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// $Id: grid_tools.h 31940 2013-12-08 15:49:12Z heister $
//
// Copyright (C) 2001 - 2013 by the deal.II authors
//
// This file is part of the deal.II library.
//
// The deal.II library is free software; you can use it, redistribute
// it, and/or modify it under the terms of the GNU Lesser General
// Public License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
// The full text of the license can be found in the file LICENSE at
// the top level of the deal.II distribution.
//
// ---------------------------------------------------------------------
#ifndef __deal2__grid_tools_H
#define __deal2__grid_tools_H
#include <deal.II/base/config.h>
#include <deal.II/fe/mapping.h>
#include <deal.II/grid/tria.h>
#include <deal.II/grid/tria_accessor.h>
#include <deal.II/grid/tria_iterator.h>
#include <deal.II/fe/mapping_q1.h>
#include <bitset>
#include <list>
DEAL_II_NAMESPACE_OPEN
template <int, int> class DoFHandler;
template <int, int> class Mapping;
namespace hp
{
template <int, int> class DoFHandler;
template <int, int> class MappingCollection;
}
class SparsityPattern;
/**
* This namespace is a collection of algorithms working on triangulations,
* such as shifting or rotating triangulations, but also finding a
* cell that contains a given point. See the descriptions of the
* individual functions for more information.
*
* @ingroup grid
*/
namespace GridTools
{
/**
* Return the diameter of a
* triangulation. The diameter is
* computed using only the
* vertices, i.e. if the diameter
* should be larger than the
* maximal distance between
* boundary vertices due to a
* higher order mapping, then
* this function will not catch
* this.
*/
template <int dim, int spacedim>
double diameter (const Triangulation<dim, spacedim> &tria);
/**
* Compute the volume (i.e. the dim-dimensional measure) of the
* triangulation. We compute the measure using the integral
* $\int 1 \; dx$. The integral approximated is approximated
* via quadrature for which we need the mapping argument.
*
* This function also works for objects of type
* parallel::distributed::Triangulation, in which case the
* function is a collective operation.
*/
template <int dim, int spacedim>
double volume (const Triangulation<dim,spacedim> &tria,
const Mapping<dim,spacedim> &mapping = (StaticMappingQ1<dim,spacedim>::mapping));
/**
* Given a list of vertices (typically
* obtained using
* Triangulation::get_vertices) as the
* first, and a list of vertex indices
* that characterize a single cell as the
* second argument, return the measure
* (area, volume) of this cell. If this
* is a real cell, then you can get the
* same result using
* <code>cell-@>measure()</code>, but
* this function also works for cells
* that do not exist except that you make
* it up by naming its vertices from the
* list.
*/
template <int dim>
double cell_measure (const std::vector<Point<dim> > &all_vertices,
const unsigned int (&vertex_indices)[GeometryInfo<dim>::vertices_per_cell]);
/**
* Remove vertices that are not
* referenced by any of the
* cells. This function is called
* by all <tt>GridIn::read_*</tt>
* functions to eliminate
* vertices that are listed in
* the input files but are not
* used by the cells in the input
* file. While these vertices
* should not be in the input
* from the beginning, they
* sometimes are, most often when
* some cells have been removed
* by hand without wanting to
* update the vertex lists, as
* they might be lengthy.
*
* This function is called by all
* <tt>GridIn::read_*</tt>
* functions as the triangulation
* class requires them to be
* called with used vertices
* only. This is so, since the
* vertices are copied verbatim
* by that class, so we have to
* eliminate unused vertices
* beforehand.
*
* Not implemented for the
* codimension one case.
*/
template <int dim, int spacedim>
void delete_unused_vertices (std::vector<Point<spacedim> > &vertices,
std::vector<CellData<dim> > &cells,
SubCellData &subcelldata);
/**
* Remove vertices that are duplicated,
* due to the input of a structured grid,
* for example. If these vertices are not
* removed, the faces bounded by these
* vertices become part of the boundary,
* even if they are in the interior of
* the mesh.
*
* This function is called by some
* <tt>GridIn::read_*</tt> functions. Only
* the vertices with indices in @p
* considered_vertices are tested for
* equality. This speeds up the algorithm,
* which is quadratic and thus quite slow
* to begin with. However, if you wish to
* consider all vertices, simply pass an
* empty vector.
*
* Two vertices are considered equal if
* their difference in each coordinate
* direction is less than @p tol.
*/
template <int dim, int spacedim>
void delete_duplicated_vertices (std::vector<Point<spacedim> > &all_vertices,
std::vector<CellData<dim> > &cells,
SubCellData &subcelldata,
std::vector<unsigned int> &considered_vertices,
const double tol=1e-12);
/**
* Transform the vertices of the given
* triangulation by applying the
* function object provided as first argument to all its vertices. Since
* the internal consistency of a
* triangulation can only be guaranteed
* if the transformation is applied to
* the vertices of only one level of
* hierarchically refined cells, this
* function may only be used if all cells
* of the triangulation are on the same
* refinement level.
