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// Created on: 1991-05-30
// Created by: Denis PASCAL
// Copyright (c) 1991-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and / or modify it
// under the terms of the GNU Lesser General Public version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.

//		<dp>
// Revised by:  Mireille MERCIEN
//              Sep,7 1992

#include <Standard_NoMoreObject.hxx>
#include <Standard_NoSuchObject.hxx>

//---------------------------------------------------------------------------
// Constructor
//---------------------------------------------------------------------------
PCollection_Edge::
     PCollection_Edge(const Handle(PCollection_Vertex)& Source, 
                     const Handle(PCollection_Vertex)& Destination, 
                     const Attribute& Value) 
{
  MyAttribute   = Value;
  MySource      = Source;
  MyDestination = Destination;
}

//---------------------------------------------------------------------------
// GetAttribute
//---------------------------------------------------------------------------
Attribute PCollection_Edge::GetAttribute () const 
{
  return MyAttribute;
}

//---------------------------------------------------------------------------
// SetAttribute
//---------------------------------------------------------------------------
void PCollection_Edge::SetAttribute (const Attribute& Value) 
{
  MyAttribute = Value;
}

//---------------------------------------------------------------------------
// Source
//---------------------------------------------------------------------------
Handle(PCollection_Vertex) PCollection_Edge::Source () const 
{
  return MySource;
}

//---------------------------------------------------------------------------
// Destination
//---------------------------------------------------------------------------
Handle(PCollection_Vertex) PCollection_Edge::Destination () const 
{
  return MyDestination;
}


//---------------------------------------------------------------------------
// SetSource
//---------------------------------------------------------------------------
void PCollection_Edge::SetSource (const Handle(PCollection_Vertex)& V)  
{
  MySource = V;
}

//---------------------------------------------------------------------------
// SetDestination
//---------------------------------------------------------------------------
void PCollection_Edge::SetDestination (const Handle(PCollection_Vertex)& V) 
{
  MyDestination = V;
}

//---------------------------------------------------------------------------
// Reverse
//---------------------------------------------------------------------------
void PCollection_Edge::Reverse () 
{
  Handle(PCollection_Edge) me = this;
  MyDestination->RemoveBackEdge(me);
  MySource->RemoveFrontEdge(me);
  MyDestination->AddFrontEdge(me);
  MySource->AddBackEdge(me);
  Handle (PCollection_Vertex) temp = MyDestination;
  MyDestination = MySource;
  MySource = temp;
}

//---------------------------------------------------------------------------
// IsLoop
//---------------------------------------------------------------------------
Boolean PCollection_Edge::IsLoop () const 
{
  return (MyDestination == MySource);
}