/usr/include/miaviewit-1.0/viewit/camera.hh is in libmiaviewit-dev 1.0.4-1+b1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 | /* -*- mia-c++ -*-
*
* This file is part of viewitgui - a library and program for the
* visualization of 3D data sets.
*
* Copyright (c) Leipzig, Madrid 1999-2013 Mirco Hellmann, Gert Wollny
*
* viewitgui is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* viewitgui is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with viewitgui; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __camera_hh
#define __camera_hh
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <mia.hh>
using namespace mia;
#include <GL/gl.h>
#include <viewit/event.hh>
#define EV_CAMERA_TIME_MEASURE 0x1001
#define EV_CAMERA_SET_PREDEF_VIEW 0x1002
#define EV_CAMERA_GET_PREDEF_VIEW 0x1003
class TCamera: public TEventHandler {
public:
class TLocation: public CEventInfo {
friend class TCamera;
friend class TCameraData;
float distance;
float zoom;
C4DFVector rot;
C3DFVector mid_shift;
public:
TLocation();
TLocation(float _distance, const C4DFVector& _rot,float _zoom,const C3DFVector& _mid_shift);
virtual void read(std::istream& is);
virtual void write(std::ostream& os);
};
TCamera();
TCamera(float _distance, const C4DFVector& _rot,float _zoom,const C3DFVector& _mid_shift);
virtual ~TCamera();
void gl_set_fustrum(const C2DBounds& new_viewport);
void gl_use_camera();
void heading(float angle);
C3DFVector transform(const C3DFVector& v)const;
#if 0
C3DFVector inv_transform(const C3DFVector& v)const;
#endif
float get_z_dist(const C3DFVector& v)const;
const C2DBounds& get_viewport() const;
const C3DFVector& get_location() const;
const C3DFVector& get_mid_shift() const;
bool low_detail()const;
const C3DFVector get_farplane_spacecoord(const C2DFVector& screen_coord)const;
const C3DFVector get_nearplane_spacecoord(const C2DFVector& screen_coord)const;
const C3DFVector get_spacecoord(const C2DFVector& screen_coord, float zvalue)const;
const C3DFVector get_spacecoord(int x, int y)const;
protected:
// bool do_handle_key_event(int key);
bool do_handle_mouse_event(int button,int x, int y);
virtual bool do_handle_command_event(PEventInfo info);
private:
class TCameraData *data;
};
#endif
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