*
* The transformation given as
* argument is used to transform
* each vertex. Its respective
* type has to offer a
* function-like syntax, i.e. the
* predicate is either an object
* of a type that has an
* <tt>operator()</tt>, or it is a
* pointer to the function. In
* either case, argument and
* return value have to be of
* type <tt>Point<spacedim></tt>.
*
* This function is used in the
* "Possibilities for extensions" section
* of step-38. It is also used in step-49.
*/
template <int dim, typename Transformation, int spacedim>
void transform (const Transformation &transformation,
Triangulation<dim,spacedim> &triangulation);
/**
* Shift each vertex of the
* triangulation by the given
* shift vector. This function
* uses the transform()
* function above, so the
* requirements on the
* triangulation stated there
* hold for this function as
* well.
*/
template <int dim, int spacedim>
void shift (const Point<spacedim> &shift_vector,
Triangulation<dim,spacedim> &triangulation);
/**
* Rotate all vertices of the
* given two-dimensional
* triangulation in
* counter-clockwise sense around
* the origin of the coordinate
* system by the given angle
* (given in radians, rather than
* degrees). This function uses
* the transform() function
* above, so the requirements on
* the triangulation stated there
* hold for this function as
* well.
*/
void rotate (const double angle,
Triangulation<2> &triangulation);
/**
* Transform the given triangulation smoothly to a different domain where
* each of the vertices at the boundary of the triangulation is mapped to
* the corresponding points in the @p new_points map.
*
* The way this function works is that it solves a Laplace equation for each
* of the dim components of a displacement field that maps the current
* domain into one described by @p new_points . The @p new_points array
* therefore represents the boundary values of this displacement field.
* The function then evaluates this displacement field at each vertex in
* the interior and uses it to place the mapped vertex where the
* displacement field locates it. Because the solution of the Laplace
* equation is smooth, this guarantees a smooth mapping from the old
* domain to the new one.
*
* @param[in] new_points The locations where a subset of the existing vertices
* are to be placed. Typically, this would be a map from the vertex indices
* of all nodes on the boundary to their new locations, thus completely
* specifying the geometry of the mapped domain. However, it may also include
* interior points if necessary and it does not need to include all boundary
* vertices (although you then lose control over the exact shape of the mapped
* domain).
*
* @param[in,out] tria The Triangulation object. This object is changed in-place,
* i.e., the previous locations of vertices are overwritten.
*
* @note This function is not currently implemented for the 1d case.
*/
template <int dim>
void laplace_transform (const std::map<unsigned int,Point<dim> > &new_points,
Triangulation<dim> &tria);
/**
* Scale the entire triangulation
* by the given factor. To
* preserve the orientation of
* the triangulation, the factor
* must be positive.
*
* This function uses the
* transform() function
* above, so the requirements on
* the triangulation stated there
* hold for this function as
* well.
*/
template <int dim, int spacedim>
void scale (const double scaling_factor,
Triangulation<dim, spacedim> &triangulation);
/**
* Distort the given triangulation by randomly
* moving around all the vertices
* of the grid. The direction of
* movement of each vertex is random, while the
* length of the shift vector has
* a value of @p factor times
* the minimal length of the
* active edges adjacent to this
* vertex. Note that @p factor
* should obviously be well below
* <tt>0.5</tt>.
*
* If @p keep_boundary is set to
* @p true (which is the
* default), then boundary
* vertices are not moved.
*/
template <int dim, int spacedim>
void distort_random (const double factor,
Triangulation<dim, spacedim> &triangulation,
const bool keep_boundary=true);
/**
* Find and return the number of
* the used vertex in a given
* Container that is located closest
* to a given point @p p. The
* type of the first parameter
* may be either Triangulation,
* DoFHandler, hp::DoFHandler, or
* MGDoFHandler.
*
* @author Ralf B. Schulz, 2006
*/
template <int dim, template <int, int> class Container, int spacedim>
unsigned int
find_closest_vertex (const Container<dim, spacedim> &container,
const Point<spacedim> &p);
/**
* Find and return a vector of
* iterators to active cells that
* surround a given vertex with index @p vertex_index.
* The type of the first parameter
* may be either Triangulation,
* DoFHandler, hp::DoFHandler, or
* MGDoFHandler.
*
* For locally refined grids, the
* vertex itself might not be a vertex
* of all adjacent cells that are returned.
* However, it will
* always be either a vertex of a cell or be
* a hanging node located on a face or an
* edge of it.
*
* @note If the point requested does not lie in any of the cells of
* the mesh given, then this function throws an exception of type
* GridTools::ExcPointNotFound. You can catch this exception and
* decide what to do in that case.
*
* @note It isn't entirely clear at this time whether the function
* does the right thing with anisotropically refined meshes. It needs
* to be checked for this case.
