_1_dynamic_buffer"/>
<map name="_gfx_1_1_dynamic_buffer" id="_gfx_1_1_dynamic_buffer">
<area shape="rect" id="node1" href="struct_gfx_1_1_dynamic_buffer.html" title="Struct for dynamic buffers. " alt="" coords="5,5,156,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_115.png" border="0" alt="" usemap="#_gfx_1_1_dynamic_light"/>
<map name="_gfx_1_1_dynamic_light" id="_gfx_1_1_dynamic_light">
<area shape="rect" id="node1" href="struct_gfx_1_1_dynamic_light.html" title="Dynamic light in 3D scene. " alt="" coords="5,5,148,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_116.png" border="0" alt="" usemap="#_gfx_1_1_engine_base_obj_data_tier"/>
<map name="_gfx_1_1_engine_base_obj_data_tier" id="_gfx_1_1_engine_base_obj_data_tier">
<area shape="rect" id="node1" href="struct_gfx_1_1_engine_base_obj_data_tier.html" title="Tier 3 of object tree (data) " alt="" coords="5,5,212,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_117.png" border="0" alt="" usemap="#_gfx_1_1_engine_base_object"/>
<map name="_gfx_1_1_engine_base_object" id="_gfx_1_1_engine_base_object">
<area shape="rect" id="node1" href="struct_gfx_1_1_engine_base_object.html" title="Gfx::EngineBaseObject" alt="" coords="5,5,176,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_118.png" border="0" alt="" usemap="#_gfx_1_1_engine_base_obj_tex_tier"/>
<map name="_gfx_1_1_engine_base_obj_tex_tier" id="_gfx_1_1_engine_base_obj_tex_tier">
<area shape="rect" id="node1" href="struct_gfx_1_1_engine_base_obj_tex_tier.html" title="Tier 2 of base object tree (textures) " alt="" coords="5,5,204,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_119.png" border="0" alt="" usemap="#_gfx_1_1_engine_ground_mark"/>
<map name="_gfx_1_1_engine_ground_mark" id="_gfx_1_1_engine_ground_mark">
<area shape="rect" id="node1" href="struct_gfx_1_1_engine_ground_mark.html" title="A mark on ground drawn by the graphics engine. " alt="" coords="5,5,181,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_120.png" border="0" alt="" usemap="#_gfx_1_1_engine_ground_spot"/>
<map name="_gfx_1_1_engine_ground_spot" id="_gfx_1_1_engine_ground_spot">
<area shape="rect" id="node1" href="struct_gfx_1_1_engine_ground_spot.html" title="A spot (large shadow) drawn on the ground by the graphics engine. " alt="" coords="5,5,179,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_121.png" border="0" alt="" usemap="#_gfx_1_1_engine_mouse"/>
<map name="_gfx_1_1_engine_mouse" id="_gfx_1_1_engine_mouse">
<area shape="rect" id="node1" href="struct_gfx_1_1_engine_mouse.html" title="Information about mouse cursor. " alt="" coords="5,5,144,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_122.png" border="0" alt="" usemap="#_gfx_1_1_engine_object"/>
<map name="_gfx_1_1_engine_object" id="_gfx_1_1_engine_object">
<area shape="rect" id="node1" href="struct_gfx_1_1_engine_object.html" title="Object drawn by the graphics engine. " alt="" coords="5,5,144,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_123.png" border="0" alt="" usemap="#_gfx_1_1_engine_shadow"/>
<map name="_gfx_1_1_engine_shadow" id="_gfx_1_1_engine_shadow">
<area shape="rect" id="node1" href="struct_gfx_1_1_engine_shadow.html" title="Shadow drawn by the graphics engine. " alt="" coords="5,5,153,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_124.png" border="0" alt="" usemap="#_gfx_1_1_engine_triangle"/>
<map name="_gfx_1_1_engine_triangle" id="_gfx_1_1_engine_triangle">
<area shape="rect" id="node1" href="struct_gfx_1_1_engine_triangle.html" title="A triangle drawn by the graphics engine. " alt="" coords="5,5,153,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_125.png" border="0" alt="" usemap="#_gfx_1_1_font_texture"/>
