/usr/share/pyshared/OpenGL/GL/glget.py is in python-opengl 3.0.2-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 | """Implementation of the special "glGet" functions
For comparison, here's what a straightforward implementation looks like:
def glGetDoublev( pname ):
"Natural writing of glGetDoublev using standard ctypes"
output = c_double*sizes.get( pname )
result = output()
result = platform.OpenGL.glGetDoublev( pname, byref(result) )
return Numeric.array( result )
"""
from OpenGL import platform, arrays, error, wrapper, converters
from OpenGL.raw.GL.VERSION import GL_1_1 as simple
import ctypes
GLenum = ctypes.c_uint
GLsize = GLsizei = ctypes.c_int
__all__ = (
'glGetBoolean','glGetBooleanv','glGetInteger','glGetIntegerv',
'glGetFloat','glGetFloatv','glGetDouble','glGetDoublev',
'glGetString',
'glGetLightfv','glGetLightiv',
'glGetMaterialfv','glGetMaterialiv',
'glGetPixelMapfv','glGetPixelMapusv','glGetPixelMapuiv',
'glGetPolygonStipple', 'glGetPolygonStippleub',
'glGetTexEnviv','glGetTexEnvfv',
'glGetTexGenfv','glGetTexGeniv','glGetTexGendv',
'glGetTexLevelParameteriv',
'glGetTexLevelParameterfv',
'glGetTexParameterfv',
'glGetTexParameteriv',
)
glGetString = simple.glGetString
glGetString.restype = ctypes.c_char_p
glGetString.__doc__ = """glGetString( constant ) -> Current string value"""
GL_GET_SIZES = simple._GLGET_CONSTANTS
def addGLGetConstant( constant, arraySize ):
"""Add a glGet* constant to return an output array of correct size"""
GL_GET_SIZES[ constant ] = arraySize
glGetDouble = glGetDoublev = wrapper.wrapper(simple.glGetDoublev).setOutput(
"params",GL_GET_SIZES, "pname",
)
glGetFloat = glGetFloatv = wrapper.wrapper(simple.glGetFloatv).setOutput(
"params",GL_GET_SIZES, "pname",
)
glGetBoolean = glGetBooleanv = glGetInteger = glGetIntegerv = wrapper.wrapper(simple.glGetIntegerv).setOutput(
"params",GL_GET_SIZES, "pname",
)
GL_GET_LIGHT_SIZES = {
# glGetLightXv
simple.GL_AMBIENT : (4,),
simple.GL_DIFFUSE : (4,),
simple.GL_SPECULAR : (4,),
simple.GL_POSITION : (4,),
simple.GL_SPOT_DIRECTION : (3,),
simple.GL_SPOT_EXPONENT : (1,),
simple.GL_SPOT_CUTOFF : (1,),
simple.GL_CONSTANT_ATTENUATION : (1,),
simple.GL_LINEAR_ATTENUATION : (1,),
simple.GL_QUADRATIC_ATTENUATION : (1,),
} # end of sizes
glGetLightfv = wrapper.wrapper(simple.glGetLightfv).setOutput(
"params",GL_GET_LIGHT_SIZES, "pname",
)
glGetLightiv = wrapper.wrapper(simple.glGetLightiv).setOutput(
"params",GL_GET_LIGHT_SIZES, "pname",
)
GL_GET_MATERIAL_SIZES = {
simple.GL_AMBIENT: (4,),
simple.GL_DIFFUSE: (4,),
simple.GL_SPECULAR: (4,),
simple.GL_EMISSION: (4,),
simple.GL_SHININESS: (1,),
simple.GL_COLOR_INDEXES: (3,)
}
glGetMaterialfv = wrapper.wrapper(simple.glGetMaterialfv).setOutput(
"params",GL_GET_MATERIAL_SIZES, "pname",
)
glGetMaterialiv = wrapper.wrapper(simple.glGetMaterialiv).setOutput(
"params",GL_GET_MATERIAL_SIZES, "pname",
)
PIXEL_MAP_SIZE_CONSTANT_MAP = {
simple.GL_PIXEL_MAP_A_TO_A: simple.GL_PIXEL_MAP_A_TO_A_SIZE,
simple.GL_PIXEL_MAP_B_TO_B: simple.GL_PIXEL_MAP_B_TO_B_SIZE,
simple.GL_PIXEL_MAP_G_TO_G: simple.GL_PIXEL_MAP_G_TO_G_SIZE,
simple.GL_PIXEL_MAP_I_TO_A: simple.GL_PIXEL_MAP_I_TO_A_SIZE,
simple.GL_PIXEL_MAP_I_TO_B: simple.GL_PIXEL_MAP_I_TO_B_SIZE,
simple.GL_PIXEL_MAP_I_TO_G: simple.GL_PIXEL_MAP_I_TO_G_SIZE,
simple.GL_PIXEL_MAP_I_TO_I: simple.GL_PIXEL_MAP_I_TO_I_SIZE,
simple.GL_PIXEL_MAP_I_TO_R: simple.GL_PIXEL_MAP_I_TO_R_SIZE,
simple.GL_PIXEL_MAP_R_TO_R: simple.GL_PIXEL_MAP_R_TO_R_SIZE,
simple.GL_PIXEL_MAP_S_TO_S: simple.GL_PIXEL_MAP_S_TO_S_SIZE,
}
def GL_GET_PIXEL_MAP_SIZE( pname ):
"""Given a pname, lookup the size using a glGet query..."""
