/usr/include/varnish/cache/cache.h is in libvarnishapi-dev 4.0.2-1+deb8u1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 | /*-
* Copyright (c) 2006 Verdens Gang AS
* Copyright (c) 2006-2014 Varnish Software AS
* All rights reserved.
*
* Author: Poul-Henning Kamp <phk@phk.freebsd.dk>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
*/
/*
* This macro can be used in .h files to isolate bits that the manager
* should not (need to) see, such as pthread mutexes etc.
*/
#define VARNISH_CACHE_CHILD 1
#include "common/common.h"
#include "vapi/vsl_int.h"
#include <sys/socket.h>
#include <pthread.h>
#ifdef HAVE_PTHREAD_NP_H
#include <pthread_np.h>
#endif
#include <stdarg.h>
#include <string.h>
#include <limits.h>
#include <unistd.h>
#include <math.h>
#if defined(HAVE_EPOLL_CTL)
#include <sys/epoll.h>
#endif
#include "common/params.h"
/*--------------------------------------------------------------------*/
enum req_fsm_nxt {
REQ_FSM_MORE,
REQ_FSM_DONE,
REQ_FSM_DISEMBARK,
};
/*--------------------------------------------------------------------*/
enum body_status {
#define BODYSTATUS(U,l) BS_##U,
#include "tbl/body_status.h"
#undef BODYSTATUS
};
/*--------------------------------------------------------------------*/
enum req_body_state_e {
#define REQ_BODY(U) REQ_BODY_##U,
#include <tbl/req_body.h>
#undef REQ_BODY
};
/*--------------------------------------------------------------------*/
enum sess_close {
SC_NULL = 0,
#define SESS_CLOSE(nm, desc) SC_##nm,
#include "tbl/sess_close.h"
#undef SESS_CLOSE
};
/*--------------------------------------------------------------------
* Indicies into http->hd[]
*/
enum {
#define SLTH(tag, ind, req, resp, sdesc, ldesc) ind,
#include "tbl/vsl_tags_http.h"
#undef SLTH
};
/*--------------------------------------------------------------------*/
struct SHA256Context;
struct VSC_C_lck;
struct ban;
struct busyobj;
struct cli;
struct cli_proto;
struct director;
struct http_conn;
struct iovec;
struct mempool;
struct objcore;
struct object;
struct objhead;
struct pool;
struct poolparam;
struct req;
struct sess;
struct sesspool;
struct vbc;
struct vrt_backend;
struct vsb;
struct waitinglist;
struct worker;
struct wrw;
struct objiter;
#define DIGEST_LEN 32
/*--------------------------------------------------------------------*/
typedef struct {
char *b;
char *e;
} txt;
/*--------------------------------------------------------------------*/
enum sess_step {
#define SESS_STEP(l, u) S_STP_##u,
#include "tbl/steps.h"
#undef SESS_STEP
};
enum req_step {
#define REQ_STEP(l, u, arg) R_STP_##u,
#include "tbl/steps.h"
#undef REQ_STEP
};
enum fetch_step {
#define FETCH_STEP(l, U, arg) F_STP_##U,
#include "tbl/steps.h"
#undef FETCH_STEP
};
/*--------------------------------------------------------------------*/
struct lock { void *priv; }; // Opaque
/*--------------------------------------------------------------------
* Workspace structure for quick memory allocation.
*/
struct ws {
unsigned magic;
#define WS_MAGIC 0x35fac554
char id[4]; /* identity */
char *s; /* (S)tart of buffer */
char *f; /* (F)ree/front pointer */
char *r; /* (R)eserved length */
char *e; /* (E)nd of buffer */
};
/*--------------------------------------------------------------------
* Ban info event types
*/
/* NB: remember to update http_Copy() if you add fields */
struct http {
unsigned magic;
#define HTTP_MAGIC 0x6428b5c9
uint16_t shd; /* Size of hd space */
txt *hd;
unsigned char *hdf;
#define HDF_FILTER (1 << 0) /* Filtered by Connection */
#define HDF_MARKER (1 << 1) /* Marker bit */
/* NB: ->nhd and below zeroed/initialized by http_Teardown */
uint16_t nhd; /* Next free hd */
enum VSL_tag_e logtag; /* Must be SLT_*Method */
struct vsl_log *vsl;
struct ws *ws;
uint16_t status;
uint8_t protover;
uint8_t conds; /* If-* headers present */
uint8_t failed; /* usually: ws-alloc failed */
};
/*--------------------------------------------------------------------
* HTTP Protocol connection structure
*
* This is the protocol independent object for a HTTP connection, used
* both for backend and client sides.
