/usr/include/osgPresentation/Timeout is in libopenscenegraph-dev 3.2.1-6.
This file is owned by root:root, with mode 0o644.
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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/
#ifndef OSGPRESENTATION_TIMOUTOUT
#define OSGPRESENTATION_TIMOUTOUT 1
#include <osg/Transform>
#include <osgPresentation/SlideEventHandler>
namespace osgPresentation {
class OSGPRESENTATION_EXPORT HUDSettings : public osg::Referenced
{
    public:
        HUDSettings(double slideDistance, float eyeOffset, unsigned int leftMask, unsigned int rightMask);
        virtual bool getModelViewMatrix(osg::Matrix& matrix, osg::NodeVisitor* nv) const;
        virtual bool getInverseModelViewMatrix(osg::Matrix& matrix, osg::NodeVisitor* nv) const;
        double          _slideDistance;
        double          _eyeOffset;
        unsigned int    _leftMask;
        unsigned int    _rightMask;
protected:
        virtual ~HUDSettings();
};
    
class OSGPRESENTATION_EXPORT Timeout : public osg::Transform
{
    public:
        Timeout(HUDSettings* hudSettings=0);
        /** Copy constructor using CopyOp to manage deep vs shallow copy.*/
        Timeout(const Timeout& timeout,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
        META_Node(osgPresentation, Timeout);
        
        void setIdleDurationBeforeTimeoutDisplay(double t) { _idleDurationBeforeTimeoutDisplay = t; }
        double getIdleDurationBeforeTimeoutDisplay() const { return _idleDurationBeforeTimeoutDisplay; }
        void setIdleDurationBeforeTimeoutAction(double t) { _idleDurationBeforeTimeoutAction = t; }
        double getIdleDurationBeforeTimeoutAction() const { return _idleDurationBeforeTimeoutAction; }
        
        void setKeyStartsTimoutDisplay(int key) { _keyStartsTimoutDisplay = key; }
        int getKeyStartsTimoutDisplay() const { return _keyStartsTimoutDisplay; }
        void setKeyDismissTimoutDisplay(int key) { _keyDismissTimoutDisplay = key; }
        int getKeyDismissTimoutDisplay() const { return _keyDismissTimoutDisplay; }
        void setKeyRunTimoutAction(int key) { _keyRunTimeoutAction = key; }
        int getKeyRunTimoutAction() const { return _keyRunTimeoutAction; }
        
        void setDisplayBroadcastKeyPosition(const osgPresentation::KeyPosition& keyPos) { _displayBroadcastKeyPos = keyPos; }
        const osgPresentation::KeyPosition&  getDisplayBroadcastKeyPosition() const { return _displayBroadcastKeyPos; }
        void setDismissBroadcastKeyPosition(const osgPresentation::KeyPosition& keyPos) { _dismissBroadcastKeyPos = keyPos; }
        const osgPresentation::KeyPosition&  getDismissBroadcastKeyPosition() const { return _dismissBroadcastKeyPos; }
        void setActionKeyPosition(const osgPresentation::KeyPosition& keyPos) { _actionKeyPos = keyPos; }
        const osgPresentation::KeyPosition&  getActionKeyPosition() const { return _actionKeyPos; }
        void setActionBroadcastKeyPosition(const osgPresentation::KeyPosition& keyPos) { _actionBroadcastKeyPos = keyPos; }
        const osgPresentation::KeyPosition&  getActionBroadcastKeyPosition() const { return _actionBroadcastKeyPos; }
        void setActionJumpData(const JumpData& jumpData) { _actionJumpData = jumpData; }
        const JumpData& getActionJumpData() const { return _actionJumpData; }
        virtual bool computeLocalToWorldMatrix(osg::Matrix& matrix,osg::NodeVisitor* nv) const;
        virtual bool computeWorldToLocalMatrix(osg::Matrix& matrix,osg::NodeVisitor*) const;
        virtual void traverse(osg::NodeVisitor& nv);
    protected:
        virtual ~Timeout();
        void broadcastEvent(osgViewer::Viewer* viewer, const osgPresentation::KeyPosition& keyPos);
        osg::ref_ptr<HUDSettings> _hudSettings;
        int     _previousFrameNumber;
        double  _timeOfLastEvent;
        bool    _displayTimeout;
        double  _idleDurationBeforeTimeoutDisplay;
        double  _idleDurationBeforeTimeoutAction;
        int _keyStartsTimoutDisplay;
        int _keyDismissTimoutDisplay;
        int _keyRunTimeoutAction;
        osgPresentation::KeyPosition _displayBroadcastKeyPos;
        osgPresentation::KeyPosition _dismissBroadcastKeyPos;
        osgPresentation::KeyPosition _actionKeyPos;
        osgPresentation::KeyPosition _actionBroadcastKeyPos;
        JumpData _actionJumpData;
};
}
#endif
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