/usr/include/osgManipulator/Translate2DDragger is in libopenscenegraph-dev 3.2.1-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/
//osgManipulator - Copyright (C) 2007 Fugro-Jason B.V.
#ifndef OSGMANIPULATOR_TRANSLATE2DDRAGGER
#define OSGMANIPULATOR_TRANSLATE2DDRAGGER 1
#include <osgManipulator/Dragger>
#include <osgManipulator/Projector>
#include <osg/PolygonOffset>
namespace osgManipulator {
/**
 * Dragger for performing 2D translation.
 */
class OSGMANIPULATOR_EXPORT Translate2DDragger : public Dragger
{
    public:
        Translate2DDragger();
        Translate2DDragger(const osg::Plane& plane);
        META_OSGMANIPULATOR_Object(osgManipulator,Translate2DDragger)
        /** Handle pick events on dragger and generate TranslateInLine commands. */
        virtual bool handle(const PointerInfo& pi, const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& us);
        /** Setup default geometry for dragger. */
        void setupDefaultGeometry();
        /** Set/Get color for dragger. */
        inline void setColor(const osg::Vec4& color) { _color = color; setMaterialColor(_color,*this); }
        inline const osg::Vec4& getColor() const { return _color; }
        /** Set/Get pick color for dragger. Pick color is color of the dragger when picked.
            It gives a visual feedback to show that the dragger has been picked. */
        inline void setPickColor(const osg::Vec4& color) { _pickColor = color; }
        inline const osg::Vec4& getPickColor() const { return _pickColor; }
    protected:
        virtual ~Translate2DDragger();
        osg::ref_ptr< PlaneProjector >  _projector;
        osg::Vec3d                      _startProjectedPoint;
        osg::Vec4                       _color;
        osg::Vec4                       _pickColor;
        osg::ref_ptr<osg::PolygonOffset> _polygonOffset;
};
}
#endif
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