*/
template<int dim, template <int, int> class Container, int spacedim>
std::vector<typename Container<dim,spacedim>::active_cell_iterator>
find_cells_adjacent_to_vertex (const Container<dim,spacedim> &container,
const unsigned int vertex_index);
/**
* Find and return an iterator to the active cell that surrounds a
* given point @p ref. The type of the first parameter may be either
* Triangulation, or one of the DoF handler classes, i.e. we can find the
* cell around a point for iterators into each of these classes.
*
* This is solely a wrapper function for the function of same name
* below. A Q1 mapping is used for the boundary, and the iterator
* to the cell in which the point resides is returned.
*
* It is recommended to use the other version of this function, as
* it simultaneously delivers the local coordinate of the given
* point without additional computational cost.
*
* @note If the point requested does not lie in any of the cells of
* the mesh given, then this function throws an exception of type
* GridTools::ExcPointNotFound. You can catch this exception and
* decide what to do in that case.
*
* @note When applied to a triangulation or DoF handler object based
* on a parallel::distributed::Triangulation object, the cell
* returned may in fact be a ghost or artificial cell (see
* @ref GlossArtificialCell and @ref GlossGhostCell). If so,
* many of the operations one may want to do on this cell
* (e.g., evaluating the solution) may not be possible and you
* will have to decide what to do in that case.
*/
template <int dim, template <int,int> class Container, int spacedim>
typename Container<dim,spacedim>::active_cell_iterator
find_active_cell_around_point (const Container<dim,spacedim> &container,
const Point<spacedim> &p);
/**
* Find and return an iterator to the active cell that surrounds a
* given point @p p. The type of the first parameter may be either
* Triangulation, DoFHandler, hp::DoFHandler, or MGDoFHandler, i.e.,
* we can find the cell around a point for iterators into each of
* these classes.
*
* The algorithm used in this function proceeds by first looking for
* vertex located closest to the given point, see
* find_closest_vertex(). Secondly, all adjacent cells to this point
* are found in the mesh, see find_cells_adjacent_to_vertex().
* Lastly, for each of these cells, it is tested whether the point
* is inside. This check is performed using arbitrary boundary
* mappings. Still, it is possible that due to roundoff errors, the
* point cannot be located exactly inside the unit cell. In this
* case, even points at a very small distance outside the unit cell
* are allowed.
*
* If a point lies on the boundary of two or more cells, then the
* algorithm tries to identify the cell that is of highest
* refinement level.
*
* The function returns an iterator to the cell, as well as the
* local position of the point inside the unit cell. This local
* position might be located slightly outside an actual unit cell,
* due to numerical roundoff. Therefore, the point returned by this
* function should be projected onto the unit cell, using
* GeometryInfo::project_to_unit_cell. This is not automatically
* performed by the algorithm.
*
* @note If the point requested does not lie in any of the cells of
* the mesh given, then this function throws an exception of type
* GridTools::ExcPointNotFound. You can catch this exception and
* decide what to do in that case.
*
* @note When applied to a triangulation or DoF handler object based
* on a parallel::distributed::Triangulation object, the cell
* returned may in fact be a ghost or artificial cell (see
* @ref GlossArtificialCell and @ref GlossGhostCell). If so,
* many of the operations one may want to do on this cell
* (e.g., evaluating the solution) may not be possible and you
* will have to decide what to do in that case.
*/
template <int dim, template<int, int> class Container, int spacedim>
std::pair<typename Container<dim,spacedim>::active_cell_iterator, Point<dim> >
find_active_cell_around_point (const Mapping<dim,spacedim> &mapping,
const Container<dim,spacedim> &container,
const Point<spacedim> &p);
/**
* A version of the previous function where we use that mapping on a
* given cell that corresponds to the active finite element index of
* that cell. This is obviously only useful for hp problems, since
* the active finite element index for all other DoF handlers is
* always zero.
*
* @note If the point requested does not lie in any of the cells of
* the mesh given, then this function throws an exception of type
* GridTools::ExcPointNotFound. You can catch this exception and
* decide what to do in that case.
*
* @note When applied to a triangulation or DoF handler object based
* on a parallel::distributed::Triangulation object, the cell
* returned may in fact be a ghost or artificial cell (see
* @ref GlossArtificialCell and @ref GlossGhostCell). If so,
* many of the operations one may want to do on this cell
* (e.g., evaluating the solution) may not be possible and you
* will have to decide what to do in that case.
*/
template <int dim, int spacedim>
std::pair<typename hp::DoFHandler<dim,spacedim>::active_cell_iterator, Point<dim> >
find_active_cell_around_point (const hp::MappingCollection<dim,spacedim> &mapping,
const hp::DoFHandler<dim,spacedim> &container,
const Point<spacedim> &p);
/**
* Return a list of all descendents of
* the given cell that are active. For
* example, if the current cell is once
* refined but none of its children are
* any further refined, then the returned
* list will contain all its children.