<map name="_gfx_1_1_font_texture" id="_gfx_1_1_font_texture">
<area shape="rect" id="node1" href="struct_gfx_1_1_font_texture.html" title="Single texture filled with character textures. " alt="" coords="5,5,135,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_126.png" border="0" alt="" usemap="#_gfx_1_1_framebuffer_params"/>
<map name="_gfx_1_1_framebuffer_params" id="_gfx_1_1_framebuffer_params">
<area shape="rect" id="node1" href="struct_gfx_1_1_framebuffer_params.html" title="Contains parameters for new framebuffer. " alt="" coords="5,5,184,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_127.png" border="0" alt="" usemap="#_gfx_1_1_int_color"/>
<map name="_gfx_1_1_int_color" id="_gfx_1_1_int_color">
<area shape="rect" id="node1" href="struct_gfx_1_1_int_color.html" title="Color with integer values. " alt="" coords="5,5,109,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_128.png" border="0" alt="" usemap="#_gfx_1_1_light"/>
<map name="_gfx_1_1_light" id="_gfx_1_1_light">
<area shape="rect" id="node1" href="struct_gfx_1_1_light.html" title="Properties of light in 3D scene. " alt="" coords="5,5,91,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_129.png" border="0" alt="" usemap="#_gfx_1_1_light_locations"/>
<map name="_gfx_1_1_light_locations" id="_gfx_1_1_light_locations">
<area shape="rect" id="node1" href="struct_gfx_1_1_light_locations.html" title="Gfx::LightLocations" alt="" coords="5,5,152,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_130.png" border="0" alt="" usemap="#_gfx_1_1_light_progression"/>
<map name="_gfx_1_1_light_progression" id="_gfx_1_1_light_progression">
<area shape="rect" id="node1" href="struct_gfx_1_1_light_progression.html" title="Describes the progression of light parameters change. " alt="" coords="5,5,167,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_131.png" border="0" alt="" usemap="#_gfx_1_1_material"/>
<map name="_gfx_1_1_material" id="_gfx_1_1_material">
<area shape="rect" id="node1" href="struct_gfx_1_1_material.html" title="Material of a surface. " alt="" coords="5,5,112,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_132.png" border="0" alt="" usemap="#_gfx_1_1_model_crash_sphere"/>
<map name="_gfx_1_1_model_crash_sphere" id="_gfx_1_1_model_crash_sphere">
<area shape="rect" id="node1" href="struct_gfx_1_1_model_crash_sphere.html" title="Crash sphere data as saved in model file. " alt="" coords="5,5,180,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_133.png" border="0" alt="" usemap="#_gfx_1_1_model_header_v1_and_v2"/>
<map name="_gfx_1_1_model_header_v1_and_v2" id="_gfx_1_1_model_header_v1_and_v2">
<area shape="rect" id="node1" href="struct_gfx_1_1_model_header_v1_and_v2.html" title="Header for new model file version 1 and 2. " alt="" coords="5,5,204,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_134.png" border="0" alt="" usemap="#_gfx_1_1_model_header_v3"/>
<map name="_gfx_1_1_model_header_v3" id="_gfx_1_1_model_header_v3">
<area shape="rect" id="node1" href="struct_gfx_1_1_model_header_v3.html" title="Header for new model file version 3. " alt="" coords="5,5,161,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_135.png" border="0" alt="" usemap="#_gfx_1_1_model_mesh_header_v3"/>
<map name="_gfx_1_1_model_mesh_header_v3" id="_gfx_1_1_model_mesh_header_v3">
<area shape="rect" id="node1" href="struct_gfx_1_1_model_mesh_header_v3.html" title="Header for mesh saved in new model file version 3. " alt="" coords="5,5,196,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_136.png" border="0" alt="" usemap="#_gfx_1_1_model_shadow_spot"/>