constant = PIXEL_MAP_SIZE_CONSTANT_MAP[ pname ]
return glGetIntegerv( constant )
glGetPixelMapfv = wrapper.wrapper(simple.glGetPixelMapfv).setOutput(
"values",GL_GET_PIXEL_MAP_SIZE, "map",
)
glGetPixelMapuiv = wrapper.wrapper(simple.glGetPixelMapuiv).setOutput(
"values",GL_GET_PIXEL_MAP_SIZE, "map",
)
glGetPixelMapusv = wrapper.wrapper(simple.glGetPixelMapusv).setOutput(
"values",GL_GET_PIXEL_MAP_SIZE, "map",
)
# 32 * 32 bits
POLYGON_STIPPLE_SIZE = (32*32//8,)
glGetPolygonStipple = glGetPolygonStippleub = wrapper.wrapper(simple.glGetPolygonStipple).setOutput(
"mask",POLYGON_STIPPLE_SIZE,
)
GL_GET_TEX_ENV_SIZES = {
simple.GL_TEXTURE_ENV_MODE: (1,),
simple.GL_TEXTURE_ENV_COLOR: (4,),
}
glGetTexEnvfv = wrapper.wrapper(simple.glGetTexEnvfv).setOutput(
"params",GL_GET_TEX_ENV_SIZES, 'pname',
)
glGetTexEnviv = wrapper.wrapper(simple.glGetTexEnviv).setOutput(
"params",GL_GET_TEX_ENV_SIZES, 'pname',
)
GL_GET_TEX_GEN_SIZES = {
simple.GL_TEXTURE_GEN_MODE: (1,),
simple.GL_OBJECT_PLANE: (4,),
simple.GL_EYE_PLANE: (4,),
}
glGetTexGendv = wrapper.wrapper(simple.glGetTexGendv).setOutput(
"params",GL_GET_TEX_GEN_SIZES, 'pname',
)
glGetTexGenfv = wrapper.wrapper(simple.glGetTexGenfv).setOutput(
"params",GL_GET_TEX_GEN_SIZES, 'pname',
)
glGetTexGeniv = wrapper.wrapper(simple.glGetTexGeniv).setOutput(
"params",GL_GET_TEX_GEN_SIZES, 'pname',
)
glGetTexLevelParameterfv = wrapper.wrapper(simple.glGetTexLevelParameterfv).setOutput(
"params",(1,)
)
glGetTexLevelParameteriv = wrapper.wrapper(simple.glGetTexLevelParameteriv).setOutput(
"params",(1,)
)
TEX_PARAMETER_SIZES = {
simple.GL_TEXTURE_MAG_FILTER: (1,),
simple.GL_TEXTURE_MIN_FILTER: (1,),
simple.GL_TEXTURE_WRAP_S: (1,),
simple.GL_TEXTURE_WRAP_T: (1,),
simple.GL_TEXTURE_BORDER_COLOR: (4,),
simple.GL_TEXTURE_PRIORITY: (1,),
simple.GL_TEXTURE_RESIDENT: (1,)
}
def addGLGetTexParameterConstant( constant, arraySize ):
TEX_PARAMETER_SIZES[constant] = arraySize
glGetTexParameterfv = wrapper.wrapper(simple.glGetTexParameterfv).setOutput(
"params",TEX_PARAMETER_SIZES, 'pname',
)
glGetTexParameteriv = wrapper.wrapper(simple.glGetTexParameteriv).setOutput(
"params",TEX_PARAMETER_SIZES, 'pname',
)
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