*
*/
typedef ssize_t htc_read(struct http_conn *, void *, size_t);
struct http_conn {
unsigned magic;
#define HTTP_CONN_MAGIC 0x3e19edd1
htc_read *read;
int fd;
struct vsl_log *vsl;
unsigned maxbytes;
unsigned maxhdr;
struct ws *ws;
txt rxbuf;
txt pipeline;
enum body_status body_status;
};
/*--------------------------------------------------------------------*/
struct acct_req {
#define ACCT(foo) uint64_t foo;
#include "tbl/acct_fields_req.h"
#undef ACCT
};
/*--------------------------------------------------------------------*/
struct acct_bereq {
#define ACCT(foo) uint64_t foo;
#include "tbl/acct_fields_bereq.h"
#undef ACCT
};
/*--------------------------------------------------------------------*/
#define L0(t, n)
#define L1(t, n) t n;
#define VSC_F(n,t,l,f,v,e,d) L##l(t, n)
struct dstat {
unsigned summs;
#include "tbl/vsc_f_main.h"
};
#undef VSC_F
#undef L0
#undef L1
/* Fetch processors --------------------------------------------------*/
enum vfp_status {
VFP_ERROR = -1,
VFP_OK = 0,
VFP_END = 1,
};
typedef enum vfp_status
vfp_pull_f(struct busyobj *bo, void *p, ssize_t *len, intptr_t *priv);
extern vfp_pull_f vfp_gunzip_pull;
extern vfp_pull_f vfp_gzip_pull;
extern vfp_pull_f vfp_testgunzip_pull;
extern vfp_pull_f vfp_esi_pull;
extern vfp_pull_f vfp_esi_gzip_pull;
/* Deliver processors ------------------------------------------------*/
enum vdp_action {
VDP_NULL,
VDP_FLUSH,
VDP_FINISH,
};
typedef int vdp_bytes(struct req *, enum vdp_action, const void *ptr,
ssize_t len);
/*--------------------------------------------------------------------*/
struct exp {
double t_origin;
float ttl;
float grace;
float keep;
};
/*--------------------------------------------------------------------*/
struct vsl_log {
uint32_t *wlb, *wlp, *wle;
unsigned wlr;
unsigned wid;
};
/*--------------------------------------------------------------------*/
struct vxid_pool {
uint32_t next;
uint32_t count;
};
/*--------------------------------------------------------------------*/
struct wrk_accept {
unsigned magic;
#define WRK_ACCEPT_MAGIC 0x8c4b4d59
/* Accept stuff */
struct sockaddr_storage acceptaddr;
socklen_t acceptaddrlen;
int acceptsock;
struct listen_sock *acceptlsock;
};
/* Worker pool stuff -------------------------------------------------*/
typedef void pool_func_t(struct worker *wrk, void *priv);
struct pool_task {
VTAILQ_ENTRY(pool_task) list;
pool_func_t *func;
void *priv;
};
enum pool_how {
POOL_NO_QUEUE,
POOL_QUEUE_FRONT,
POOL_QUEUE_BACK
};
/*--------------------------------------------------------------------*/
struct worker {
unsigned magic;
#define WORKER_MAGIC 0x6391adcf
struct pool *pool;
struct objhead *nobjhead;
struct objcore *nobjcore;
struct waitinglist *nwaitinglist;
struct busyobj *nbo;
void *nhashpriv;
struct dstat stats;
struct pool_task task;
double lastused;
struct wrw *wrw;
pthread_cond_t cond;
struct VCL_conf *vcl;
struct ws aws[1];
struct vxid_pool vxid_pool;
unsigned cur_method;
unsigned handling;
};
/* LRU ---------------------------------------------------------------*/
struct lru {
unsigned magic;
#define LRU_MAGIC 0x3fec7bb0
VTAILQ_HEAD(,objcore) lru_head;
struct lock mtx;
unsigned flags;
#define LRU_F_DONTMOVE (1<<1)
#define LRU_F_CONDEMMED (1<<2)
unsigned n_objcore;
};
/* Storage -----------------------------------------------------------*/
struct storage {
unsigned magic;
#define STORAGE_MAGIC 0x1a4e51c0
VTAILQ_ENTRY(storage) list;
struct stevedore *stevedore;
void *priv;
unsigned char *ptr;
unsigned len;
unsigned space;
};
/* Object core structure ---------------------------------------------
* Objects have sideways references in the binary heap and the LRU list
* and we want to avoid paging in a lot of objects just to move them up
* or down the binheap or to move a unrelated object on the LRU list.
* To avoid this we use a proxy object, objcore, to hold the relevant
* housekeeping fields parts of an object.