<map name="_gfx_1_1_model_shadow_spot" id="_gfx_1_1_model_shadow_spot">
<area shape="rect" id="node1" href="struct_gfx_1_1_model_shadow_spot.html" title="Shadow spot data as saved in model file. " alt="" coords="5,5,177,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_137.png" border="0" alt="" usemap="#_gfx_1_1_model_triangle"/>
<map name="_gfx_1_1_model_triangle" id="_gfx_1_1_model_triangle">
<area shape="rect" id="node1" href="struct_gfx_1_1_model_triangle.html" title="A single triangle in mesh as saved in model file. " alt="" coords="5,5,148,32"/>
<area shape="rect" id="node2" href="struct_gfx_1_1_model_triangle_v3.html" title="Mesh triangle saved in new model file version 3. " alt="" coords="196,5,356,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_138.png" border="0" alt="" usemap="#_gfx_1_1_model_triangle_v1_and_v2"/>
<map name="_gfx_1_1_model_triangle_v1_and_v2" id="_gfx_1_1_model_triangle_v1_and_v2">
<area shape="rect" id="node1" href="struct_gfx_1_1_model_triangle_v1_and_v2.html" title="Triangle of new model file version 1 and 2. " alt="" coords="5,5,208,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_139.png" border="0" alt="" usemap="#_gfx_1_1_multisize_font"/>
<map name="_gfx_1_1_multisize_font" id="_gfx_1_1_multisize_font">
<area shape="rect" id="node1" href="struct_gfx_1_1_multisize_font.html" title="Font with multiple possible sizes. " alt="" coords="5,5,144,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_140.png" border="0" alt="" usemap="#_gfx_1_1_old_model_header"/>
<map name="_gfx_1_1_old_model_header" id="_gfx_1_1_old_model_header">
<area shape="rect" id="node1" href="struct_gfx_1_1_old_model_header.html" title="Old Colobot binary model header info. " alt="" coords="5,5,167,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_141.png" border="0" alt="" usemap="#_gfx_1_1_old_model_triangle_v1"/>
<map name="_gfx_1_1_old_model_triangle_v1" id="_gfx_1_1_old_model_triangle_v1">
<area shape="rect" id="node1" href="struct_gfx_1_1_old_model_triangle_v1.html" title="Old Colobot binary model file version 1. " alt="" coords="5,5,188,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_142.png" border="0" alt="" usemap="#_gfx_1_1_old_model_triangle_v2"/>
<map name="_gfx_1_1_old_model_triangle_v2" id="_gfx_1_1_old_model_triangle_v2">
<area shape="rect" id="node1" href="struct_gfx_1_1_old_model_triangle_v2.html" title="Old Colobot binary model file version 2. " alt="" coords="5,5,188,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_143.png" border="0" alt="" usemap="#_gfx_1_1_old_model_triangle_v3"/>
<map name="_gfx_1_1_old_model_triangle_v3" id="_gfx_1_1_old_model_triangle_v3">
<area shape="rect" id="node1" href="struct_gfx_1_1_old_model_triangle_v3.html" title="Old Colobot binary model file version 3. " alt="" coords="5,5,188,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_144.png" border="0" alt="" usemap="#_gfx_1_1_particle"/>
<map name="_gfx_1_1_particle" id="_gfx_1_1_particle">
<area shape="rect" id="node1" href="struct_gfx_1_1_particle.html" title="Gfx::Particle" alt="" coords="5,5,107,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_145.png" border="0" alt="" usemap="#_gfx_1_1_prepared_texture_data"/>
<map name="_gfx_1_1_prepared_texture_data" id="_gfx_1_1_prepared_texture_data">
<area shape="rect" id="node1" href="struct_gfx_1_1_prepared_texture_data.html" title="Gfx::PreparedTextureData" alt="" coords="5,5,196,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_146.png" border="0" alt="" usemap="#_gfx_1_1_texture"/>
<map name="_gfx_1_1_texture" id="_gfx_1_1_texture">
