/usr/include/OTB-5.8/otbGeoInterface.h is in libotb-dev 5.8.0+dfsg-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 | /*=========================================================================
Program: ORFEO Toolbox
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Centre National d'Etudes Spatiales. All rights reserved.
See OTBCopyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef otb_GeoInterface_h
#define otb_GeoInterface_h
#include <itkFloatTypes.h>
#include <itkPoint.h>
#include "OTBIceExport.h"
namespace otb
{
class ImageKeywordlist;
/**
* @class This class is the abstract interface for actors which need
* geo-referenced methods.
*
* Use multiple inheritance to provide geo-referenced interface to
* specialized actors.
*
* Example: Derive otb::GlMyActor : public otb::GlActor, public
* otb::GeoInterface {};
*
* By default, single-prevision methods are implemented as conversion
* method from otb::GeoInterface::Point2f to
* otb::GeoInterface::Point2d. Derived otb::GlActor classes must
* implement double-prevision methods.
*/
class OTBIce_EXPORT GeoInterface
{
public:
/**
*/
typedef itk::Point< itk::SpacePrecisionType, 2 > Point2;
/**
* Double precision point-type.
*/
typedef itk::Point< double, 2 > Point2d;
/**
* Spacing-type based on ITK floating-point prevision.
*/
typedef itk::Vector< itk::SpacePrecisionType, 2 > Spacing2;
/**
* Transform given point from viewport coordinate-system to this
* actor coordinate-system.
*
* By default this method return false. It should be implemented in
* derived classes if needed.
*
* @param out The transformed point (in this actor coordinate-system).
* @param in The given point (in viewport coordinate-system).
* @param isPhysical Indicate physical coordates are desired.
*
* @return true if the operation has succeeded; false otherwise.
*/
virtual bool TransformFromViewport( Point2d & out,
const Point2d & in,
bool isPhysical = true ) const;
/**
* Transform given point from viewport coordinate-system to this
* actor coordinate-system.
*
* By default this method return false. It should be implemented in
* derived classes if needed.
*
* @param out The transformed point (in this actor coordinate-system).
* @param in The given point (in viewport coordinate-system).
* @param isPhysical Indicate physical coordates are desired.
*
* @return true if the operation has succeeded; false otherwise.
*/
virtual bool TransformToViewport( Point2d & out,
const Point2d & in,
bool isPhysical = true ) const;
/**
*/
virtual const Spacing2 & GetSpacing() const;
/**
*/
virtual std::string GetWkt() const;
/**
*/
virtual bool HasKwl() const;
/**
*/
virtual bool GetKwl( ImageKeywordlist & ) const;
protected:
GeoInterface();
virtual ~GeoInterface();
private:
}; // End class GeoInterface
} // End namespace otb
#endif // otb_GeoInterface_h
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