*/
typedef struct object *getobj_f(struct dstat *ds, struct objcore *oc);
typedef unsigned getxid_f(struct dstat *ds, struct objcore *oc);
typedef void updatemeta_f(struct objcore *oc);
typedef void freeobj_f(struct objcore *oc);
typedef struct lru *getlru_f(const struct objcore *oc);
struct objcore_methods {
getobj_f *getobj;
getxid_f *getxid;
updatemeta_f *updatemeta;
freeobj_f *freeobj;
getlru_f *getlru;
};
struct objcore {
unsigned magic;
#define OBJCORE_MAGIC 0x4d301302
int refcnt;
struct objcore_methods *methods;
void *priv;
uintptr_t priv2;
struct objhead *objhead;
struct busyobj *busyobj;
double timer_when;
uint16_t flags;
#define OC_F_BUSY (1<<1)
#define OC_F_PASS (1<<2)
#define OC_F_PRIV (1<<5) /* Stevedore private flag */
#define OC_F_PRIVATE (1<<8)
#define OC_F_FAILED (1<<9)
uint16_t exp_flags;
#define OC_EF_OFFLRU (1<<4)
#define OC_EF_MOVE (1<<10)
#define OC_EF_INSERT (1<<11)
#define OC_EF_EXP (1<<12)
#define OC_EF_DYING (1<<7)
unsigned timer_idx;
VTAILQ_ENTRY(objcore) list;
VTAILQ_ENTRY(objcore) lru_list;
double last_lru;
VTAILQ_ENTRY(objcore) ban_list;
struct ban *ban;
};
static inline unsigned
oc_getxid(struct dstat *ds, struct objcore *oc)
{
CHECK_OBJ_NOTNULL(oc, OBJCORE_MAGIC);
AN(oc->methods);
AN(oc->methods->getxid);
return (oc->methods->getxid(ds, oc));
}
static inline struct object *
oc_getobj(struct dstat *ds, struct objcore *oc)
{
CHECK_OBJ_NOTNULL(oc, OBJCORE_MAGIC);
// AZ(oc->flags & OC_F_BUSY);
AN(oc->methods);
AN(oc->methods->getobj);
return (oc->methods->getobj(ds, oc));
}
static inline void
oc_updatemeta(struct objcore *oc)
{
CHECK_OBJ_NOTNULL(oc, OBJCORE_MAGIC);
AN(oc->methods);
if (oc->methods->updatemeta != NULL)
oc->methods->updatemeta(oc);
}
static inline void
oc_freeobj(struct objcore *oc)
{
CHECK_OBJ_NOTNULL(oc, OBJCORE_MAGIC);
AN(oc->methods);
AN(oc->methods->freeobj);
oc->methods->freeobj(oc);
}
static inline struct lru *
oc_getlru(const struct objcore *oc)
{
CHECK_OBJ_NOTNULL(oc, OBJCORE_MAGIC);
AN(oc->methods);
AN(oc->methods->getlru);
return (oc->methods->getlru(oc));
}
/* Busy Object structure ---------------------------------------------
*
* The busyobj structure captures the aspects of an object related to,
* and while it is being fetched from the backend.
*
* One of these aspects will be how much has been fetched, which
* streaming delivery will make use of.
*/
/*
* The macro-states we expose outside the fetch code
*/
enum busyobj_state_e {
BOS_INVALID = 0, /* don't touch (yet) */
BOS_REQ_DONE, /* beresp.* can be examined */
BOS_STREAM, /* beresp.* can be examined */
BOS_FINISHED, /* object is complete */
BOS_FAILED, /* something went wrong */
};
struct busyobj {
unsigned magic;
#define BUSYOBJ_MAGIC 0x23b95567
struct lock mtx;
pthread_cond_t cond;
char *end;
/*
* All fields from refcount and down are zeroed when the busyobj
* is recycled.
*/
unsigned refcount;
int retries;
struct req *req;
uint8_t *vary;
#define N_VFPS 5
vfp_pull_f *vfps[N_VFPS];
intptr_t vfps_priv[N_VFPS];
int vfp_nxt;
int failed;
enum busyobj_state_e state;
struct ws ws[1];
char *ws_bo;
struct vbc *vbc;
struct http *bereq0;
struct http *bereq;
struct http *beresp;
struct object *ims_obj;
struct objcore *fetch_objcore;
struct object *fetch_obj;
struct exp exp;
struct http_conn htc;
struct pool_task fetch_task;
char *h_content_length;
#define BO_FLAG(l, r, w, d) unsigned l:1;
#include "tbl/bo_flags.h"
#undef BO_FLAG
/* Timeouts */
double connect_timeout;
double first_byte_timeout;
double between_bytes_timeout;
/* Timers */
double t_first; /* First timestamp logged */
double t_prev; /* Previous timestamp logged */
/* Acct */
struct acct_bereq acct;
const char *storage_hint;
struct director *director;
struct VCL_conf *vcl;
struct vsl_log vsl[1];
struct dstat *stats;
/* Workspace for object only needed during fetch */
struct ws ws_o[1];
struct vsb *synth_body;
};
/* Object structure --------------------------------------------------*/
VTAILQ_HEAD(storagehead, storage);
struct object {
unsigned magic;
#define OBJECT_MAGIC 0x32851d42
uint32_t vxid;
struct storage *objstore;
struct objcore *objcore;
uint8_t *vary;
unsigned gziped:1;
unsigned changed_gzip:1;
/* Bit positions in the gzip stream */
ssize_t gzip_start;
ssize_t gzip_last;
ssize_t gzip_stop;
ssize_t len;
struct exp exp;