<area shape="rect" id="node1" href="struct_gfx_1_1_texture.html" title="Info about a texture. " alt="" coords="5,5,107,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_147.png" border="0" alt="" usemap="#_gfx_1_1_texture_create_params"/>
<map name="_gfx_1_1_texture_create_params" id="_gfx_1_1_texture_create_params">
<area shape="rect" id="node1" href="struct_gfx_1_1_texture_create_params.html" title="Parameters for texture creation. " alt="" coords="5,5,197,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_148.png" border="0" alt="" usemap="#_gfx_1_1_texture_stage_params"/>
<map name="_gfx_1_1_texture_stage_params" id="_gfx_1_1_texture_stage_params">
<area shape="rect" id="node1" href="struct_gfx_1_1_texture_stage_params.html" title="Parameters for a texture unit. " alt="" coords="5,5,192,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_149.png" border="0" alt="" usemap="#_gfx_1_1_track"/>
<map name="_gfx_1_1_track" id="_gfx_1_1_track">
<area shape="rect" id="node1" href="struct_gfx_1_1_track.html" title="Gfx::Track" alt="" coords="5,5,92,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_150.png" border="0" alt="" usemap="#_gfx_1_1_uniform_locations"/>
<map name="_gfx_1_1_uniform_locations" id="_gfx_1_1_uniform_locations">
<area shape="rect" id="node1" href="struct_gfx_1_1_uniform_locations.html" title="Gfx::UniformLocations" alt="" coords="5,5,173,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_151.png" border="0" alt="" usemap="#_gfx_1_1_u_t_f8_char"/>
<map name="_gfx_1_1_u_t_f8_char" id="_gfx_1_1_u_t_f8_char">
<area shape="rect" id="node1" href="struct_gfx_1_1_u_t_f8_char.html" title="UTF&#45;8 character in font cache. " alt="" coords="5,5,121,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_152.png" border="0" alt="" usemap="#_gfx_1_1_vertex"/>
<map name="_gfx_1_1_vertex" id="_gfx_1_1_vertex">
<area shape="rect" id="node1" href="struct_gfx_1_1_vertex.html" title="Vertex of a primitive. " alt="" coords="5,5,100,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_153.png" border="0" alt="" usemap="#_gfx_1_1_vertex_attribute"/>
<map name="_gfx_1_1_vertex_attribute" id="_gfx_1_1_vertex_attribute">
<area shape="rect" id="node1" href="struct_gfx_1_1_vertex_attribute.html" title="Vertex attribute. " alt="" coords="5,5,157,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_154.png" border="0" alt="" usemap="#_gfx_1_1_vertex_col"/>
<map name="_gfx_1_1_vertex_col" id="_gfx_1_1_vertex_col">
<area shape="rect" id="node1" href="struct_gfx_1_1_vertex_col.html" title="Colored vertex. " alt="" coords="5,5,121,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_155.png" border="0" alt="" usemap="#_gfx_1_1_vertex_format"/>
<map name="_gfx_1_1_vertex_format" id="_gfx_1_1_vertex_format">
<area shape="rect" id="node1" href="struct_gfx_1_1_vertex_format.html" title="Vertex format. " alt="" coords="5,5,147,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_156.png" border="0" alt="" usemap="#_gfx_1_1_vertex_tex2"/>
<map name="_gfx_1_1_vertex_tex2" id="_gfx_1_1_vertex_tex2">
<area shape="rect" id="node1" href="struct_gfx_1_1_vertex_tex2.html" title="Vertex with secondary texture coordinates. " alt="" coords="5,5,131,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_157.png" border="0" alt="" usemap="#_gfx_1_1_wheel_trace"/>
<map name="_gfx_1_1_wheel_trace" id="_gfx_1_1_wheel_trace">
<area shape="rect" id="node1" href="struct_gfx_1_1_wheel_trace.html" title="Gfx::WheelTrace" alt="" coords="5,5,133,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_158.png" border="0" alt="" usemap="#_huston_lens"/>
<map name="_huston_lens" id="_huston_lens">