*
* If the current cell is already active,
* then the returned list is empty
* (because the cell has no children that
* may be active).
*
* Since in C++ the type of the Container
* template argument (which can be
* Triangulation, DoFHandler,
* MGDoFHandler, or hp::DoFHandler) can
* not be deduced from a function call,
* you will have to specify it after the
* function name, as for example in
* <code>GridTools::get_active_child_cells@<DoFHandler@<dim@>
* @> (cell)</code>.
*/
template <class Container>
std::vector<typename Container::active_cell_iterator>
get_active_child_cells (const typename Container::cell_iterator &cell);
/**
* Extract the active cells around a given
* cell @p cell and return them in the
* vector @p active_neighbors.
*/
template <class Container>
void
get_active_neighbors (const typename Container::active_cell_iterator &cell,
std::vector<typename Container::active_cell_iterator> &active_neighbors);
/**
* Produce a sparsity pattern in which
* nonzero entries indicate that two
* cells are connected via a common
* face. The diagonal entries of the
* sparsity pattern are also set.
*
* The rows and columns refer to the
* cells as they are traversed in their
* natural order using cell iterators.
*/
template <int dim, int spacedim>
void
get_face_connectivity_of_cells (const Triangulation<dim, spacedim> &triangulation,
SparsityPattern &connectivity);
/**
* Use the METIS partitioner to generate
* a partitioning of the active cells
* making up the entire domain. After
* calling this function, the subdomain
* ids of all active cells will have
* values between zero and
* @p n_partitions-1. You can access the
* subdomain id of a cell by using
* <tt>cell-@>subdomain_id()</tt>.
*
* This function will generate an error
* if METIS is not installed unless
* @p n_partitions is one. I.e., you can
* write a program so that it runs in the
* single-processor single-partition case
* without METIS installed, and only
* requires METIS when multiple
* partitions are required.
*/
template <int dim, int spacedim>
void
partition_triangulation (const unsigned int n_partitions,
Triangulation<dim, spacedim> &triangulation);
/**
* This function does the same as the
* previous one, i.e. it partitions a
* triangulation using METIS into a
* number of subdomains identified by the
* <code>cell-@>subdomain_id()</code>
* flag.
*
* The difference to the previous
* function is the second argument, a
* sparsity pattern that represents the
* connectivity pattern between cells.
*
* While the function above builds it
* directly from the triangulation by
* considering which cells neighbor each
* other, this function can take a more
* refined connectivity graph. The
* sparsity pattern needs to be of size
* $N\times N$, where $N$ is the number
* of active cells in the
* triangulation. If the sparsity pattern
* contains an entry at position $(i,j)$,
* then this means that cells $i$ and $j$
* (in the order in which they are
* traversed by active cell iterators)
* are to be considered connected; METIS
* will then try to partition the domain
* in such a way that (i) the subdomains
* are of roughly equal size, and (ii) a
* minimal number of connections are
* broken.
*
* This function is mainly useful in
* cases where connections between cells
* exist that are not present in the
* triangulation alone (otherwise the
* previous function would be the simpler
* one to use). Such connections may
* include that certain parts of the
* boundary of a domain are coupled
* through symmetric boundary conditions
* or integrals (e.g. friction contact
* between the two sides of a crack in
* the domain), or if a numerical scheme
* is used that not only connects
* immediate neighbors but a larger
* neighborhood of cells (e.g. when
* solving integral equations).
*
* In addition, this function may be
* useful in cases where the default
* sparsity pattern is not entirely
* sufficient. This can happen because
* the default is to just consider face
* neighbors, not neighboring cells that
* are connected by edges or
* vertices. While the latter couple when
* using continuous finite elements, they
* are typically still closely connected
* in the neighborship graph, and METIS
* will not usually cut important
* connections in this case. However, if
* there are vertices in the mesh where
* many cells (many more than the common
* 4 or 6 in 2d and 3d, respectively)
* come together, then there will be a
* significant number of cells that are
* connected across a vertex, but several
* degrees removed in the connectivity
* graph built only using face
* neighbors. In a case like this, METIS
* may sometimes make bad decisions and
* you may want to build your own
* connectivity graph.
*/
template <int dim, int spacedim>
void
partition_triangulation (const unsigned int n_partitions,
const SparsityPattern &cell_connection_graph,
Triangulation<dim,spacedim> &triangulation);
/**
* For each active cell, return in the
* output array to which subdomain (as
* given by the <tt>cell->subdomain_id()</tt>
* function) it belongs. The output array
* is supposed to have the right size
* already when calling this function.
*
* This function returns the association
* of each cell with one subdomain. If
* you are looking for the association of
* each @em DoF with a subdomain, use the
* <tt>DoFTools::get_subdomain_association</tt>
* function.
*/
template <int dim, int spacedim>
void
get_subdomain_association (const Triangulation<dim, spacedim> &triangulation,
std::vector<types::subdomain_id> &subdomain);
/**
* Count how many cells are uniquely
* associated with the given @p subdomain
* index.
