/usr/include/oce/PCollection_Edge.gxx is in liboce-ocaf-lite-dev 0.15-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 | // Created on: 1991-05-30
// Created by: Denis PASCAL
// Copyright (c) 1991-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and / or modify it
// under the terms of the GNU Lesser General Public version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
// <dp>
// Revised by: Mireille MERCIEN
// Sep,7 1992
#include <Standard_NoMoreObject.hxx>
#include <Standard_NoSuchObject.hxx>
//---------------------------------------------------------------------------
// Constructor
//---------------------------------------------------------------------------
PCollection_Edge::
PCollection_Edge(const Handle(PCollection_Vertex)& Source,
const Handle(PCollection_Vertex)& Destination,
const Attribute& Value)
{
MyAttribute = Value;
MySource = Source;
MyDestination = Destination;
}
//---------------------------------------------------------------------------
// GetAttribute
//---------------------------------------------------------------------------
Attribute PCollection_Edge::GetAttribute () const
{
return MyAttribute;
}
//---------------------------------------------------------------------------
// SetAttribute
//---------------------------------------------------------------------------
void PCollection_Edge::SetAttribute (const Attribute& Value)
{
MyAttribute = Value;
}
//---------------------------------------------------------------------------
// Source
//---------------------------------------------------------------------------
Handle(PCollection_Vertex) PCollection_Edge::Source () const
{
return MySource;
}
//---------------------------------------------------------------------------
// Destination
//---------------------------------------------------------------------------
Handle(PCollection_Vertex) PCollection_Edge::Destination () const
{
return MyDestination;
}
//---------------------------------------------------------------------------
// SetSource
//---------------------------------------------------------------------------
void PCollection_Edge::SetSource (const Handle(PCollection_Vertex)& V)
{
MySource = V;
}
//---------------------------------------------------------------------------
// SetDestination
//---------------------------------------------------------------------------
void PCollection_Edge::SetDestination (const Handle(PCollection_Vertex)& V)
{
MyDestination = V;
}
//---------------------------------------------------------------------------
// Reverse
//---------------------------------------------------------------------------
void PCollection_Edge::Reverse ()
{
Handle(PCollection_Edge) me = this;
MyDestination->RemoveBackEdge(me);
MySource->RemoveFrontEdge(me);
MyDestination->AddFrontEdge(me);
MySource->AddBackEdge(me);
Handle (PCollection_Vertex) temp = MyDestination;
MyDestination = MySource;
MySource = temp;
}
//---------------------------------------------------------------------------
// IsLoop
//---------------------------------------------------------------------------
Boolean PCollection_Edge::IsLoop () const
{
return (MyDestination == MySource);
}
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