/usr/share/pybik/shaders/simple.vert is in pybik 2.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 | // Copyright © 2013-2014 B. Clausius <barcc@gmx.de>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
attribute vec4 vertex_attr;
attribute vec3 color_attr;
attribute vec2 texcoord_attr;
attribute vec3 barycentric_attr;
varying vec3 color;
varying vec2 texcoord;
varying vec3 barycentric;
uniform mat4 projection;
uniform mat4 modelview;
uniform mat4 object;
const vec3 gamma = vec3(2.2);
void main()
{
gl_Position = projection * (modelview * (object * vertex_attr));
color = pow(color_attr, gamma);
texcoord = texcoord_attr;
barycentric = barycentric_attr;
}
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