*
* This function may return zero
* if there are no cells with the
* given @p subdomain index. This
* can happen, for example, if
* you try to partition a coarse
* mesh into more partitions (one
* for each processor) than there
* are cells in the mesh.
*
* This function returns the number of
* cells associated with one
* subdomain. If you are looking for the
* association of @em DoFs with this
* subdomain, use the
* <tt>DoFTools::count_dofs_with_subdomain_association</tt>
* function.
*/
template <int dim, int spacedim>
unsigned int
count_cells_with_subdomain_association (const Triangulation<dim, spacedim> &triangulation,
const types::subdomain_id subdomain);
/**
* Given two mesh containers
* (i.e. objects of type
* Triangulation, DoFHandler,
* hp::DoFHandler, or
* MGDoFHandler) that are based
* on the same coarse mesh, this
* function figures out a set of
* cells that are matched between
* the two meshes and where at
* most one of the meshes is more
* refined on this cell. In other
* words, it finds the smallest
* cells that are common to both
* meshes, and that together
* completely cover the domain.
*
* This function is useful, for
* example, in time-dependent or
* nonlinear application, where
* one has to integrate a
* solution defined on one mesh
* (e.g., the one from the
* previous time step or
* nonlinear iteration) against
* the shape functions of another
* mesh (the next time step, the
* next nonlinear iteration). If,
* for example, the new mesh is
* finer, then one has to obtain
* the solution on the coarse
* mesh (mesh_1) and interpolate
* it to the children of the
* corresponding cell of
* mesh_2. Conversely, if the new
* mesh is coarser, one has to
* express the coarse cell shape
* function by a linear
* combination of fine cell shape
* functions. In either case, one
* needs to loop over the finest
* cells that are common to both
* triangulations. This function
* returns a list of pairs of
* matching iterators to cells in
* the two meshes that can be
* used to this end.
*
* Note that the list of these
* iterators is not necessarily
* order, and does also not
* necessarily coincide with the
* order in which cells are
* traversed in one, or both, of
* the meshes given as arguments.
*/
template <typename Container>
std::list<std::pair<typename Container::cell_iterator,
typename Container::cell_iterator> >
get_finest_common_cells (const Container &mesh_1,
const Container &mesh_2);
/**
* Return true if the two
* triangulations are based on
* the same coarse mesh. This is
* determined by checking whether
* they have the same number of
* cells on the coarsest level,
* and then checking that they
* have the same vertices.
*
* The two meshes may have
* different refinement histories
* beyond the coarse mesh.
*/
template <int dim, int spacedim>
bool
have_same_coarse_mesh (const Triangulation<dim, spacedim> &mesh_1,
const Triangulation<dim, spacedim> &mesh_2);
/**
* The same function as above,
* but working on arguments of
* type DoFHandler,
* hp::DoFHandler, or
* MGDoFHandler. This function is
* provided to allow calling
* have_same_coarse_mesh for all
* types of containers
* representing triangulations or
* the classes built on
* triangulations.
*/
template <typename Container>
bool
have_same_coarse_mesh (const Container &mesh_1,
const Container &mesh_2);
/**
* Return the diamater of the smallest
* active cell of a triangulation. See
* step-24 for an example
* of use of this function.
*/
template <int dim, int spacedim>
double
minimal_cell_diameter (const Triangulation<dim, spacedim> &triangulation);
/**
* Return the diamater of the largest
* active cell of a triangulation.
*/
template <int dim, int spacedim>
double
maximal_cell_diameter (const Triangulation<dim, spacedim> &triangulation);
/**
* Given the two triangulations
* specified as the first two
* arguments, create the
* triangulation that contains
* the finest cells of both
* triangulation and store it in
* the third parameter. Previous
* content of @p result will be
* deleted.
*
* @note This function is intended
* to create an adaptively refined
* triangulation that contains the
* <i>most refined cells</i> from
* two input triangulations that
* were derived from the <i>same </i>
* coarse grid by adaptive refinement.
* This is an operation sometimes
* needed when one solves for two
* variables of a coupled problem
* on separately refined meshes on
* the same domain (for example
* because these variables have
* boundary layers in different places)
* but then needs to compute something
* that involves both variables or
* wants to output the result into a
* single file. In both cases, in
* order not to lose information,
* the two solutions can not be
* interpolated onto the respectively
* other mesh because that may be
* coarser than the ones on which
* the variable was computed. Rather,
* one needs to have a mesh for the
* domain that is at least as fine
* as each of the two initial meshes.
* This function computes such a mesh.
*
* @note If you want to create
* a mesh that is the merger of
* two other coarse meshes, for
* example in order to compose a mesh
* for a complicated geometry from
* meshes for simpler geometries,
* take a look at
* GridGenerator::merge_triangulations .
