/usr/include/osgParticle/LinearInterpolator is in libopenscenegraph-dev 3.2.1-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/
//osgParticle - Copyright (C) 2002 Marco Jez
#ifndef OSGPARTICLE_LINEARINTERPOLATOR
#define OSGPARTICLE_LINEARINTERPOLATOR
#include <osgParticle/Interpolator>
#include <osg/CopyOp>
#include <osg/Object>
#include <osg/Vec3>
#include <osg/Vec4>
namespace osgParticle
{
    /// A linear interpolator.
    class LinearInterpolator: public Interpolator
    {
    public:
        LinearInterpolator()
        : Interpolator() {}
        LinearInterpolator(const LinearInterpolator& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY)
        : Interpolator(copy, copyop) {}
        META_Object(osgParticle, LinearInterpolator);
        virtual float interpolate(float t, float y1, float y2) const
        {
            return y1 + (y2 - y1) * t;
        }
    protected:
        virtual ~LinearInterpolator() {}
    };
}
#endif
 |