/* VCL only variables */
double last_modified;
struct http *http;
struct storagehead store;
struct storage *esidata;
};
/*--------------------------------------------------------------------*/
struct req {
unsigned magic;
#define REQ_MAGIC 0x2751aaa1
int restarts;
int esi_level;
int disable_esi;
uint8_t hash_ignore_busy;
uint8_t hash_always_miss;
struct sess *sp;
struct worker *wrk;
enum req_step req_step;
VTAILQ_ENTRY(req) w_list;
volatile enum req_body_state_e req_body_status;
struct storagehead body;
struct {
ssize_t bytes_done;
ssize_t bytes_yet;
} h1; /* HTTP1 specific */
/* The busy objhead we sleep on */
struct objhead *hash_objhead;
/* Built Vary string */
uint8_t *vary_b;
uint8_t *vary_l;
uint8_t *vary_e;
uint8_t digest[DIGEST_LEN];
enum sess_close doclose;
double d_ttl;
unsigned char wantbody;
uint64_t req_bodybytes; /* Parsed req bodybytes */
intptr_t chunk_ctr; /* Parsed req bodybytes */
uint64_t resp_hdrbytes; /* Scheduled resp hdrbytes */
uint64_t resp_bodybytes; /* Scheduled resp bodybytes */
uint16_t err_code;
const char *err_reason;
struct director *director_hint;
struct VCL_conf *vcl;
char *ws_req; /* WS above request data */
/* Timestamps */
double t_first; /* First timestamp logged */
double t_prev; /* Previous timestamp logged */
double t_req; /* Headers complete */
struct http_conn htc[1];
const char *client_identity;
/* HTTP request */
struct http *http;
struct http *http0;
struct http *resp;
struct ws ws[1];
struct object *obj;
struct objcore *objcore;
/* Lookup stuff */
struct SHA256Context *sha256ctx;
/* ESI delivery stuff */
int gzip_resp;
ssize_t l_crc;
uint32_t crc;
/* Delivery mode */
unsigned res_mode;
#define RES_LEN (1<<1)
#define RES_EOF (1<<2)
#define RES_CHUNKED (1<<3)
#define RES_ESI (1<<4)
#define RES_ESI_CHILD (1<<5)
#define RES_GUNZIP (1<<6)
#define RES_PIPE (1<<7)
/* Deliver pipeline */
#define N_VDPS 5
vdp_bytes *vdps[N_VDPS];
int vdp_nxt;
/* Range */
ssize_t range_low;
ssize_t range_high;
ssize_t range_off;
/* Gunzip */
struct vgz *vgz;
/* Transaction VSL buffer */
struct vsl_log vsl[1];
/* Temporary accounting */
struct acct_req acct;
/* Synth content in vcl_synth */
struct vsb *synth_body;
};
/*--------------------------------------------------------------------
* Struct sess is a high memory-load structure because sessions typically
* hang around the waiter for relatively long time.
*
* The size goal for struct sess + struct memitem is <512 bytes
*
* Getting down to the next relevant size (<256 bytes because of how malloc
* works, is not realistic without a lot of code changes.
*/
struct sess {
unsigned magic;
#define SESS_MAGIC 0x2c2f9c5a
enum sess_step sess_step;
struct lock mtx;
int fd;
enum sess_close reason;
uint32_t vxid;
/* Cross references ------------------------------------------*/
struct sesspool *sesspool;
struct pool_task task;
VTAILQ_ENTRY(sess) list;
/* Session related fields ------------------------------------*/
struct ws ws[1];
/*
* This gets quite involved, but we don't want to waste space
* on up to 4 pointers of 8 bytes in struct sess.
*/
char *addrs;
#define sess_remote_addr(sp) \
((struct suckaddr *)(void*)((sp)->addrs))
#define sess_local_addr(sp) \
((struct suckaddr *)(void*)((sp)->addrs + vsa_suckaddr_len))
/* formatted ascii client address */
char *client_addr_str;
char *client_port_str;
/* Timestamps, all on TIM_real() timescale */
double t_open; /* fd accepted */
double t_idle; /* fd accepted or resp sent */
#if defined(HAVE_EPOLL_CTL)
struct epoll_event ev;
#endif
};
/* Prototypes etc ----------------------------------------------------*/
/* cache_acceptor.c */
void VCA_Init(void);
void VCA_Shutdown(void);
int VCA_Accept(struct listen_sock *ls, struct wrk_accept *wa);
const char *VCA_SetupSess(struct worker *w, struct sess *sp);
void VCA_FailSess(struct worker *w);
/* cache_backend.c */
void VBE_UseHealth(const struct director *vdi);
void VBE_DiscardHealth(const struct director *vdi);
struct vbc *VDI_GetFd(struct busyobj *);
int VDI_Healthy(const struct director *);
void VDI_CloseFd(struct vbc **vbp, const struct acct_bereq *);
void VDI_RecycleFd(struct vbc **vbp, const struct acct_bereq *);
void VDI_AddHostHeader(struct http *to, const struct vbc *vbc);
void VBE_Poll(void);
void VDI_Init(void);