*/
template <int dim, int spacedim>
void
create_union_triangulation (const Triangulation<dim, spacedim> &triangulation_1,
const Triangulation<dim, spacedim> &triangulation_2,
Triangulation<dim, spacedim> &result);
/**
* Given a triangulation and a
* list of cells whose children
* have become distorted as a
* result of mesh refinement, try
* to fix these cells up by
* moving the center node around.
*
* The function returns a list of
* cells with distorted children
* that couldn't be fixed up for
* whatever reason. The returned
* list is therefore a subset of
* the input argument.
*
* For a definition of the
* concept of distorted cells,
* see the
* @ref GlossDistorted "glossary entry".
* The first argument passed to the
* current function is typically
* the exception thrown by the
* Triangulation::execute_coarsening_and_refinement
* function.
*/
template <int dim, int spacedim>
typename Triangulation<dim,spacedim>::DistortedCellList
fix_up_distorted_child_cells (const typename Triangulation<dim,spacedim>::DistortedCellList &distorted_cells,
Triangulation<dim,spacedim> &triangulation);
/**
* This function implements a boundary
* subgrid extraction. Given a
* <dim,spacedim>-Triangulation (the
* "volume mesh") the function extracts a
* subset of its boundary (the "surface
* mesh"). The boundary to be extracted
* is specified by a list of
* boundary_ids. If none is specified
* the whole boundary will be
* extracted. The function is used in
* step-38.
*
* It also builds a mapping linking the
* cells on the surface mesh to the
* corresponding faces on the volume
* one. This mapping is the return value
* of the function.
*
* @note The function builds the surface
* mesh by creating a coarse mesh from
* the selected faces of the coarse cells
* of the volume mesh. It copies the
* boundary indicators of these faces to
* the cells of the coarse surface
* mesh. The surface mesh is then refined
* in the same way as the faces of the
* volume mesh are. In order to ensure
* that the surface mesh has the same
* vertices as the volume mesh, it is
* therefore important that you assign
* appropriate boundary objects through
* Triangulation::set_boundary to the
* surface mesh object before calling
* this function. If you don't, the
* refinement will happen under the
* assumption that all faces are straight
* (i.e using the StraightBoundary class)
* rather than any curved boundary object
* you may want to use to determine the
* location of new vertices.
*
* @note Oftentimes, the
* <code>Container</code>
* template type will be of kind
* Triangulation; in that case,
* the map that is returned will
* be between Triangulation cell
* iterators of the surface mesh
* and Triangulation face
* iterators of the volume
* mesh. However, one often needs
* to have this mapping between
* DoFHandler (or hp::DoFHandler)
* iterators. In that case, you
* can pass DoFHandler arguments
* as first and second parameter;
* the function will in that case
* re-build the triangulation
* underlying the second argument
* and return a map between
* DoFHandler iterators. However,
* the function will not actually
* distribute degrees of freedom
* on this newly created surface
* mesh.
*
* @note The algorithm outlined
* above assumes that all faces
* on higher refinement levels
* always have exactly the same
* boundary indicator as their
* parent face. Consequently, we
* can start with coarse level
* faces and build the surface
* mesh based on that. It would
* not be very difficult to
* extend the function to also
* copy boundary indicators from
* finer level faces to their
* corresponding surface mesh
* cells, for example to
* accommodate different geometry
* descriptions in the case of
* curved boundaries.
*/
template <template <int,int> class Container, int dim, int spacedim>
std::map<typename Container<dim-1,spacedim>::cell_iterator,
typename Container<dim,spacedim>::face_iterator>
extract_boundary_mesh (const Container<dim,spacedim> &volume_mesh,
Container<dim-1,spacedim> &surface_mesh,
const std::set<types::boundary_id> &boundary_ids
= std::set<types::boundary_id>());
/**
* Data type that provides all the information that is needed
* to create periodicity constraints and a periodic p4est forest
* with respect to two periodic cell faces
*/
template<typename CellIterator>
struct PeriodicFacePair
{
CellIterator cell[2];
unsigned int face_idx[2];
std::bitset<3> orientation;
};
/**
* An orthogonal equality test for faces.
*
* @p face1 and @p face2 are considered equal, if a one to one matching
* between its vertices can be achieved via an orthogonal equality
* relation: Two vertices <tt>v_1</tt> and <tt>v_2</tt> are considered
* equal, if <code> (v_1 + offset) - v_2</code> is parallel to the unit
* vector in @p direction.
*
* If the matching was successful, the _relative_ orientation of @p face1
* with respect to @p face2 is returned in the bitset @p orientation,
* where
* @code
* orientation[0] -> face_orientation
* orientation[1] -> face_flip
* orientation[2] -> face_rotation
* @endcode
*
* In 2D <tt>face_orientation</tt> is always <tt>true</tt>,
* <tt>face_rotation</tt> is always <tt>false</tt>, and face_flip has the
* meaning of <tt>line_flip</tt>. More precisely in 3d:
*
* <tt>face_orientation</tt>:
* <tt>true</tt> if @p face1 and @p face2 have the same orientation.
