/usr/include/osg/NodeTrackerCallback is in libopenscenegraph-dev 3.2.1-6.
This file is owned by root:root, with mode 0o644.
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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/
#ifndef OSG_NODETRACKERCALLBACK
#define OSG_NODETRACKERCALLBACK 1
#include <iterator>
#include <osg/Node>
#include <osg/NodeCallback>
#include <osg/ObserverNodePath>
namespace osg
{
class OSG_EXPORT NodeTrackerCallback : public NodeCallback
{
    public:
        void setTrackNodePath(const osg::NodePath& nodePath) { _trackNodePath.setNodePath(nodePath); }
        void setTrackNodePath(const ObserverNodePath& nodePath) { _trackNodePath = nodePath; }
        ObserverNodePath& getTrackNodePath() { return _trackNodePath; }
        void setTrackNode(osg::Node* node);
        osg::Node* getTrackNode();
        const osg::Node* getTrackNode() const;
        /** Implements the callback. */
        virtual void operator()(Node* node, NodeVisitor* nv);
        /** Update the node to track the nodepath.*/
        void update(osg::Node& node);
    protected:
        ObserverNodePath _trackNodePath;
};
}
#endif
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