/* cache_backend_cfg.c */
void VBE_InitCfg(void);
struct backend *VBE_AddBackend(struct cli *cli, const struct vrt_backend *vb);
/* cache_backend_poll.c */
void VBP_Init(void);
/* cache_ban.c */
struct ban *BAN_New(void);
int BAN_AddTest(struct ban *, const char *, const char *, const char *);
void BAN_Free(struct ban *b);
char *BAN_Insert(struct ban *b);
void BAN_Free_Errormsg(char *);
void BAN_Init(void);
void BAN_Shutdown(void);
void BAN_NewObjCore(struct objcore *oc);
void BAN_DestroyObj(struct objcore *oc);
int BAN_CheckObject(struct object *o, struct req *sp);
void BAN_Reload(const uint8_t *ban, unsigned len);
struct ban *BAN_TailRef(void);
void BAN_Compile(void);
struct ban *BAN_RefBan(struct objcore *oc, double t0, const struct ban *tail);
void BAN_TailDeref(struct ban **ban);
double BAN_Time(const struct ban *ban);
/* cache_busyobj.c */
void VBO_Init(void);
struct busyobj *VBO_GetBusyObj(struct worker *, const struct req *);
void VBO_DerefBusyObj(struct worker *wrk, struct busyobj **busyobj);
void VBO_Free(struct busyobj **vbo);
void VBO_extend(struct busyobj *, ssize_t);
ssize_t VBO_waitlen(struct busyobj *bo, ssize_t l);
void VBO_setstate(struct busyobj *bo, enum busyobj_state_e next);
void VBO_waitstate(struct busyobj *bo, enum busyobj_state_e want);
/* cache_http1_fetch.c [V1F] */
int V1F_fetch_hdr(struct worker *wrk, struct busyobj *bo, struct req *req);
ssize_t V1F_Setup_Fetch(struct busyobj *bo);
/* cache_http1_fsm.c [HTTP1] */
typedef int (req_body_iter_f)(struct req *, void *priv, void *ptr, size_t);
void HTTP1_Session(struct worker *, struct req *);
int HTTP1_DiscardReqBody(struct req *req);
int HTTP1_CacheReqBody(struct req *req, ssize_t maxsize);
int HTTP1_IterateReqBody(struct req *req, req_body_iter_f *func, void *priv);
extern const int HTTP1_Req[3];
extern const int HTTP1_Resp[3];
enum http1_chunked_ret {
H1CR_ERROR,
H1CR_MORE,
H1CR_END,
};
enum http1_chunked_ret
HTTP1_Chunked(struct http_conn *htc, intptr_t *priv, const char **error,
uint64_t *statp, void *ptr, ssize_t *lp);
/* cache_http1_deliver.c */
unsigned V1D_FlushReleaseAcct(struct req *req);
void V1D_Deliver(struct req *, struct busyobj *);
void V1D_Deliver_Synth(struct req *req);
static inline int
VDP_bytes(struct req *req, enum vdp_action act, const void *ptr, ssize_t len)
{
int i, retval;
CHECK_OBJ_NOTNULL(req, REQ_MAGIC);
assert(act > VDP_NULL || len > 0);
/* Call the present layer, while pointing to the next layer down */
i = req->vdp_nxt--;
assert(i >= 0 && i < N_VDPS);
retval = req->vdps[i](req, act, ptr, len);
req->vdp_nxt++;
return (retval);
}
static inline void
VDP_push(struct req *req, vdp_bytes *func)
{
CHECK_OBJ_NOTNULL(req, REQ_MAGIC);
AN(func);
/* Push another layer */
assert(req->vdp_nxt >= 0);
assert(req->vdp_nxt + 1 < N_VDPS);
req->vdps[++req->vdp_nxt] = func;
}
static inline void
VDP_pop(struct req *req, vdp_bytes *func)
{
CHECK_OBJ_NOTNULL(req, REQ_MAGIC);
/* Pop top layer */
assert(req->vdp_nxt >= 1);
assert(req->vdp_nxt < N_VDPS);
assert(req->vdps[req->vdp_nxt] == func);
req->vdp_nxt--;
}
/* cache_req_fsm.c [CNT] */
enum req_fsm_nxt CNT_Request(struct worker *, struct req *);
void CNT_AcctLogCharge(struct dstat *, struct req *);
/* cache_cli.c [CLI] */
void CLI_Init(void);
void CLI_Run(void);
void CLI_AddFuncs(struct cli_proto *p);
extern pthread_t cli_thread;
#define ASSERT_CLI() do {assert(pthread_self() == cli_thread);} while (0)
/* cache_expire.c */
void EXP_Clr(struct exp *e);
double EXP_Ttl(const struct req *, const struct object*);
void EXP_Insert(struct objcore *oc);
void EXP_Inject(struct objcore *oc, struct lru *lru, double when);
void EXP_Init(void);
void EXP_Rearm(struct object *o, double now, double ttl, double grace,
double keep);
void EXP_Touch(struct objcore *oc, double now);
int EXP_NukeOne(struct busyobj *, struct lru *lru);
void EXP_NukeLRU(struct worker *wrk, struct vsl_log *vsl, struct lru *lru);
/* cache_fetch.c */
enum vbf_fetch_mode_e {
VBF_NORMAL = 0,
VBF_PASS = 1,
VBF_BACKGROUND = 2,
};
void VBF_Fetch(struct worker *wrk, struct req *req,
struct objcore *oc, struct object *oldobj, enum vbf_fetch_mode_e);
/* cache_fetch_proc.c */
struct storage *VFP_GetStorage(struct busyobj *, ssize_t sz);
enum vfp_status VFP_Error(struct busyobj *, const char *fmt, ...)
