/usr/include/osg/TexGenNode is in libopenscenegraph-dev 3.2.1-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/
#ifndef OSG_TexGenNode
#define OSG_TexGenNode 1
#include <osg/Group>
#include <osg/TexGen>
namespace osg {
/** Node for defining the position of TexGen in the scene. */
class OSG_EXPORT TexGenNode : public Group
{
    public:
        TexGenNode();
        TexGenNode(TexGen* texgen);
        TexGenNode(const TexGenNode& tgb, const CopyOp& copyop=CopyOp::SHALLOW_COPY);
        META_Node(osg, TexGenNode);
        enum ReferenceFrame
        {
            RELATIVE_RF,
            ABSOLUTE_RF
        };
        /** Set the TexGenNode's ReferenceFrame, either to be relative to its
          * parent reference frame. */
        void setReferenceFrame(ReferenceFrame rf);
        /** Get the TexGenNode's ReferenceFrame.*/
        ReferenceFrame getReferenceFrame() const { return _referenceFrame; }
        /** Set the texture unit that this TexGenNode is associated with.*/
        void setTextureUnit(unsigned int textureUnit) { _textureUnit = textureUnit; }
        unsigned int getTextureUnit() const { return _textureUnit; }
        /** Set the TexGen. */
        void setTexGen(TexGen* texgen);
        /** Get the TexGen. */
        inline TexGen* getTexGen() { return _texgen.get(); }
        /** Get the const TexGen. */
        inline const TexGen* getTexGen() const { return _texgen.get(); }
        /** Set whether to use a mutex to ensure ref() and unref() are thread safe.*/
        virtual void setThreadSafeRefUnref(bool threadSafe);
    protected:
        virtual ~TexGenNode();
        unsigned int _textureUnit;
        osg::ref_ptr<TexGen> _texgen;
        ReferenceFrame                  _referenceFrame;
};
}
#endif
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