* Otherwise, the vertex indices of @p face1 match the vertex indices of
* @p face2 in the following manner:
*
* @code
* face1: face2:
*
* 1 - 3 2 - 3
* | | <--> | |
* 0 - 2 0 - 1
* @endcode
*
* <tt>face_flip</tt>:
* <tt>true</tt> if the matched vertices are rotated by 180 degrees:
*
* @code
* face1: face2:
*
* 1 - 0 2 - 3
* | | <--> | |
* 3 - 2 0 - 1
* @endcode
*
* <tt>face_rotation</tt>: <tt>true</tt> if the matched vertices are
* rotated by 90 degrees counterclockwise:
*
* @code
* face1: face2:
*
* 0 - 2 2 - 3
* | | <--> | |
* 1 - 3 0 - 1
* @endcode
*
* and any combination of that...
* More information on the topic can be found in the
* @ref GlossFaceOrientation "glossary" article.
*
* @author Matthias Maier, 2012
*/
template<typename FaceIterator>
bool
orthogonal_equality (std::bitset<3> &orientation,
const FaceIterator &face1,
const FaceIterator &face2,
const int direction,
const dealii::Tensor<1,FaceIterator::AccessorType::space_dimension> &offset);
/**
* Same function as above, but doesn't return the actual orientation
*/
template<typename FaceIterator>
bool
orthogonal_equality (const FaceIterator &face1,
const FaceIterator &face2,
const int direction,
const dealii::Tensor<1,FaceIterator::AccessorType::space_dimension> &offset);
/**
* This function will collect periodic face pairs on the
* coarsest mesh level of the given @p container (a Triangulation or
* DoFHandler) and add them to the vector @p matched_pairs leaving the
* original contents intact.
*
* Define a 'first' boundary as all boundary faces having boundary_id
* @p b_id1 and a 'second' boundary consisting of all faces belonging
* to @p b_id2.
*
* This function tries to match all faces belonging to the first
* boundary with faces belonging to the second boundary with the help
* of orthogonal_equality().
*
* The bitset that is returned inside of PeriodicFacePair encodes the
* _relative_ orientation of the first face with respect to the second
* face, see the documentation of orthogonal_equality for further details.
*
* The @p direction refers to the space direction in which periodicity
* is enforced.
*
* The @p offset is a vector tangential to the faces that is added to the
* location of vertices of the 'first' boundary when attempting to match
* them to the corresponding vertices of the 'second' boundary. This can
* be used to implement conditions such as $u(0,y)=u(1,y+1)$.
*
* @note The created std::vector can be used in
* DoFTools::make_periodicity_constraints and in
* parallel::distributed::Triangulation::add_periodicity to enforce
* periodicity algebraically.
*
* @note Because elements will be added to @p matched_pairs (and existing
* entries will be preserved), it is possible to call this function several
* times with different boundary ids to generate a vector with all periodic
* pairs.
*
* @author Daniel Arndt, Matthias Maier, 2013
*/
template<typename CONTAINER>
void
collect_periodic_faces
(const CONTAINER &container,
const types::boundary_id b_id1,
const types::boundary_id b_id2,
const int direction,
std::vector<PeriodicFacePair<typename CONTAINER::cell_iterator> > &matched_pairs,
const dealii::Tensor<1,CONTAINER::space_dimension> &offset = dealii::Tensor<1,CONTAINER::space_dimension>());
/**
* This compatibility version of collect_periodic_face_pairs only works
* on grids with cells in @ref GlossFaceOrientation "standard orientation".
*
* Instead of defining a 'first' and 'second' boundary with the help of
* two boundary_indicators this function defines a 'left' boundary as all
* faces with local face index <code>2*dimension</code> and boundary
* indicator @p b_id and, similarly, a 'right' boundary consisting of all
* face with local face index <code>2*dimension+1</code> and boundary
* indicator @p b_id.
*
* This function will collect periodic face pairs on the coarsest mesh level
* and add them to @p matched_pairs leaving the original contents intact.
*
* @note This version of collect_periodic_face_pairs will not work on
* meshes with cells not in @ref GlossFaceOrientation
* "standard orientation".