__printflike(2, 3);
void VFP_Init(void);
void VFP_Fetch_Body(struct busyobj *bo, ssize_t est);
void VFP_Push(struct busyobj *, vfp_pull_f *func, intptr_t priv);
enum vfp_status VFP_Suck(struct busyobj *, void *p, ssize_t *lp);
extern char vfp_init[];
extern char vfp_fini[];
/* cache_gzip.c */
struct vgz;
enum vgzret_e {
VGZ_ERROR = -1,
VGZ_OK = 0,
VGZ_END = 1,
VGZ_STUCK = 2,
};
enum vgz_flag { VGZ_NORMAL, VGZ_ALIGN, VGZ_RESET, VGZ_FINISH };
struct vgz *VGZ_NewUngzip(struct vsl_log *vsl, const char *id);
struct vgz *VGZ_NewGzip(struct vsl_log *vsl, const char *id);
void VGZ_Ibuf(struct vgz *, const void *, ssize_t len);
int VGZ_IbufEmpty(const struct vgz *vg);
void VGZ_Obuf(struct vgz *, void *, ssize_t len);
int VGZ_ObufFull(const struct vgz *vg);
enum vgzret_e VGZ_Gzip(struct vgz *, const void **, size_t *len, enum vgz_flag);
enum vgzret_e VGZ_Gunzip(struct vgz *, const void **, size_t *len);
enum vgzret_e VGZ_Destroy(struct vgz **);
void VGZ_UpdateObj(const struct vgz*, struct object *);
vdp_bytes VDP_gunzip;
int VGZ_WrwInit(struct vgz *vg);
enum vgzret_e VGZ_WrwGunzip(struct req *, struct vgz *, const void *ibuf,
ssize_t ibufl);
void VGZ_WrwFlush(struct req *, struct vgz *vg);
/* cache_http.c */
unsigned HTTP_estimate(unsigned nhttp);
void HTTP_Copy(struct http *to, const struct http * const fm);
struct http *HTTP_create(void *p, uint16_t nhttp);
const char *http_Status2Reason(unsigned);
unsigned http_EstimateWS(const struct http *fm, unsigned how, uint16_t *nhd);
void HTTP_Init(void);
void http_PutResponse(struct http *to, const char *proto, uint16_t status,
const char *response);
void http_FilterReq(struct http *to, const struct http *fm, unsigned how);
void http_FilterResp(const struct http *fm, struct http *to, unsigned how);
void http_ForceHeader(struct http *to, const char *hdr, const char *val);
void http_PrintfHeader(struct http *to, const char *fmt, ...)
__printflike(2, 3);
void http_SetHeader(struct http *to, const char *hdr);
void http_SetH(const struct http *to, unsigned n, const char *fm);
void http_ForceField(const struct http *to, unsigned n, const char *t);
void HTTP_Setup(struct http *, struct ws *, struct vsl_log *, enum VSL_tag_e);
void http_Teardown(struct http *ht);
int http_GetHdr(const struct http *hp, const char *hdr, char **ptr);
int http_GetHdrData(const struct http *hp, const char *hdr,
const char *field, char **ptr);
int http_GetHdrField(const struct http *hp, const char *hdr,
const char *field, char **ptr);
double http_GetHdrQ(const struct http *hp, const char *hdr, const char *field);
uint16_t http_GetStatus(const struct http *hp);
void http_SetStatus(struct http *to, uint16_t status);
const char *http_GetReq(const struct http *hp);
int http_HdrIs(const struct http *hp, const char *hdr, const char *val);
int http_IsHdr(const txt *hh, const char *hdr);
enum sess_close http_DoConnection(const struct http *);
void http_CopyHome(struct http *hp);
void http_Unset(struct http *hp, const char *hdr);
void http_CollectHdr(struct http *hp, const char *hdr);
void http_VSL_log(const struct http *hp);
void http_Merge(const struct http *fm, struct http *to, int not_ce);
/* cache_http1_proto.c */
enum htc_status_e {
HTTP1_ALL_WHITESPACE = -3,
HTTP1_OVERFLOW = -2,
HTTP1_ERROR_EOF = -1,
HTTP1_NEED_MORE = 0,
HTTP1_COMPLETE = 1
};
void HTTP1_Init(struct http_conn *htc, struct ws *ws, int fd, struct vsl_log *,
unsigned maxbytes, unsigned maxhdr);
enum htc_status_e HTTP1_Reinit(struct http_conn *htc);
enum htc_status_e HTTP1_Rx(struct http_conn *htc);
ssize_t HTTP1_Read(struct http_conn *htc, void *d, size_t len);
enum htc_status_e HTTP1_Complete(struct http_conn *htc);
uint16_t HTTP1_DissectRequest(struct req *);
uint16_t HTTP1_DissectResponse(struct http *sp, const struct http_conn *htc);
unsigned HTTP1_Write(const struct worker *w, const struct http *hp, const int*);
#define HTTPH(a, b, c) extern char b[];
#include "tbl/http_headers.h"
#undef HTTPH
/* cache_main.c */
uint32_t VXID_Get(struct vxid_pool *v);
extern volatile struct params * cache_param;
void THR_SetName(const char *name);
const char* THR_GetName(void);
void THR_SetBusyobj(const struct busyobj *);
