/usr/include/osgEarthSymbology/RenderSymbol is in libosgearth-dev 2.5.0+dfsg-2+b2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 | /* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
 * Copyright 2008-2013 Pelican Mapping
 * http://osgearth.org
 *
 * osgEarth is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>
 */
#ifndef OSGEARTHSYMBOLOGY_RENDER_SYMBOL_H
#define OSGEARTHSYMBOLOGY_RENDER_SYMBOL_H 1
#include <osgEarth/Common>
#include <osgEarth/DepthOffset>
#include <osgEarth/GeoMath>
#include <osgEarthSymbology/Common>
#include <osgEarthSymbology/Symbol>
#include <osg/Referenced>
#include <vector>
namespace osgEarth { namespace Symbology
{
    /** 
     * Symbol that contains general rendering settings.
     */
    class OSGEARTHSYMBOLOGY_EXPORT RenderSymbol : public Symbol
    {
    public:
        META_Symbol(RenderSymbol);
        /** construct a render symbol */
        RenderSymbol(const Config& conf =Config());
        /** whether to perform depth buffer testing */
        optional<bool>& depthTest() { return _depthTest; }
        const optional<bool>& depthTest() const { return _depthTest; }
        /** whether to force lighting on/off */
        optional<bool>& lighting() { return _lighting; }
        const optional<bool>& lighting() const { return _lighting; }
        /** depth offset properties */
        optional<DepthOffsetOptions>& depthOffset() { return _depthOffset; }
        const optional<DepthOffsetOptions>& depthOffset() const { return _depthOffset; }
        /** whether to force backface culling on or off */
        optional<bool>& backfaceCulling() { return _backfaceCulling; }
        const optional<bool>& backfaceCulling() const { return _backfaceCulling; }
    public:
        virtual Config getConfig() const;
        virtual void mergeConfig( const Config& conf );
        static void parseSLD(const Config& c, class Style& style);
    protected:
        optional<bool>               _depthTest;
        optional<bool>               _lighting;
        optional<DepthOffsetOptions> _depthOffset;
        optional<bool>               _backfaceCulling;
        
        /** dtor */
        virtual ~RenderSymbol() { }
    };
} } // namespace osgEarth::Symbology
#endif // OSGEARTHSYMBOLOGY_RENDER_SYMBOL_H
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