*
* @author Daniel Arndt, Matthias Maier, 2013
*/
template<typename CONTAINER>
void
collect_periodic_faces
(const CONTAINER &container,
const types::boundary_id b_id,
const int direction,
std::vector<PeriodicFacePair<typename CONTAINER::cell_iterator> > &matched_pairs,
const dealii::Tensor<1,CONTAINER::space_dimension> &offset = dealii::Tensor<1,CONTAINER::space_dimension>());
/**
* Exception
*/
DeclException1 (ExcInvalidNumberOfPartitions,
int,
<< "The number of partitions you gave is " << arg1
<< ", but must be greater than zero.");
/**
* Exception
*/
DeclException1 (ExcNonExistentSubdomain,
int,
<< "The subdomain id " << arg1
<< " has no cells associated with it.");
/**
* Exception
*/
DeclException0 (ExcTriangulationHasBeenRefined);
/**
* Exception
*/
DeclException1 (ExcScalingFactorNotPositive,
double,
<< "The scaling factor must be positive, but is " << arg1);
/**
* Exception
*/
template <int N>
DeclException1 (ExcPointNotFoundInCoarseGrid,
Point<N>,
<< "The point <" << arg1
<< "> could not be found inside any of the "
<< "coarse grid cells.");
/**
* Exception
*/
template <int N>
DeclException1 (ExcPointNotFound,
Point<N>,
<< "The point <" << arg1
<< "> could not be found inside any of the "
<< "subcells of a coarse grid cell.");
DeclException1 (ExcVertexNotUsed,
unsigned int,
<< "The given vertex " << arg1
<< " is not used in the given triangulation");
} /*namespace GridTools*/
/* ----------------- Template function --------------- */
namespace GridTools
{
template <int dim, typename Predicate, int spacedim>
void transform (const Predicate &predicate,
Triangulation<dim, spacedim> &triangulation)
{
// ensure that all the cells of the
// triangulation are on the same level
Assert (triangulation.n_levels() ==
static_cast<unsigned int>(triangulation.begin_active()->level()+1),
ExcMessage ("Not all cells of this triangulation are at the same "
"refinement level, as is required for this function."));
std::vector<bool> treated_vertices (triangulation.n_vertices(),
false);
// loop over all active cells, and
// transform those vertices that
// have not yet been touched. note
// that we get to all vertices in
// the triangulation by only
// visiting the active cells.
typename Triangulation<dim, spacedim>::active_cell_iterator
cell = triangulation.begin_active (),
endc = triangulation.end ();
for (; cell!=endc; ++cell)
for (unsigned int v=0; v<GeometryInfo<dim>::vertices_per_cell; ++v)
if (treated_vertices[cell->vertex_index(v)] == false)
{
// transform this vertex
cell->vertex(v) = predicate(cell->vertex(v));
// and mark it as treated
treated_vertices[cell->vertex_index(v)] = true;
};
}
template <class DH>
std::vector<typename DH::active_cell_iterator>
get_active_child_cells (const typename DH::cell_iterator &cell)
{
std::vector<typename DH::active_cell_iterator> child_cells;
if (cell->has_children())
{
for (unsigned int child=0;
child<cell->n_children(); ++child)
if (cell->child (child)->has_children())
{
const std::vector<typename DH::active_cell_iterator>
children = get_active_child_cells<DH> (cell->child(child));
child_cells.insert (child_cells.end(),
children.begin(), children.end());
}
else
child_cells.push_back (cell->child(child));
}
return child_cells;
}
template <class Container>
void
get_active_neighbors(const typename Container::active_cell_iterator &cell,
std::vector<typename Container::active_cell_iterator> &active_neighbors)
{
active_neighbors.clear ();
for (unsigned int n=0; n<GeometryInfo<Container::dimension>::faces_per_cell; ++n)
if (! cell->at_boundary(n))
{
if (Container::dimension == 1)
{
// check children of neighbor. note
// that in 1d children of the neighbor
// may be further refined. In 1d the
// case is simple since we know what
// children bound to the present cell
typename Container::cell_iterator
neighbor_child = cell->neighbor(n);
if (!neighbor_child->active())
{
while (neighbor_child->has_children())
neighbor_child = neighbor_child->child (n==0 ? 1 : 0);
Assert (neighbor_child->neighbor(n==0 ? 1 : 0)==cell,
ExcInternalError());
}
active_neighbors.push_back (neighbor_child);
}
else
{
if (cell->face(n)->has_children())
// this neighbor has children. find
// out which border to the present
// cell
for (unsigned int c=0; c<cell->face(n)->number_of_children(); ++c)
active_neighbors.push_back (cell->neighbor_child_on_subface(n,c));
else
{
// the neighbor must be active
// himself
Assert(cell->neighbor(n)->active(), ExcInternalError());
active_neighbors.push_back(cell->neighbor(n));
}
}
}
}
// declaration of explicit specializations
template <>
double
cell_measure<3>(const std::vector<Point<3> > &all_vertices,
const unsigned int (&vertex_indices) [GeometryInfo<3>::vertices_per_cell]);
template <>
double
cell_measure<2>(const std::vector<Point<2> > &all_vertices,
const unsigned int (&vertex_indices) [GeometryInfo<2>::vertices_per_cell]);
}
DEAL_II_NAMESPACE_CLOSE
/*---------------------------- grid_tools.h ---------------------------*/
/* end of #ifndef __deal2__grid_tools_H */
#endif
/*---------------------------- grid_tools.h ---------------------------*/
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