struct busyobj * THR_GetBusyobj(void);
void THR_SetRequest(const struct req *);
struct req * THR_GetRequest(void);
/* cache_lck.c */
/* Internal functions, call only through macros below */
void Lck__Lock(struct lock *lck, const char *p, const char *f, int l);
void Lck__Unlock(struct lock *lck, const char *p, const char *f, int l);
int Lck__Trylock(struct lock *lck, const char *p, const char *f, int l);
void Lck__New(struct lock *lck, struct VSC_C_lck *, const char *);
void Lck__Assert(const struct lock *lck, int held);
/* public interface: */
void LCK_Init(void);
void Lck_Delete(struct lock *lck);
int Lck_CondWait(pthread_cond_t *cond, struct lock *lck, double);
#define Lck_New(a, b) Lck__New(a, b, #b)
#define Lck_Lock(a) Lck__Lock(a, __func__, __FILE__, __LINE__)
#define Lck_Unlock(a) Lck__Unlock(a, __func__, __FILE__, __LINE__)
#define Lck_Trylock(a) Lck__Trylock(a, __func__, __FILE__, __LINE__)
#define Lck_AssertHeld(a) Lck__Assert(a, 1)
#define LOCK(nam) extern struct VSC_C_lck *lck_##nam;
#include "tbl/locks.h"
#undef LOCK
/* cache_mempool.c */
void MPL_AssertSane(void *item);
struct mempool * MPL_New(const char *name, volatile struct poolparam *pp,
volatile unsigned *cur_size);
void MPL_Destroy(struct mempool **mpp);
void *MPL_Get(struct mempool *mpl, unsigned *size);
void MPL_Free(struct mempool *mpl, void *item);
/* cache_obj.c */
enum objiter_status {
OIS_DONE,
OIS_DATA,
OIS_STREAM,
OIS_ERROR,
};
struct objiter *ObjIterBegin(struct worker *, struct object *);
enum objiter_status ObjIter(struct objiter *, void **, ssize_t *);
void ObjIterEnd(struct objiter **);
/* cache_panic.c */
void PAN_Init(void);
const char *body_status_2str(enum body_status e);
const char *reqbody_status_2str(enum req_body_state_e e);
const char *sess_close_2str(enum sess_close sc, int want_desc);
/* cache_pipe.c */
void Pipe_Init(void);
void PipeRequest(struct req *req, struct busyobj *bo);
/* cache_pool.c */
void Pool_Init(void);
void Pool_Accept(void);
void Pool_Work_Thread(void *priv, struct worker *w);
int Pool_Task(struct pool *pp, struct pool_task *task, enum pool_how how);
void Pool_Sumstat(struct worker *w);
void Pool_PurgeStat(unsigned nobj);
#define WRW_IsReleased(w) ((w)->wrw == NULL)
int WRW_Error(const struct worker *w);
void WRW_Chunked(const struct worker *w);
void WRW_EndChunk(const struct worker *w);
void WRW_Reserve(struct worker *w, int *fd, struct vsl_log *, double t0);
unsigned WRW_Flush(const struct worker *w);
unsigned WRW_FlushRelease(struct worker *w, uint64_t *pacc);
unsigned WRW_Write(const struct worker *w, const void *ptr, int len);
unsigned WRW_WriteH(const struct worker *w, const txt *hh, const char *suf);
/* cache_session.c [SES] */
void SES_Close(struct sess *sp, enum sess_close reason);
void SES_Delete(struct sess *sp, enum sess_close reason, double now);
struct sesspool *SES_NewPool(struct pool *pp, unsigned pool_no);
void SES_DeletePool(struct sesspool *sp);
int SES_ScheduleReq(struct req *);
struct req *SES_GetReq(struct worker *, struct sess *);
void SES_Handle(struct sess *sp, double now);
void SES_ReleaseReq(struct req *);
pool_func_t SES_pool_accept_task;
/* cache_shmlog.c */
extern struct VSC_C_main *VSC_C_main;
void VSM_Init(void);
void *VSM_Alloc(unsigned size, const char *class, const char *type,
const char *ident);
void VSL_Setup(struct vsl_log *vsl, void *ptr, size_t len);
void VSM_Free(void *ptr);
#ifdef VSL_ENDMARKER
void VSL(enum VSL_tag_e tag, uint32_t vxid, const char *fmt, ...)
__printflike(3, 4);
void VSLbv(struct vsl_log *, enum VSL_tag_e tag, const char *fmt, va_list va);
void VSLb(struct vsl_log *, enum VSL_tag_e tag, const char *fmt, ...)
__printflike(3, 4);
void VSLbt(struct vsl_log *, enum VSL_tag_e tag, txt t);
void VSLb_ts(struct vsl_log *, const char *event, double first, double *pprev,
double now);
static inline void
VSLb_ts_req(struct req *req, const char *event, double now)
{
if (isnan(req->t_first) || req->t_first == 0.)
req->t_first = req->t_prev = now;
VSLb_ts(req->vsl, event, req->t_first, &req->t_prev, now);
}
static inline void
VSLb_ts_busyobj(struct busyobj *bo, const char *event, double now)
{
if (isnan(bo->t_first) || bo->t_first == 0.)