<area shape="rect" id="node1" href="struct_huston_lens.html" title="HustonLens" alt="" coords="5,5,104,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_159.png" border="0" alt="" usemap="#_image_data"/>
<map name="_image_data" id="_image_data">
<area shape="rect" id="node1" href="struct_image_data.html" title="Implementation&#45;specific image data. " alt="" coords="5,5,100,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_160.png" border="0" alt="" usemap="#_input_binding"/>
<map name="_input_binding" id="_input_binding">
<area shape="rect" id="node1" href="struct_input_binding.html" title="Binding for input slot. " alt="" coords="5,5,109,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_161.png" border="0" alt="" usemap="#_joy_axis_binding"/>
<map name="_joy_axis_binding" id="_joy_axis_binding">
<area shape="rect" id="node1" href="struct_joy_axis_binding.html" title="Binding for joystick axis. " alt="" coords="5,5,124,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_162.png" border="0" alt="" usemap="#_joystick_device"/>
<map name="_joystick_device" id="_joystick_device">
<area shape="rect" id="node1" href="struct_joystick_device.html" title="Information about a joystick device. " alt="" coords="5,5,124,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_163.png" border="0" alt="" usemap="#_level_info"/>
<map name="_level_info" id="_level_info">
<area shape="rect" id="node1" href="struct_level_info.html" title="LevelInfo" alt="" coords="5,5,88,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_164.png" border="0" alt="" usemap="#_math_1_1half"/>
<map name="_math_1_1half" id="_math_1_1half">
<area shape="rect" id="node1" href="struct_math_1_1half.html" title="half&#45;precision floating point type " alt="" coords="5,5,92,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_165.png" border="0" alt="" usemap="#_math_1_1_int_point"/>
<map name="_math_1_1_int_point" id="_math_1_1_int_point">
<area shape="rect" id="node1" href="struct_math_1_1_int_point.html" title="2D Point with integer coords " alt="" coords="5,5,117,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_166.png" border="0" alt="" usemap="#_math_1_1_matrix"/>
<map name="_math_1_1_matrix" id="_math_1_1_matrix">
<area shape="rect" id="node1" href="struct_math_1_1_matrix.html" title="4x4 matrix " alt="" coords="5,5,108,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_167.png" border="0" alt="" usemap="#_math_1_1_point"/>
<map name="_math_1_1_point" id="_math_1_1_point">
<area shape="rect" id="node1" href="struct_math_1_1_point.html" title="2D point " alt="" coords="5,5,100,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_168.png" border="0" alt="" usemap="#_math_1_1_sphere"/>
<map name="_math_1_1_sphere" id="_math_1_1_sphere">
<area shape="rect" id="node1" href="struct_math_1_1_sphere.html" title="Math::Sphere" alt="" coords="5,5,112,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_169.png" border="0" alt="" usemap="#_math_1_1_vector"/>
<map name="_math_1_1_vector" id="_math_1_1_vector">
<area shape="rect" id="node1" href="struct_math_1_1_vector.html" title="3D (3x1) vector " alt="" coords="5,5,108,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_170.png" border="0" alt="" usemap="#_min_max"/>
<map name="_min_max" id="_min_max">
<area shape="rect" id="node1" href="struct_min_max.html" title="MinMax" alt="" coords="5,5,77,32"/>
</map>
</td></tr>
<tr><td><img src="inherit_graph_171.png" border="0" alt="" usemap="#_motion"/>
<map name="_motion" id="_motion">
<area shape="rect" id="node1" href="struct_motion.html" title="Motion" alt="" coords="5,5,72,32"/>
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