bo->t_first = bo->t_prev = now;
VSLb_ts(bo->vsl, event, bo->t_first, &bo->t_prev, now);
}
void VSL_Flush(struct vsl_log *, int overflow);
#endif
/* cache_vary.c */
int VRY_Create(struct busyobj *bo, struct vsb **psb);
int VRY_Match(struct req *, const uint8_t *vary);
unsigned VRY_Validate(const uint8_t *vary);
void VRY_Prep(struct req *);
void VRY_Clear(struct req *);
enum vry_finish_flag { KEEP, DISCARD };
void VRY_Finish(struct req *req, enum vry_finish_flag);
/* cache_vcl.c */
void VCL_Init(void);
void VCL_Refresh(struct VCL_conf **vcc);
void VCL_Ref(struct VCL_conf *vcc);
void VCL_Rel(struct VCL_conf **vcc);
void VCL_Poll(void);
const char *VCL_Return_Name(unsigned);
const char *VCL_Method_Name(unsigned);
#define VCL_MET_MAC(l,u,b) \
void VCL_##l##_method(struct VCL_conf *, struct worker *, struct req *, \
struct busyobj *bo, struct ws *);
#include "tbl/vcl_returns.h"
#undef VCL_MET_MAC
/* cache_vrt.c */
/*
* These prototypes go here, because we do not want to pollute vrt.h
* with va_list. VCC never generates direct calls to them.
*/
const char *VRT_String(struct ws *ws, const char *h, const char *p, va_list ap);
char *VRT_StringList(char *d, unsigned dl, const char *p, va_list ap);
void ESI_Deliver(struct req *);
void ESI_DeliverChild(struct req *);
/* cache_vrt_vmod.c */
void VMOD_Init(void);
/* cache_waiter.c */
void WAIT_Enter(struct sess *sp);
void WAIT_Init(void);
const char *WAIT_GetName(void);
void WAIT_Write_Session(struct sess *sp, int fd);
/* cache_wrk.c */
void *WRK_thread(void *priv);
typedef void *bgthread_t(struct worker *, void *priv);
void WRK_BgThread(pthread_t *thr, const char *name, bgthread_t *func,
void *priv);
/* cache_ws.c */
void WS_Init(struct ws *ws, const char *id, void *space, unsigned len);
unsigned WS_Reserve(struct ws *ws, unsigned bytes);
void WS_MarkOverflow(struct ws *ws);
void WS_Release(struct ws *ws, unsigned bytes);
void WS_ReleaseP(struct ws *ws, char *ptr);
void WS_Assert(const struct ws *ws);
void WS_Reset(struct ws *ws, char *p);
char *WS_Alloc(struct ws *ws, unsigned bytes);
void *WS_Copy(struct ws *ws, const void *str, int len);
char *WS_Snapshot(struct ws *ws);
int WS_Overflowed(const struct ws *ws);
void *WS_Printf(struct ws *ws, const char *fmt, ...) __printflike(2, 3);
/* cache_rfc2616.c */
void RFC2616_Ttl(struct busyobj *, double now);
enum body_status RFC2616_Body(struct busyobj *, struct dstat *);
unsigned RFC2616_Req_Gzip(const struct http *);
int RFC2616_Do_Cond(const struct req *sp);
void RFC2616_Weaken_Etag(struct http *hp);
/* stevedore.c */
struct object *STV_NewObject(struct busyobj *,
const char *hint, unsigned len, uint16_t nhttp);
struct storage *STV_alloc(struct busyobj *, size_t size);
void STV_trim(struct storage *st, size_t size, int move_ok);
void STV_free(struct storage *st);
void STV_open(void);
void STV_close(void);
void STV_Freestore(struct object *o);
int STV_BanInfo(enum baninfo event, const uint8_t *ban, unsigned len);
void STV_BanExport(const uint8_t *bans, unsigned len);
struct storage *STV_alloc_transient(size_t size);
/* storage_persistent.c */
void SMP_Init(void);
void SMP_Ready(void);
/*
* A normal pointer difference is signed, but we never want a negative value
* so this little tool will make sure we don't get that.
*/
static inline unsigned
pdiff(const void *b, const void *e)
{
assert(b <= e);
return
((unsigned)((const unsigned char *)e - (const unsigned char *)b));
}
static inline void
Tcheck(const txt t)
{
AN(t.b);
AN(t.e);
assert(t.b <= t.e);
}
/*
* unsigned length of a txt
*/
static inline unsigned
Tlen(const txt t)
{
Tcheck(t);
return ((unsigned)(t.e - t.b));
}
static inline void
Tadd(txt *t, const char *p, int l)
{
Tcheck(*t);
if (l <= 0) {
} if (t->b + l < t->e) {
memcpy(t->b, p, l);
t->b += l;
} else {
t->b = t->e;
}
}
/*
* We want to cache the most recent timestamp in wrk->lastused to avoid
* extra timestamps in cache_pool.c. Hide this detail with a macro
*/
#define W_TIM_real(w) ((w)->lastused = VTIM_real())
static inline int
FEATURE(enum feature_bits x)
{
return (cache_param->feature_bits[(unsigned)x>>3] &
(0x80U >> ((unsigned)x & 7)));
}
static inline int
DO_DEBUG(enum debug_bits x)
{
return (cache_param->debug_bits[(unsigned)x>>3] &
(0x80U >> ((unsigned)x & 7)));
}
#define DSL(debug_bit, id, ...) \
do { \
if (DO_DEBUG(debug_bit)) \
VSL(SLT_Debug, (id), __VA_ARGS__); \
} while (0)
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